Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Danzaburo420
Nemesis
Level 109
God Stats
10W - 3L
1,792 SR
Queue Stats
281W - 283L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Killer__Clown31
Ah Muzen Cab
Level 63
God Stats
3W - 1L
1,606 SR
Queue Stats
114W - 128L
1,379 Elo+
Solo
Merlin
Merlin
RlW90
Merlin
Level 101
God Stats
4W - 8L
1,398 SR
Queue Stats
442W - 506L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
UndeadHangedMan
Kuzenbo
Level 124
God Stats
7W - 2L
1,689 SR
Queue Stats
732W - 690L
1,520 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,462 Elo+

VS

Team Averages
Level 111
1,462 SR
1,472 Elo+
Agni
Agni
AtomicChannel35
Agni
Level 120
God Stats
1W - 1L
1,529 SR
Queue Stats
88W - 78L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
WorldWarZ 353
Cthulhu
Level 102
God Stats
33W - 39L
1,549 SR
Queue Stats
236W - 196L
1,524 Elo+
Party 1
Tyr
Tyr
ckcpm
Tyr
Level 132
God Stats
10W - 10L
1,516 SR
Queue Stats
249W - 276L
1,401 Elo+
Solo
Neith
Neith
lilianabarros200
Neith
Level 67
God Stats
100W - 81L
1,508 SR
Queue Stats
119W - 110L
1,410 Elo+
Solo
Cliodhna
Cliodhna
theancientsones
Cliodhna
Level 136
God Stats
0W - 3L
1,205 SR
Queue Stats
126W - 116L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
2 / 0 / 0
3,687
737
1,492
4,112
1,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Danzaburo420
Nemesis
5
2 / 1 / 0
3,870
774
585
3,197
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Killer__Clown31
Ah Muzen Cab
6
0 / 0 / 2
3,490
698
1,041
1,407
351
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
RlW90
Merlin
7
0 / 1 / 2
4,166
833
963
2,507
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 2 / 0
3,195
639
643
2,944
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,478
696
997
2,197
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
7
2 / 0 / 0
4,233
847
3,142
3,036
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
ckcpm
Tyr
5
0 / 1 / 0
3,443
689
796
2,787
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 1 / 0
2,639
528
0
575
64
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
4
0 / 0 / 1
3,162
632
1,271
1,852
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
0
2
L
0
2
1
0.25
W
Nemesis
Danzaburo420
Nemesis
2
1
0
2
W
Ah Muzen Cab
Killer__Clown31
Ah Muzen Cab
0
0
2
1
W
Merlin
RlW90
Merlin
0
1
2
1
W
0
2
0
0
L
Cthulhu
2
0
0
2
L
Tyr
ckcpm
Tyr
0
1
0
0
L
0
1
0
0
L
Cliodhna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,724
Damage
6,206
14,167
Taken
10,447
4,624
Mitigated
3,548
5,381
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,492
762
200
1,175
4,112
1,066
0
1,267
2,703
0
9,462
L
997
0
0
230
2,197
486
0
811
1,234
10,235
0
W
Nemesis
Danzaburo420
Nemesis
585
163
0
1,539
3,197
692
26
458
2,698
0
11,170
W
Ah Muzen Cab
Killer__Clown31
Ah Muzen Cab
1,041
568
0
255
1,407
351
75
0
1,407
0
13,024
W
Merlin
RlW90
Merlin
963
47
0
1,498
2,507
598
486
691
1,648
17,191
0
W
643
240
0
714
2,944
1,917
0
1,170
1,572
8,585
0
L
Cthulhu
3,142
861
0
1,156
3,036
1,788
0
536
2,393
17,306
0
L
Tyr
ckcpm
Tyr
796
88
0
1,414
2,787
887
0
0
2,787
0
9,682
L
0
0
0
11
575
64
0
0
575
0
674
L
Cliodhna
1,271
118
0
1,173
1,852
323
0
0
1,852
0
8,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,408
Gold Earned
16,955
147
Minions Killed
103
0
Camps Cleared
0
550,852
Distance Traveled
478,267
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,687
737
18
4
0
117,441
2
L
Agni
3,478
696
20
4
0
99,695
2
W
Nemesis
3,870
774
31
6
0
122,564
1
W
Ah Muzen Cab
3,490
698
27
5
0
103,556
1
W
Merlin
4,166
833
48
10
0
106,088
1
W
Kuzenbo
3,195
639
23
5
0
101,203
0
L
Cthulhu
4,233
847
39
8
0
113,663
0
L
Tyr
3,443
689
25
5
0
115,929
0
L
Neith
2,639
528
2
0
0
17,563
0
L
Cliodhna
3,162
632
17
3
0
131,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role