Player Matchup

Raijin
Raijin
GlIock
Raijin
Level 155
God Stats
2W - 0L
1,725 SR
Queue Stats
336W - 94L
1,939 Elo+
Party 1
Rama
Rama
Glơck
Rama
Level 89
God Stats
2W - 0L
1,818 SR
Queue Stats
130W - 35L
1,907 Elo+
Party 1
Nike
Nike
shootshotshout
Nike
Level 145
God Stats
17W - 4L
1,823 SR
Queue Stats
321W - 67L
1,977 Elo+
Party 1
Team Averages
Level 130
1,789 SR
1,941 Elo+

VS

Team Averages
Level 112
1,573 SR
1,616 Elo+
Heimdallr
Heimdallr
Sarosic
Heimdallr
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
53W - 63L
1,472 Elo+
Solo
Tiamat
Tiamat
Waevhebaby
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 59L
1,724 Elo+
Solo
Ao Kuang
Ao Kuang
Yesi-v224
Ao Kuang
Level 75
God Stats
15W - 8L
1,729 SR
Queue Stats
342W - 316L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GlIock
Raijin
12
4 / 4 / 6
7,716
772
6,298
8,025
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Glơck
Rama
11
2 / 3 / 9
7,271
727
6,313
8,472
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 5
8,103
810
12,396
8,230
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sarosic
Heimdallr
11
4 / 3 / 3
7,670
767
5,130
9,012
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Waevhebaby
Tiamat
11
3 / 4 / 4
6,995
700
8,205
9,005
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Yesi-v224
Ao Kuang
10
0 / 5 / 6
6,097
610
6,299
11,595
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
7
7
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
GlIock
Raijin
4
4
6
1.75
W
Rama
Glơck
Rama
2
3
9
2.17
L
Heimdallr
Sarosic
Heimdallr
4
3
3
1.83
L
Tiamat
Waevhebaby
Tiamat
3
4
4
1.25
L
Ao Kuang
Yesi-v224
Ao Kuang
0
5
6
0.6
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
19,634
24,727
Taken
29,612
9,701
Mitigated
16,947
7,462
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
GlIock
Raijin
6,298
995
0
1,450
8,025
2,588
281
4,497
3,147
25,759
0
W
Rama
Glơck
Rama
6,313
4,059
0
1,937
8,472
2,947
369
6,275
1,594
0
18,362
L
Heimdallr
Sarosic
Heimdallr
5,130
1,055
0
870
9,012
3,175
0
1,291
7,132
0
19,079
L
Tiamat
Waevhebaby
Tiamat
8,205
721
0
2,056
9,005
5,326
0
2,202
6,286
20,101
0
L
Ao Kuang
Yesi-v224
Ao Kuang
6,299
1,126
279
4,664
11,595
8,446
0
2,703
8,341
15,958
0
W
12,396
2,199
375
3,700
8,230
4,166
829
2,454
5,150
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
20,762
115
Minions Killed
91
5
Camps Cleared
4
548,719
Distance Traveled
496,953
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,716
772
54
5
4
149,965
1
W
Rama
7,271
727
40
4
0
163,615
1
L
Heimdallr
7,670
767
46
5
1
164,634
2
L
Tiamat
6,995
700
28
3
1
170,904
0
L
Ao Kuang
6,097
610
17
2
2
161,415
0
W
Nike
8,103
810
21
2
1
235,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role