Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MeiSterPole
Nox
Level 88
God Stats
25W - 27L
1,488 SR
Queue Stats
162W - 170L
1,487 Elo+
Solo
Zeus
Zeus
TheMarchToWar
Zeus
Level 70
God Stats
96W - 74L
1,613 SR
Queue Stats
98W - 86L
1,586 Elo+
Solo
Cliodhna
Cliodhna
soulist91
Cliodhna
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,482 Elo+
Solo
Medusa
Medusa
zX ASCE Xz
Medusa
Level 126
God Stats
2W - 2L
1,407 SR
Queue Stats
154W - 145L
1,545 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,520 Elo+

VS

Team Averages
Level 72
1,533 SR
1,462 Elo+
Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IRatKingI
Amaterasu
Level 84
God Stats
5W - 2L
1,680 SR
Queue Stats
100W - 77L
1,536 Elo+
Party 2
Hera
Hera
MoSKi_DeSTr0LLer
Hera
Level 156
God Stats
7W - 10L
1,485 SR
Queue Stats
437W - 466L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Orcboslice
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
QuantenLine
Danzaburou
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 0 / 10
10,491
1,049
10,056
14,463
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 9
10,790
1,079
5,682
3,905
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 13
10,232
1,023
19,345
3,732
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
soulist91
Cliodhna
16
3 / 2 / 14
9,577
958
8,301
8,600
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
zX ASCE Xz
Medusa
17
5 / 0 / 11
10,519
1,052
12,777
5,521
2,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 7 / 1
8,694
869
3,416
13,485
4,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
IRatKingI
Amaterasu
15
1 / 4 / 0
8,851
885
8,255
17,040
14,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 0
9,192
919
8,610
5,091
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Orcboslice
Sun Wukong
15
1 / 4 / 1
8,831
883
5,083
12,933
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
QuantenLine
Danzaburou
15
0 / 2 / 1
8,619
862
7,674
11,118
4,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
18
Kills
3
3
Deaths
18
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
L
Loki
 
Loki
1
7
1
0.21
L
Amaterasu
IRatKingI
Amaterasu
1
4
0
0.25
W
4
0
9
8.5
L
0
1
0
0
L
Sun Wukong
Orcboslice
Sun Wukong
1
4
1
0.38
L
Danzaburou
QuantenLine
Danzaburou
0
2
1
0.25
W
4
1
13
10.5
W
Cliodhna
soulist91
Cliodhna
3
2
14
5
W
Medusa
zX ASCE Xz
Medusa
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
33,038
36,221
Taken
59,667
24,298
Mitigated
34,681
5,181
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,056
753
281
3,603
14,463
14,886
0
3,990
10,241
22,672
0
L
Loki
 
Loki
3,416
731
0
0
13,485
4,875
0
7,451
6,034
0
9,240
L
Amaterasu
IRatKingI
Amaterasu
8,255
2,113
0
1,281
17,040
14,144
0
10,407
6,633
0
17,639
W
5,682
783
0
509
3,905
1,941
0
1,408
2,423
22,200
0
L
8,610
1,036
0
246
5,091
1,724
0
2,784
2,307
49,444
0
L
Sun Wukong
Orcboslice
Sun Wukong
5,083
736
0
1,826
12,933
9,855
0
6,827
6,106
0
13,540
L
Danzaburou
QuantenLine
Danzaburou
7,674
3,014
0
1,364
11,118
4,083
0
7,614
3,504
0
28,944
W
19,345
1,343
0
29
3,732
1,531
0
375
3,357
41,524
0
W
Cliodhna
soulist91
Cliodhna
8,301
876
425
334
8,600
3,821
0
2,009
6,549
0
11,723
W
Medusa
zX ASCE Xz
Medusa
12,777
5,496
0
0
5,521
2,119
0
828
4,608
0
45,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
44,187
209
Minions Killed
208
9
Camps Cleared
7
1,013,858
Distance Traveled
963,523
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,491
1,049
26
3
1
228,235
1
L
Loki
8,694
869
15
2
2
182,139
0
L
Amaterasu
8,851
885
18
2
3
222,229
0
W
Nox
10,790
1,079
33
3
5
201,946
2
L
Hera
9,192
919
106
11
1
204,935
0
L
Sun Wukong
8,831
883
19
2
1
166,537
0
L
Danzaburou
8,619
862
50
5
0
187,683
0
W
Zeus
10,232
1,023
54
5
2
194,529
0
W
Cliodhna
9,577
958
6
1
0
185,218
0
W
Medusa
10,519
1,052
90
9
1
203,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role