Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GutturalDann
Anubis
Level 147
God Stats
1W - 1L
1,945 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
MrKurrie
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,517 Elo+
Solo
Anhur
Anhur
Nathanjso
Anhur
Level 89
God Stats
0W - 1L
1,261 SR
Queue Stats
6W - 4L
1,659 Elo+
Party 2
Team Averages
Level 130
1,541 SR
1,517 Elo+

VS

Team Averages
Level 113
1,489 SR
1,515 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dahpper
Athena
Level 87
God Stats
4W - 1L
1,445 SR
Queue Stats
173W - 154L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Hannibalz
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Zynthor
Ne Zha
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 5 / 2
8,863
806
5,536
11,337
13,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
11
0 / 6 / 3
6,619
602
4,081
8,826
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
1 / 5 / 3
8,271
752
10,183
9,318
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MrKurrie
Kuzenbo
15
1 / 4 / 4
8,111
737
4,938
11,448
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Nathanjso
Anhur
14
2 / 5 / 2
7,742
704
4,297
9,908
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 2 / 12
9,620
875
12,006
6,130
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
 
He Bo
14
2 / 1 / 12
8,140
740
7,443
5,477
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Dahpper
Athena
16
5 / 1 / 18
9,431
857
4,712
11,668
9,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Hannibalz
Ah Puch
18
4 / 0 / 19
9,924
902
11,942
5,219
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Zynthor
Ne Zha
14
3 / 4 / 14
8,242
749
11,880
8,758
4,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
8
Kills
25
25
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
5
2
1
L
Hades
 
Hades
0
6
3
0.25
W
Zeus
 
Zeus
11
2
12
8.5
W
He Bo
 
He Bo
2
1
12
8
W
Athena
Dahpper
Athena
5
1
18
14
L
Anubis
1
5
3
0.5
W
Ah Puch
Hannibalz
Ah Puch
4
0
19
13.5
L
Kuzenbo
MrKurrie
Kuzenbo
1
4
4
0.75
L
Anhur
Nathanjso
Anhur
2
5
2
0.6
W
Ne Zha
Zynthor
Ne Zha
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
47,983
50,837
Taken
37,252
48,334
Mitigated
19,942
10,468
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,536
992
0
557
11,337
13,696
0
7,232
3,897
0
8,947
L
Hades
 
Hades
4,081
342
1,066
1,431
8,826
7,381
0
5,660
3,068
9,550
0
W
Zeus
 
Zeus
12,006
1,243
399
178
6,130
2,209
358
4,087
2,043
17,686
0
W
He Bo
 
He Bo
7,443
490
545
1,118
5,477
1,627
0
2,564
2,913
14,367
0
W
Athena
Dahpper
Athena
4,712
523
652
2,389
11,668
9,478
24
6,929
4,739
6,927
0
L
Anubis
10,183
1,428
0
2,514
9,318
5,683
0
7,414
1,654
36,560
0
W
Ah Puch
Hannibalz
Ah Puch
11,942
683
2,151
2,564
5,219
2,227
357
3,276
1,943
39,838
0
L
Kuzenbo
MrKurrie
Kuzenbo
4,938
1,540
727
1,608
11,448
17,403
0
7,253
3,962
6,466
0
L
Anhur
Nathanjso
Anhur
4,297
1,395
660
1,905
9,908
4,171
0
7,535
2,153
0
12,940
W
Ne Zha
Zynthor
Ne Zha
11,880
1,914
108
1,514
8,758
4,401
690
2,346
6,412
0
20,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
45,357
114
Minions Killed
127
0
Camps Cleared
0
921,602
Distance Traveled
1,053,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,863
806
4
0
0
186,977
4
L
Hades
6,619
602
17
2
0
172,558
0
W
Zeus
9,620
875
18
2
0
202,404
0
W
He Bo
8,140
740
25
2
0
184,452
0
W
Athena
9,431
857
7
1
0
208,993
0
L
Anubis
8,271
752
56
5
0
180,783
0
W
Ah Puch
9,924
902
66
6
0
235,288
1
L
Kuzenbo
8,111
737
4
0
0
207,413
0
L
Anhur
7,742
704
33
3
0
173,871
0
W
Ne Zha
8,242
749
11
1
0
222,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role