Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pawlabear
Chaac
Level 129
God Stats
11W - 1L
2,008 SR
Queue Stats
110W - 115L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
iiyousefii
Ratatoskr
Level 120
God Stats
13W - 11L
1,612 SR
Queue Stats
381W - 375L
1,527 Elo+
Solo
Raijin
Raijin
letshow
Raijin
Level 126
God Stats
1W - 0L
1,861 SR
Queue Stats
42W - 29L
1,546 Elo+
Solo
Team Averages
Level 117
1,696 SR
1,508 Elo+

VS

Team Averages
Level 123
1,466 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Petroh
Apollo
Level 68
God Stats
0W - 1L
1,363 SR
Queue Stats
35W - 48L
1,414 Elo+
Solo
Bakasura
Bakasura
plant98
Bakasura
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 286L
1,566 Elo+
Solo
Merlin
Merlin
rhonwellt
Merlin
Level 147
God Stats
10W - 13L
1,467 SR
Queue Stats
1,049W - 1,056L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 3
7,673
590
5,593
9,689
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
 
Cernunnos
12
3 / 1 / 2
7,312
562
6,481
7,261
1,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Pawlabear
Chaac
14
4 / 0 / 3
7,845
603
8,033
10,280
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
iiyousefii
Ratatoskr
15
8 / 0 / 0
8,839
680
11,073
10,965
8,651
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
letshow
Raijin
11
0 / 4 / 2
6,940
534
3,642
6,873
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 2
5,795
446
5,260
13,371
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
8
1 / 5 / 0
5,737
441
5,218
13,041
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Petroh
Apollo
12
1 / 1 / 1
6,870
528
5,978
7,825
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
plant98
Bakasura
12
1 / 3 / 0
6,514
501
3,536
8,591
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
rhonwellt
Merlin
13
2 / 3 / 0
7,301
562
5,741
5,862
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
6
6
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
3
3.5
W
Cernunnos
 
Cernunnos
3
1
2
4
L
Fenrir
 
Fenrir
1
5
2
0.4
L
Ao Kuang
 
Ao Kuang
1
5
0
0.2
W
Chaac
Pawlabear
Chaac
4
0
3
5.5
L
Apollo
Petroh
Apollo
1
1
1
1.5
W
Ratatoskr
iiyousefii
Ratatoskr
8
0
0
8
W
Raijin
letshow
Raijin
0
4
2
0.25
L
Bakasura
plant98
Bakasura
1
3
0
0.33
L
Merlin
rhonwellt
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
25,733
45,068
Taken
48,690
23,990
Mitigated
15,657
16,595
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,593
787
759
2,623
9,689
5,945
188
2,083
7,606
31,340
0
W
Cernunnos
 
Cernunnos
6,481
3,315
0
2,248
7,261
1,745
720
312
6,949
0
47,285
L
Fenrir
 
Fenrir
5,260
1,698
151
3,768
13,371
5,457
0
3,176
10,057
0
11,629
L
Ao Kuang
 
Ao Kuang
5,218
2,179
503
6,612
13,041
3,172
0
2,226
10,497
26,771
0
W
Chaac
Pawlabear
Chaac
8,033
1,461
0
5,896
10,280
5,611
0
3,417
6,863
0
49,433
L
Apollo
Petroh
Apollo
5,978
3,538
0
3,318
7,825
2,079
0
1,753
6,072
0
49,253
W
Ratatoskr
iiyousefii
Ratatoskr
11,073
3,615
0
4,819
10,965
8,651
28
1,172
9,448
0
58,490
W
Raijin
letshow
Raijin
3,642
200
0
250
6,873
2,038
680
4,424
2,449
37,198
0
L
Bakasura
plant98
Bakasura
3,536
2,310
0
2,453
8,591
3,018
0
0
8,106
0
23,193
L
Merlin
rhonwellt
Merlin
5,741
72
0
440
5,862
1,931
0
1,722
3,940
48,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
32,217
436
Minions Killed
351
0
Camps Cleared
0
1,394,774
Distance Traveled
1,249,518
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,673
590
50
4
0
286,629
4
W
Cernunnos
7,312
562
90
7
0
260,576
6
L
Fenrir
5,795
446
12
1
0
266,382
2
L
Ao Kuang
5,737
441
61
5
0
236,820
1
W
Chaac
7,845
603
86
7
0
304,823
5
L
Apollo
6,870
528
93
7
0
256,198
5
W
Ratatoskr
8,839
680
120
9
0
300,088
2
W
Raijin
6,940
534
90
7
0
242,658
1
L
Bakasura
6,514
501
80
6
0
254,470
0
L
Merlin
7,301
562
105
8
0
235,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role