Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BobTheBunny
Ah Muzen Cab
Level 146
God Stats
23W - 10L
1,798 SR
Queue Stats
185W - 117L
1,611 Elo+
Party 1
Bastet
Bastet
DadStoleMyMic
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,616 Elo+
Party 1
Zeus
Zeus
EmmyUwU
Zeus
Level 47
God Stats
2W - 0L
1,793 SR
Queue Stats
45W - 18L
1,719 Elo+
Party 1
Zhong Kui
Zhong Kui
PhoenixJDive
Zhong Kui
Level 160
God Stats
1W - 0L
1,765 SR
Queue Stats
161W - 126L
1,645 Elo+
Party 1
Athena
Athena
emooli
Athena
Level 53
God Stats
38W - 21L
1,703 SR
Queue Stats
75W - 39L
1,648 Elo+
Party 1
Team Averages
Level 87
1,712 SR
1,648 Elo+

VS

Team Averages
Level 91
1,555 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Porkys2003
Gilgamesh
Level 127
God Stats
2W - 3L
1,590 SR
Queue Stats
147W - 145L
1,557 Elo+
Party 2
Ganesha
Ganesha
Secaid
Ganesha
Level 142
God Stats
2W - 2L
1,690 SR
Queue Stats
22W - 22L
1,434 Elo+
Solo
Chronos
Chronos
birimbao
Chronos
Level 46
God Stats
1W - 5L
1,404 SR
Queue Stats
48W - 52L
1,554 Elo+
Solo
Ullr
Ullr
zuco79
Ullr
Level 22
God Stats
0W - 1L
1,592 SR
Queue Stats
16W - 15L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobTheBunny
Ah Muzen Cab
11
0 / 0 / 3
6,149
683
4,485
3,627
1,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 1
6,036
671
5,391
5,750
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
EmmyUwU
Zeus
10
4 / 0 / 0
6,145
683
3,138
2,966
1,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PhoenixJDive
Zhong Kui
10
5 / 0 / 1
6,275
697
4,404
6,387
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
emooli
Athena
9
0 / 0 / 5
5,521
613
1,847
4,137
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 1 / 0
5,021
558
1,137
5,647
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Porkys2003
Gilgamesh
9
0 / 3 / 0
5,021
558
2,310
6,657
2,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Secaid
Ganesha
7
0 / 3 / 0
4,277
475
921
7,239
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
birimbao
Chronos
9
2 / 3 / 0
5,500
611
3,418
6,768
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
zuco79
Ullr
4
0 / 1 / 0
3,561
396
138
1,072
217
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Ah Muzen Cab
BobTheBunny
Ah Muzen Cab
0
0
3
1.5
W
2
2
1
1.25
W
Zeus
EmmyUwU
Zeus
4
0
0
4
W
Zhong Kui
PhoenixJDive
Zhong Kui
5
0
1
5.5
L
Gilgamesh
Porkys2003
Gilgamesh
0
3
0
0
L
Ganesha
Secaid
Ganesha
0
3
0
0
L
Chronos
birimbao
Chronos
2
3
0
0.67
W
Athena
emooli
Athena
0
0
5
2.5
L
Ullr
zuco79
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
7,924
22,867
Taken
27,383
10,096
Mitigated
9,921
10,325
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,137
220
0
2,549
5,647
1,702
0
1,714
3,821
0
28,152
W
Ah Muzen Cab
BobTheBunny
Ah Muzen Cab
4,485
2,189
0
2,559
3,627
1,410
318
0
3,627
0
39,169
W
5,391
1,105
0
1,673
5,750
1,679
0
2,155
3,443
0
32,550
W
Zeus
EmmyUwU
Zeus
3,138
677
0
577
2,966
1,101
243
211
2,755
41,298
0
W
Zhong Kui
PhoenixJDive
Zhong Kui
4,404
933
0
4,434
6,387
3,619
0
217
6,170
32,996
0
L
Gilgamesh
Porkys2003
Gilgamesh
2,310
559
0
985
6,657
2,587
0
2,376
3,880
2,386
21,264
L
Ganesha
Secaid
Ganesha
921
142
65
1,523
7,239
3,473
0
2,765
4,302
7,555
0
L
Chronos
birimbao
Chronos
3,418
633
0
1,589
6,768
1,942
0
1,579
5,189
25,524
0
W
Athena
emooli
Athena
1,847
584
0
1,082
4,137
2,287
0
1,744
2,301
15,135
0
L
Ullr
zuco79
Ullr
138
58
0
100
1,072
217
0
674
286
0
2,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
23,380
337
Minions Killed
239
0
Camps Cleared
0
950,397
Distance Traveled
758,060
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,021
558
75
8
0
180,868
3
W
Ah Muzen Cab
6,149
683
80
9
0
191,506
1
W
Bastet
6,036
671
73
8
0
207,126
0
W
Zeus
6,145
683
81
9
0
154,231
2
W
Zhong Kui
6,275
697
75
8
0
202,287
2
L
Gilgamesh
5,021
558
72
8
0
181,139
1
L
Ganesha
4,277
475
10
1
0
169,904
1
L
Chronos
5,500
611
72
8
0
163,238
1
W
Athena
5,521
613
28
3
0
195,247
1
L
Ullr
3,561
396
10
1
0
62,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role