Player Matchup

Izanami
Izanami
Hitotsubashi
Izanami
Level 118
God Stats
0W - 1L
1,329 SR
Queue Stats
23W - 33L
1,414 Elo+
Party 1
Geb
Geb
Oficial_Kumashi
Geb
Level 114
God Stats
2W - 3L
1,349 SR
Queue Stats
110W - 143L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RelaxPls
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Thoth
Thoth
borkies
Thoth
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
19W - 25L
1,417 Elo+
Party 1
Raijin
Raijin
rosikins
Raijin
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
23W - 34L
1,362 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,381 Elo+

VS

Team Averages
Level 88
1,612 SR
1,424 Elo+
Nox
Nox
Adium-One
Nox
Level 108
God Stats
3W - 0L
1,796 SR
Queue Stats
22W - 16L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Fexi--
Cernunnos
Level 88
God Stats
2W - 0L
1,698 SR
Queue Stats
93W - 103L
1,417 Elo+
Solo
Merlin
Merlin
MrCoff_Coffee
Merlin
Level 71
God Stats
5W - 1L
1,589 SR
Queue Stats
71W - 88L
1,350 Elo+
Party 2
Kali
Kali
TheDream404
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mixnikolas_ru71
Ah Muzen Cab
Level 106
God Stats
10W - 8L
1,476 SR
Queue Stats
407W - 411L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hitotsubashi
Izanami
19
13 / 4 / 9
12,121
932
17,960
13,646
4,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 22
10,137
780
7,345
20,812
17,682
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
RelaxPls
Ah Muzen Cab
18
9 / 4 / 10
11,261
866
18,281
13,939
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
borkies
Thoth
18
6 / 5 / 18
10,940
842
16,128
11,815
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
rosikins
Raijin
12
0 / 9 / 8
8,620
663
5,070
11,743
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
10,765
828
5,607
12,190
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Fexi--
Cernunnos
19
4 / 5 / 19
11,247
865
13,104
16,585
5,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 3 / 12
11,886
914
14,449
11,652
4,625
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 11 / 8
12,373
952
14,586
20,766
9,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
mixnikolas_ru71
Ah Muzen Cab
17
2 / 5 / 17
10,301
792
10,325
14,642
5,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
90
30
Kills
27
27
Deaths
30
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
Cernunnos
Fexi--
Cernunnos
4
5
19
2.7
L
Izanami
Hitotsubashi
Izanami
13
4
9
4.38
W
7
3
12
4.33
L
2
5
22
2.6
L
Ah Muzen Cab
RelaxPls
Ah Muzen Cab
9
4
10
3.5
W
10
11
8
1.27
L
Thoth
borkies
Thoth
6
5
18
3
W
Ah Muzen Cab
mixnikolas_ru71
Ah Muzen Cab
2
5
17
2.1
L
Raijin
rosikins
Raijin
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,784
Damage
58,071
71,955
Taken
75,835
36,494
Mitigated
29,097
24,678
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,607
316
1,037
1,615
12,190
4,278
1,353
4,587
7,509
15,466
0
W
Cernunnos
Fexi--
Cernunnos
13,104
3,269
2,622
4,645
16,585
5,994
1,204
5,870
10,527
0
34,552
L
Izanami
Hitotsubashi
Izanami
17,960
10,702
1,199
4,453
13,646
4,938
2,446
4,461
9,185
0
40,141
W
14,449
492
946
2,892
11,652
4,625
480
4,247
7,314
33,678
0
L
7,345
316
1,688
6,329
20,812
17,682
84
5,720
15,092
12,658
0
L
Ah Muzen Cab
RelaxPls
Ah Muzen Cab
18,281
6,398
433
4,002
13,939
5,628
1,071
3,481
10,458
0
37,564
W
14,586
6,328
604
4,785
20,766
9,084
994
8,309
12,309
0
21,228
L
Thoth
borkies
Thoth
16,128
388
3,232
2,772
11,815
4,767
1,873
2,838
8,977
29,021
0
W
Ah Muzen Cab
mixnikolas_ru71
Ah Muzen Cab
10,325
3,635
1,814
4,821
14,642
5,116
1,414
4,845
9,633
0
23,958
L
Raijin
rosikins
Raijin
5,070
555
0
570
11,743
3,479
425
3,556
8,187
7,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
56,572
151
Minions Killed
180
0
Camps Cleared
0
1,145,251
Distance Traveled
1,117,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,765
828
29
2
0
215,268
0
W
Cernunnos
11,247
865
61
5
0
222,052
0
L
Izanami
12,121
932
59
5
0
199,628
0
W
Merlin
11,886
914
35
3
0
264,475
0
L
Geb
10,137
780
13
1
0
243,383
2
L
Ah Muzen Cab
11,261
866
44
3
0
248,111
1
W
Kali
12,373
952
11
1
0
203,165
0
L
Thoth
10,940
842
18
1
0
241,170
0
W
Ah Muzen Cab
10,301
792
44
3
0
212,050
2
L
Raijin
8,620
663
17
1
0
212,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role