Player Matchup

Zeus
Zeus
Justinnnnnnnnnn
Zeus
Level 150
God Stats
3W - 2L
1,731 SR
Queue Stats
22W - 44L
1,368 Elo+
Party 1
Da Ji
Da Ji
Speknekkie
Da Ji
Level 89
God Stats
0W - 1L
1,122 SR
Queue Stats
11W - 20L
1,399 Elo+
Party 1
Bacchus
Bacchus
monsternon
Bacchus
Level 125
God Stats
2W - 3L
1,651 SR
Queue Stats
23W - 44L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zokakraj
Cu Chulainn
Level 120
God Stats
0W - 1L
1,667 SR
Queue Stats
21W - 22L
1,516 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,414 Elo+

VS

Team Averages
Level 127
1,568 SR
1,515 Elo+
Cliodhna
Cliodhna
CourageSK
Cliodhna
Level 132
God Stats
2W - 1L
1,512 SR
Queue Stats
25W - 24L
1,550 Elo+
Solo
Ares
Ares
NoGyKeL
Ares
Level 125
God Stats
1W - 0L
1,685 SR
Queue Stats
13W - 17L
1,469 Elo+
Solo
Neith
Neith
SwearImNotAnElk
Neith
Level 160
God Stats
15W - 21L
1,629 SR
Queue Stats
124W - 110L
1,597 Elo+
Solo
Hel
Hel
WilfLover
Hel
Level 89
God Stats
2W - 5L
1,448 SR
Queue Stats
25W - 32L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
11,592
725
17,715
12,675
4,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
15
1 / 8 / 2
9,892
618
7,957
12,104
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
monsternon
Bacchus
17
2 / 5 / 3
11,091
693
6,157
15,484
22,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
zokakraj
Cu Chulainn
18
6 / 3 / 2
12,507
782
13,051
20,614
17,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CourageSK
Cliodhna
17
3 / 3 / 7
11,844
740
14,557
15,259
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
NoGyKeL
Ares
17
1 / 2 / 12
11,466
717
5,094
18,501
27,064
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 2 / 4
14,099
881
21,342
14,619
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 4
12,091
756
9,873
12,384
6,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
21
21
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CourageSK
Cliodhna
3
3
7
2.17
L
3
5
6
1.2
W
Ares
NoGyKeL
Ares
1
2
12
3.5
L
Da Ji
1
8
2
0.25
W
11
2
4
6.5
W
6
5
4
1.6
L
Bacchus
monsternon
Bacchus
2
5
3
0.7
L
Cu Chulainn
zokakraj
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
50,866
60,877
Taken
60,763
49,303
Mitigated
49,469
10,429
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CourageSK
Cliodhna
14,557
1,367
0
1,302
15,259
8,544
1,612
7,830
7,429
0
43,671
L
17,715
2,537
0
1,729
12,675
4,773
173
3,707
8,730
63,211
0
W
Ares
NoGyKeL
Ares
5,094
514
118
1,673
18,501
27,064
448
5,654
12,847
20,904
0
L
Da Ji
7,957
949
0
502
12,104
5,323
0
2,574
9,412
0
29,902
W
21,342
11,482
0
7,281
14,619
7,150
5,058
5,375
9,244
0
75,083
W
9,873
157
7,303
4,468
12,384
6,711
576
5,233
7,151
43,461
0
L
Bacchus
monsternon
Bacchus
6,157
223
0
1,256
15,484
22,038
0
4,124
11,077
30,357
0
L
Cu Chulainn
zokakraj
Cu Chulainn
13,051
3,438
1,489
5,453
20,614
17,169
366
5,124
15,127
0
56,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
49,500
255
Minions Killed
283
13
Camps Cleared
12
950,134
Distance Traveled
1,185,783
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,844
740
61
4
5
346,784
2
L
Zeus
11,592
725
85
5
2
209,841
0
W
Ares
11,466
717
25
2
1
265,520
4
L
Da Ji
9,892
618
49
3
3
218,578
0
W
Neith
14,099
881
129
8
1
294,986
2
W
Hel
12,091
756
68
4
5
278,493
0
L
Bacchus
11,091
693
44
3
1
236,404
0
L
Cu Chulainn
12,507
782
77
5
7
285,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role