Player Matchup

Aphrodite
Aphrodite
Bruti07
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
CeklaRepa
Danzaburou
Level 88
God Stats
2W - 2L
1,503 SR
Queue Stats
134W - 121L
1,516 Elo+
Party 2
Mulan
Mulan
Din-dine75
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,452 Elo+
Solo
Zeus
Zeus
DxmHero
Zeus
Level 146
God Stats
4W - 7L
1,418 SR
Queue Stats
227W - 226L
1,432 Elo+
Solo
Cabrakan
Cabrakan
LordMambo
Cabrakan
Level 106
God Stats
1W - 1L
1,673 SR
Queue Stats
233W - 228L
1,412 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,439 Elo+

VS

Team Averages
Level 78
1,422 SR
1,372 Elo+
Ganesha
Ganesha
Gunner99
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 3
Janus
Janus
KillerOneMen
Janus
Level 109
God Stats
1W - 1L
1,485 SR
Queue Stats
91W - 82L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Praisethesun66
Sun Wukong
Level 126
God Stats
1W - 0L
1,346 SR
Queue Stats
26W - 20L
1,470 Elo+
Party 1
Hel
Hel
gneprootploof
Hel
Level 101
God Stats
1W - 1L
1,281 SR
Queue Stats
63W - 71L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
teyla
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bruti07
Aphrodite
19
1 / 5 / 13
10,409
578
8,604
17,125
19,443
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CeklaRepa
Danzaburou
20
6 / 5 / 9
12,804
711
28,045
20,852
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
4 / 6 / 9
10,543
586
18,630
22,672
14,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
DxmHero
Zeus
17
6 / 9 / 7
11,383
632
30,467
16,139
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
LordMambo
Cabrakan
20
4 / 7 / 9
12,600
700
21,070
26,438
37,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gunner99
Ganesha
18
0 / 6 / 23
11,172
621
16,746
22,433
27,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 2 / 15
13,693
761
23,139
15,756
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Praisethesun66
Sun Wukong
20
13 / 2 / 15
14,201
789
22,531
41,376
43,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 3 / 17
12,865
715
13,018
17,943
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
teyla
Cthulhu
18
4 / 8 / 15
11,761
653
19,301
41,212
39,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
117
21
Kills
32
32
Deaths
21
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bruti07
Aphrodite
1
5
13
1.5
L
Danzaburou
CeklaRepa
Danzaburou
6
5
9
2.1
L
Mulan
4
6
9
1.42
L
Zeus
DxmHero
Zeus
6
9
7
1.06
W
Ganesha
Gunner99
Ganesha
0
6
23
1.92
W
7
2
15
7.25
L
Cabrakan
LordMambo
Cabrakan
4
7
9
1.21
W
Sun Wukong
Praisethesun66
Sun Wukong
13
2
15
10.25
W
8
3
17
5.5
W
Cthulhu
teyla
Cthulhu
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,816
Damage
94,735
103,226
Taken
138,720
83,839
Mitigated
125,591
40,833
Healing
73,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bruti07
Aphrodite
8,604
1,371
7,218
7,766
17,125
19,443
90
13,696
3,086
24,193
0
L
Danzaburou
CeklaRepa
Danzaburou
28,045
11,636
2,327
8,576
20,852
7,382
0
14,839
5,844
0
58,858
L
Mulan
18,630
3,384
1,927
3,390
22,672
14,516
0
17,485
4,814
666
25,845
L
Zeus
DxmHero
Zeus
30,467
1,414
1,036
1,389
16,139
4,928
0
11,934
4,136
47,111
0
W
Ganesha
Gunner99
Ganesha
16,746
1,345
2,322
1,645
22,433
27,217
278
11,027
11,406
31,238
0
W
23,139
504
2,463
3,738
15,756
6,382
1,473
9,212
6,544
50,541
0
L
Cabrakan
LordMambo
Cabrakan
21,070
2,632
1,260
5,944
26,438
37,570
0
14,511
10,933
40,587
0
W
Sun Wukong
Praisethesun66
Sun Wukong
22,531
1,648
1,436
16,432
41,376
43,859
253
14,820
26,556
5,628
45,918
W
13,018
2,026
19,199
7,982
17,943
8,612
1,287
9,482
8,461
21,191
0
W
Cthulhu
teyla
Cthulhu
19,301
1,488
5,084
13,692
41,212
39,521
567
15,978
25,234
35,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,739
Gold Earned
63,692
168
Minions Killed
177
0
Camps Cleared
0
1,310,694
Distance Traveled
1,727,867
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,409
578
18
1
0
281,764
0
L
Danzaburou
12,804
711
68
4
0
266,968
0
L
Mulan
10,543
586
16
1
0
318,516
0
L
Zeus
11,383
632
35
2
0
233,305
0
W
Ganesha
11,172
621
3
0
0
309,642
1
W
Janus
13,693
761
71
4
0
357,122
0
L
Cabrakan
12,600
700
31
2
0
210,141
0
W
Sun Wukong
14,201
789
50
3
0
376,536
1
W
Hel
12,865
715
26
1
0
361,093
0
W
Cthulhu
11,761
653
27
2
0
323,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role