Player Matchup

Cu Chulainn
Cu Chulainn
Chilled_Karnage
Cu Chulainn
Level 69
God Stats
3W - 11L
1,374 SR
Queue Stats
32W - 58L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
CodenameKangaroo
Jormungandr
Level 107
God Stats
0W - 5L
1,189 SR
Queue Stats
148W - 181L
1,396 Elo+
Party 1
Ymir
Ymir
Demonic_Fenrir
Ymir
Level 32
God Stats
56W - 53L
1,511 SR
Queue Stats
58W - 62L
1,439 Elo+
Party 1
Scylla
Scylla
Gods basH
Scylla
Level 31
God Stats
4W - 6L
1,559 SR
Queue Stats
119W - 135L
1,413 Elo+
Solo
Agni
Agni
Mr___PAUL
Agni
Level 37
God Stats
0W - 6L
1,500 SR
Queue Stats
104W - 125L
1,382 Elo+
Solo
Team Averages
Level 55
1,427 SR
1,398 Elo+

VS

Team Averages
Level 59
1,530 SR
1,532 Elo+
Bacchus
Bacchus
Anthony_cs97
Bacchus
Level 125
God Stats
10W - 6L
1,520 SR
Queue Stats
84W - 91L
1,449 Elo+
Party 2
Hachiman
Hachiman
Eldarene
Hachiman
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 138L
1,542 Elo+
Party 3
Nike
Nike
SHARP_ANTITODO
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,370 Elo+
Party 2
Poseidon
Poseidon
Sickness_FR
Poseidon
Level 50
God Stats
3W - 1L
1,714 SR
Queue Stats
259W - 150L
1,621 Elo+
Party 3
Da Ji
Da Ji
Zephy_FR
Da Ji
Level 27
God Stats
3W - 4L
1,417 SR
Queue Stats
79W - 34L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chilled_Karnage
Cu Chulainn
12
3 / 4 / 4
8,366
523
9,657
13,242
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
CodenameKangaroo
Jormungandr
14
7 / 7 / 2
9,274
580
14,957
13,692
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 7 / 1
5,830
364
2,449
15,926
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Gods basH
Scylla
11
0 / 8 / 1
7,030
439
3,592
12,903
3,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
3 / 10 / 0
8,352
522
6,019
12,951
3,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anthony_cs97
Bacchus
13
3 / 2 / 20
9,286
580
10,686
13,227
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Eldarene
Hachiman
13
2 / 4 / 7
8,182
511
5,503
9,305
2,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 7
8,083
505
3,598
12,972
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Sickness_FR
Poseidon
17
17 / 1 / 4
11,227
702
19,075
9,474
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Zephy_FR
Da Ji
16
13 / 3 / 10
10,215
638
16,153
12,838
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
13
Kills
36
36
Deaths
13
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anthony_cs97
Bacchus
3
2
20
6.5
L
Cu Chulainn
Chilled_Karnage
Cu Chulainn
3
4
4
1.25
L
Jormungandr
CodenameKangaroo
Jormungandr
7
7
2
1.14
L
0
7
1
0.07
W
Hachiman
Eldarene
Hachiman
2
4
7
1.38
L
Scylla
Gods basH
Scylla
0
8
1
0.06
L
Agni
3
10
0
0.3
W
1
3
7
1.5
W
Poseidon
Sickness_FR
Poseidon
17
1
4
19
W
Da Ji
Zephy_FR
Da Ji
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,674
Damage
55,015
68,714
Taken
57,816
26,022
Mitigated
29,502
9,569
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anthony_cs97
Bacchus
10,686
990
0
2,188
13,227
12,749
0
7,768
5,282
31,373
0
L
Cu Chulainn
Chilled_Karnage
Cu Chulainn
9,657
2,750
0
2,580
13,242
7,920
269
4,408
8,834
2,106
30,028
L
Jormungandr
CodenameKangaroo
Jormungandr
14,957
4,244
104
1,384
13,692
5,212
0
3,821
9,871
58,468
0
L
2,449
569
367
954
15,926
6,440
0
8,679
7,247
12,198
0
W
Hachiman
Eldarene
Hachiman
5,503
3,097
0
2,586
9,305
2,749
904
5,913
3,184
0
44,974
L
Scylla
Gods basH
Scylla
3,592
240
58
2,440
12,903
3,057
108
4,245
8,658
34,122
0
L
Agni
6,019
851
0
1,682
12,951
3,393
808
8,608
4,343
39,721
0
W
3,598
818
0
641
12,972
6,051
70
4,144
8,356
0
31,111
W
Poseidon
Sickness_FR
Poseidon
19,075
8,313
0
4,049
9,474
3,430
0
3,740
5,652
90,046
0
W
Da Ji
Zephy_FR
Da Ji
16,153
3,428
0
3,478
12,838
4,523
0
6,172
6,626
0
68,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
46,993
324
Minions Killed
414
0
Camps Cleared
0
1,383,816
Distance Traveled
1,588,515
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,286
580
35
2
0
308,052
3
L
Cu Chulainn
8,366
523
55
3
0
275,053
3
L
Jormungandr
9,274
580
102
6
0
280,990
3
L
Ymir
5,830
364
19
1
0
291,649
4
W
Hachiman
8,182
511
83
5
0
293,205
1
L
Scylla
7,030
439
70
4
0
275,188
3
L
Agni
8,352
522
78
5
0
260,936
6
W
Nike
8,083
505
73
5
0
309,247
3
W
Poseidon
11,227
702
135
8
0
327,178
2
W
Da Ji
10,215
638
88
6
0
350,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role