Player Matchup

Jormungandr
Jormungandr
LeFireXx
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 1
Osiris
Osiris
Toxic_Ewok_18
Osiris
Level 88
God Stats
7W - 8L
1,425 SR
Queue Stats
377W - 398L
1,478 Elo+
Party 3
Scylla
Scylla
gskae
Scylla
Level 3
God Stats
1W - 3L
1,277 SR
Queue Stats
2W - 9L
1,205 Elo+
Party 1
Sol
Sol
holyfugga187
Sol
Level 28
God Stats
7W - 4L
1,372 SR
Queue Stats
71W - 57L
1,502 Elo+
Party 3
Sobek
Sobek
kuchen499
Sobek
Level 45
God Stats
16W - 18L
1,504 SR
Queue Stats
74W - 113L
1,302 Elo+
Party 1
Team Averages
Level 34
1,416 SR
1,383 Elo+

VS

Team Averages
Level 73
1,490 SR
1,471 Elo+
Bakasura
Bakasura
Shendom
Bakasura
Level 87
God Stats
2W - 1L
1,301 SR
Queue Stats
104W - 100L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Shinuex
Nu Wa
Level 67
God Stats
13W - 10L
1,535 SR
Queue Stats
107W - 103L
1,502 Elo+
Party 2
Izanami
Izanami
TheDarkParadise
Izanami
Level 101
God Stats
5W - 3L
1,627 SR
Queue Stats
136W - 129L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
iricksizzler
Aphrodite
Level 65
God Stats
16W - 23L
1,351 SR
Queue Stats
55W - 66L
1,382 Elo+
Solo
Amaterasu
Amaterasu
tihaad
Amaterasu
Level 45
God Stats
4W - 2L
1,634 SR
Queue Stats
73W - 78L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeFireXx
Jormungandr
13
4 / 5 / 2
9,255
463
9,245
15,085
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 0
10,005
500
8,041
15,821
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
gskae
Scylla
13
0 / 9 / 2
7,571
379
4,318
11,555
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 3
10,864
543
14,372
16,759
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
kuchen499
Sobek
14
1 / 5 / 6
9,243
462
4,310
17,806
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Shendom
Bakasura
18
5 / 2 / 8
11,347
567
10,076
17,816
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Shinuex
Nu Wa
19
3 / 4 / 5
12,251
613
10,463
10,059
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 4 / 9
12,423
621
23,224
16,683
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
iricksizzler
Aphrodite
17
7 / 1 / 13
12,024
601
9,000
12,042
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
tihaad
Amaterasu
16
0 / 2 / 4
9,517
476
3,874
12,972
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
28
28
Deaths
13
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LeFireXx
Jormungandr
4
5
2
1
W
Bakasura
Shendom
Bakasura
5
2
8
4.5
W
Nu Wa
Shinuex
Nu Wa
3
4
5
1.38
W
13
4
9
4.38
L
3
4
0
0.75
L
Scylla
gskae
Scylla
0
9
2
0.11
L
5
5
3
1.3
W
Aphrodite
iricksizzler
Aphrodite
7
1
13
13.5
L
Sobek
kuchen499
Sobek
1
5
6
0.8
W
Amaterasu
tihaad
Amaterasu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
56,637
77,026
Taken
69,572
43,884
Mitigated
36,114
15,609
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LeFireXx
Jormungandr
9,245
1,940
0
342
15,085
5,636
0
2,012
12,200
57,093
0
W
Bakasura
Shendom
Bakasura
10,076
6,415
0
7,709
17,816
9,028
1,412
6,586
11,103
0
66,866
W
Nu Wa
Shinuex
Nu Wa
10,463
673
0
2,377
10,059
3,571
2,840
6,820
3,239
88,961
0
W
23,224
16,512
0
4,959
16,683
5,602
2,350
9,103
7,304
0
89,911
L
8,041
2,685
0
2,253
15,821
14,401
70
2,590
12,753
0
57,041
L
Scylla
gskae
Scylla
4,318
267
0
770
11,555
2,985
0
2,389
8,894
40,199
0
L
14,372
5,952
0
6,588
16,759
4,851
1,278
6,183
9,733
88,434
9,324
W
Aphrodite
iricksizzler
Aphrodite
9,000
1,738
3,070
8,494
12,042
7,759
640
6,459
5,273
41,946
0
L
Sobek
kuchen499
Sobek
4,310
159
0
5,656
17,806
16,011
0
5,495
11,999
26,472
0
W
Amaterasu
tihaad
Amaterasu
3,874
1,673
0
4,751
12,972
10,154
0
1,371
10,902
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
57,562
472
Minions Killed
579
0
Camps Cleared
0
1,671,608
Distance Traveled
1,945,560
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,255
463
89
4
0
340,110
0
W
Bakasura
11,347
567
122
6
0
457,482
1
W
Nu Wa
12,251
613
189
9
0
366,305
3
W
Izanami
12,423
621
148
7
0
354,591
5
L
Osiris
10,005
500
115
6
0
321,772
8
L
Scylla
7,571
379
80
4
0
299,569
0
L
Sol
10,864
543
153
8
0
327,195
3
W
Aphrodite
12,024
601
63
3
0
363,688
2
L
Sobek
9,243
462
35
2
0
382,962
2
W
Amaterasu
9,517
476
57
3
0
403,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role