Player Matchup

Ullr
Ullr
AssasainheX
Ullr
Level 113
God Stats
10W - 17L
1,368 SR
Queue Stats
300W - 335L
1,460 Elo+
Solo
Olorun
Olorun
J4mxl_99
Olorun
Level 38
God Stats
16W - 39L
1,115 SR
Queue Stats
24W - 53L
1,155 Elo+
Party 1
Fenrir
Fenrir
Jo651
Fenrir
Level 65
God Stats
35W - 25L
1,567 SR
Queue Stats
228W - 240L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Roguenight
Gilgamesh
Level 65
God Stats
1W - 1L
1,531 SR
Queue Stats
30W - 35L
1,377 Elo+
Party 2
Fafnir
Fafnir
plsgoouuttt
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 1
Team Averages
Level 59
1,416 SR
1,321 Elo+

VS

Team Averages
Level 59
1,546 SR
1,368 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
MaleforPL
Thoth
Level 49
God Stats
2W - 2L
1,466 SR
Queue Stats
173W - 183L
1,340 Elo+
Solo
Horus
Horus
PanDa_DbL
Horus
Level 105
God Stats
9W - 7L
1,692 SR
Queue Stats
337W - 345L
1,382 Elo+
Solo
Jing Wei
Jing Wei
auuro_95
Jing Wei
Level 28
God Stats
7W - 10L
1,543 SR
Queue Stats
37W - 80L
1,236 Elo+
Party 3
Kali
Kali
frog1345
Kali
Level 66
God Stats
3W - 1L
1,527 SR
Queue Stats
183W - 226L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
12,781
639
16,927
10,706
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
J4mxl_99
Olorun
16
1 / 3 / 3
9,586
479
8,822
13,502
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Jo651
Fenrir
16
9 / 1 / 4
10,389
519
12,491
16,426
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Roguenight
Gilgamesh
16
4 / 3 / 2
9,978
499
9,443
15,115
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
13
0 / 3 / 2
8,140
407
2,515
13,353
13,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 5 / 2
9,437
472
10,468
20,379
14,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
MaleforPL
Thoth
13
0 / 9 / 0
7,980
399
1,403
11,170
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
PanDa_DbL
Horus
17
3 / 2 / 3
10,250
513
10,146
16,204
13,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
auuro_95
Jing Wei
14
0 / 6 / 3
8,214
411
5,256
13,351
4,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
18
4 / 2 / 2
10,729
536
7,740
12,822
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
24
Kills
11
11
Deaths
24
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
2
1
W
10
1
4
12
W
Olorun
J4mxl_99
Olorun
1
3
3
0.83
W
Fenrir
Jo651
Fenrir
9
1
4
11
L
Thoth
MaleforPL
Thoth
0
9
0
0
L
Horus
PanDa_DbL
Horus
3
2
3
2.25
W
Gilgamesh
Roguenight
Gilgamesh
4
3
2
1.67
L
Jing Wei
auuro_95
Jing Wei
0
6
3
0.25
L
Kali
4
2
2
2.5
W
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
35,013
69,102
Taken
73,926
42,189
Mitigated
40,060
19,220
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,468
2,532
65
6,904
20,379
14,139
392
4,674
15,705
1,681
48,505
W
16,927
4,755
0
3,821
10,706
5,179
1,816
1,305
9,401
0
99,658
W
Olorun
J4mxl_99
Olorun
8,822
3,155
914
6,570
13,502
5,463
693
164
13,338
75,609
0
W
Fenrir
Jo651
Fenrir
12,491
3,296
0
4,817
16,426
7,313
0
819
15,607
0
54,446
L
Thoth
MaleforPL
Thoth
1,403
83
0
935
11,170
2,622
0
0
11,137
40,148
0
L
Horus
PanDa_DbL
Horus
10,146
3,723
1,386
7,107
16,204
13,660
1,076
1,875
13,274
5,357
49,386
W
Gilgamesh
Roguenight
Gilgamesh
9,443
2,342
0
2,458
15,115
10,237
135
1,292
13,823
5,163
51,154
L
Jing Wei
auuro_95
Jing Wei
5,256
3,150
749
3,493
13,351
4,091
448
4,802
8,501
0
44,822
L
Kali
7,740
4,638
594
2,764
12,822
5,548
1,215
806
11,928
0
92,178
W
Fafnir
2,515
1,294
0
640
13,353
13,997
0
456
12,897
29,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
46,610
538
Minions Killed
508
0
Camps Cleared
0
1,821,963
Distance Traveled
1,817,607
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,437
472
75
4
0
396,235
2
W
Ullr
12,781
639
184
9
0
387,917
2
W
Olorun
9,586
479
125
6
0
344,534
3
W
Fenrir
10,389
519
74
4
0
408,118
5
L
Thoth
7,980
399
93
5
0
331,990
2
L
Horus
10,250
513
113
6
0
359,875
6
W
Gilgamesh
9,978
499
107
5
0
389,620
3
L
Jing Wei
8,214
411
86
4
0
291,252
3
L
Kali
10,729
536
141
7
0
438,255
1
W
Fafnir
8,140
407
48
2
0
291,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role