Player Matchup

He Bo
He Bo
FoxxyKunai
He Bo
Level 157
God Stats
1W - 2L
1,330 SR
Queue Stats
359W - 299L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
QuadEyeK
Kumbhakarna
Level 145
God Stats
6W - 5L
1,591 SR
Queue Stats
383W - 268L
1,582 Elo+
Party 1
Izanami
Izanami
iMunchies01
Izanami
Level 69
God Stats
24W - 19L
1,558 SR
Queue Stats
319W - 269L
1,554 Elo+
Party 1
Team Averages
Level 124
1,493 SR
1,577 Elo+

VS

Team Averages
Level 110
1,493 SR
1,425 Elo+
Cabrakan
Cabrakan
davidgothembanz
Cabrakan
Level 104
God Stats
18W - 23L
1,508 SR
Queue Stats
77W - 110L
1,328 Elo+
Solo
Hachiman
Hachiman
spirit man1189
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,569 Elo+
Solo
The Morrigan
The Morrigan
wikitiki21
The Morrigan
Level 118
God Stats
12W - 13L
1,472 SR
Queue Stats
153W - 157L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
7 / 0 / 5
8,051
805
7,924
3,795
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
QuadEyeK
Kumbhakarna
12
3 / 1 / 10
8,466
847
2,559
9,447
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
iMunchies01
Izanami
12
3 / 1 / 9
7,562
756
7,770
5,232
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
1 / 5 / 1
5,941
594
4,048
10,785
10,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
8
0 / 4 / 2
5,848
585
3,474
6,791
2,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

The Morrigan
wikitiki21
The Morrigan
9
1 / 4 / 1
6,160
616
4,037
3,624
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
7
0
5
9.5
W
Kumbhakarna
QuadEyeK
Kumbhakarna
3
1
10
8
L
Cabrakan
1
5
1
0.3
W
Izanami
iMunchies01
Izanami
3
1
9
7.5
L
Hachiman
0
4
2
0.25
L
The Morrigan
wikitiki21
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
11,559
18,474
Taken
21,200
11,238
Mitigated
14,045
4,418
Healing
1,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
7,924
486
165
598
3,795
1,082
435
1,399
2,396
26,651
0
W
Kumbhakarna
QuadEyeK
Kumbhakarna
2,559
254
408
2,951
9,447
8,075
184
4,294
5,143
12,408
0
L
Cabrakan
4,048
398
0
0
10,785
10,347
0
5,335
5,178
8,823
0
W
Izanami
iMunchies01
Izanami
7,770
5,793
0
296
5,232
2,081
1,950
2,816
2,416
0
33,432
L
Hachiman
3,474
1,322
292
468
6,791
2,362
0
3,234
3,418
0
17,500
L
The Morrigan
wikitiki21
The Morrigan
4,037
299
0
250
3,624
1,336
12
1,651
1,898
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
17,949
131
Minions Killed
79
7
Camps Cleared
2
550,215
Distance Traveled
463,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,051
805
41
4
3
180,521
0
W
Kumbhakarna
8,466
847
19
2
1
197,155
5
L
Cabrakan
5,941
594
7
1
0
147,115
1
W
Izanami
7,562
756
71
7
3
172,539
2
L
Hachiman
5,848
585
40
4
0
164,607
0
L
The Morrigan
6,160
616
32
3
2
151,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role