Player Matchup

Hercules
Hercules
DeathBlade300
Hercules
Level 122
God Stats
13W - 20L
1,410 SR
Queue Stats
98W - 123L
1,474 Elo+
Solo
Zeus
Zeus
PriestSerqet
Zeus
Level 64
God Stats
1W - 2L
1,467 SR
Queue Stats
65W - 61L
1,504 Elo+
Solo
Set
Set
Rinoal
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,589 Elo+
Solo
Cthulhu
Cthulhu
caliwas
Cthulhu
Level 127
God Stats
0W - 3L
1,219 SR
Queue Stats
27W - 24L
1,530 Elo+
Solo
Hachiman
Hachiman
itsCripz
Hachiman
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,412 Elo+
Solo
Team Averages
Level 96
1,419 SR
1,502 Elo+

VS

Team Averages
Level 72
1,540 SR
1,520 Elo+
Aphrodite
Aphrodite
BatsBats
Aphrodite
Level 65
God Stats
2W - 3L
1,386 SR
Queue Stats
56W - 57L
1,542 Elo+
Solo
Loki
Loki
DouglasBullet
Loki
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
FeelTheWind
Anubis
Level 63
God Stats
3W - 1L
1,595 SR
Queue Stats
6W - 5L
1,538 Elo+
Party 1
Chiron
Chiron
MartinDev
Chiron
Level 128
God Stats
3W - 1L
1,611 SR
Queue Stats
89W - 84L
1,520 Elo+
Solo
Ymir
Ymir
zesuschrst
Ymir
Level 102
God Stats
23W - 12L
1,611 SR
Queue Stats
518W - 588L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeathBlade300
Hercules
18
2 / 6 / 9
10,829
902
6,098
17,928
15,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 3 / 6
13,088
1,091
31,205
8,081
2,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
Rinoal
Set
19
2 / 11 / 11
11,694
975
9,477
16,367
7,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
caliwas
Cthulhu
18
1 / 4 / 11
11,237
936
16,259
20,605
24,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
itsCripz
Hachiman
19
4 / 6 / 9
12,388
1,032
11,282
18,788
7,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

88

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BatsBats
Aphrodite
18
6 / 0 / 15
12,052
1,004
9,858
11,157
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 8 / 19
11,012
918
12,053
15,530
5,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
4 / 5 / 19
11,870
989
14,762
14,425
6,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
MartinDev
Chiron
20
15 / 3 / 10
15,512
1,293
27,981
18,843
7,272
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 1 / 20
13,196
1,100
12,436
18,973
20,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
17
Kills
30
30
Deaths
17
46
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BatsBats
Aphrodite
6
0
15
13.5
L
Hercules
DeathBlade300
Hercules
2
6
9
1.08
W
2
8
19
1.44
W
Anubis
4
5
19
2.7
W
Chiron
MartinDev
Chiron
15
3
10
6.67
L
8
3
6
3.67
L
Set
Rinoal
Set
2
11
11
0.68
L
Cthulhu
caliwas
Cthulhu
1
4
11
1.63
L
Hachiman
itsCripz
Hachiman
4
6
9
1.42
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,321
Damage
77,090
81,769
Taken
78,928
56,709
Mitigated
48,513
9,789
Healing
31,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BatsBats
Aphrodite
9,858
1,196
10,334
7,798
11,157
8,979
0
5,694
5,248
28,758
0
L
Hercules
DeathBlade300
Hercules
6,098
1,446
201
3,583
17,928
15,237
0
6,558
11,370
0
13,930
W
12,053
3,485
0
380
15,530
5,613
0
9,774
5,626
0
17,563
W
Anubis
14,762
245
0
1,888
14,425
6,172
0
9,009
5,209
33,886
0
W
Chiron
MartinDev
Chiron
27,981
18,409
1,943
6,177
18,843
7,272
0
10,877
7,618
0
64,318
L
31,205
2,516
287
1,509
8,081
2,795
0
2,729
5,352
65,287
0
L
Set
Rinoal
Set
9,477
4,571
0
341
16,367
7,235
0
8,111
8,256
0
23,448
L
Cthulhu
caliwas
Cthulhu
16,259
374
536
1,742
20,605
24,408
0
9,289
11,316
28,445
0
L
Hachiman
itsCripz
Hachiman
11,282
5,870
0
1,590
18,788
7,034
0
10,369
8,419
0
40,274
W
12,436
662
0
3,392
18,973
20,477
0
10,707
7,763
29,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,236
Gold Earned
63,642
236
Minions Killed
242
7
Camps Cleared
8
1,128,629
Distance Traveled
1,142,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,052
1,004
45
4
0
253,321
0
L
Hercules
10,829
902
22
2
1
208,761
0
W
Loki
11,012
918
7
1
0
200,795
0
W
Anubis
11,870
989
68
6
2
215,900
0
W
Chiron
15,512
1,293
86
7
6
221,290
0
L
Zeus
13,088
1,091
80
7
2
232,258
0
L
Set
11,694
975
31
3
1
219,860
0
L
Cthulhu
11,237
936
33
3
1
250,105
0
L
Hachiman
12,388
1,032
70
6
2
217,645
2
W
Ymir
13,196
1,100
36
3
0
251,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role