Player Matchup

Zhong Kui
Zhong Kui
NewBablyon
Zhong Kui
Level 76
God Stats
2W - 2L
1,534 SR
Queue Stats
85W - 110L
1,415 Elo+
Party 1
Chaac
Chaac
predictablefate
Chaac
Level 83
God Stats
4W - 3L
1,602 SR
Queue Stats
204W - 221L
1,432 Elo+
Party 1
Apollo
Apollo
shadown-San
Apollo
Level 88
God Stats
0W - 3L
1,649 SR
Queue Stats
25W - 26L
1,501 Elo+
Solo
Team Averages
Level 82
1,595 SR
1,449 Elo+

VS

Team Averages
Level 104
1,586 SR
1,423 Elo+
Xbalanque
Xbalanque
FunnyRat
Xbalanque
Level 127
God Stats
1W - 1L
1,579 SR
Queue Stats
37W - 49L
1,406 Elo+
Party 2
Scylla
Scylla
Odon__Kritanta
Scylla
Level 116
God Stats
23W - 20L
1,538 SR
Queue Stats
265W - 308L
1,444 Elo+
Solo
Geb
Geb
PoyoSlayer
Geb
Level 68
God Stats
4W - 3L
1,642 SR
Queue Stats
41W - 57L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NewBablyon
Zhong Kui
12
3 / 6 / 1
9,215
614
9,339
15,562
8,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 5
9,080
605
12,076
16,782
21,694
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
2 / 5 / 3
9,604
640
6,777
13,195
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FunnyRat
Xbalanque
15
6 / 2 / 5
11,201
747
20,016
12,239
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 8
10,706
714
9,449
5,393
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 9
11,375
758
7,432
18,356
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
14
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FunnyRat
Xbalanque
6
2
5
4.25
L
Zhong Kui
NewBablyon
Zhong Kui
3
6
1
0.58
W
4
0
8
8
W
4
3
9
2.83
L
0
4
5
0.63
L
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,192
Damage
36,897
45,539
Taken
35,988
35,002
Mitigated
28,372
13,370
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FunnyRat
Xbalanque
20,016
11,103
0
2,403
12,239
5,088
1,225
4,235
7,505
0
62,614
L
Zhong Kui
NewBablyon
Zhong Kui
9,339
1,017
403
4,064
15,562
8,692
200
7,434
7,799
22,305
0
W
9,449
617
0
937
5,393
2,046
987
1,192
4,097
43,001
0
W
7,432
601
492
4,153
18,356
21,238
234
5,322
12,464
21,149
0
L
12,076
1,291
583
6,138
16,782
21,694
398
5,146
11,412
0
33,901
L
Apollo
6,777
3,803
0
2,182
13,195
4,616
960
4,211
8,906
0
42,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
33,282
176
Minions Killed
180
7
Camps Cleared
7
822,868
Distance Traveled
907,841
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,201
747
76
5
5
298,124
2
L
Zhong Kui
9,215
614
46
3
0
254,972
3
W
Scylla
10,706
714
80
5
2
306,932
6
W
Geb
11,375
758
24
2
0
302,785
2
L
Chaac
9,080
605
36
2
4
305,312
1
L
Apollo
9,604
640
94
6
3
262,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role