Player Matchup

He Bo
He Bo
Chiganella
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,564 Elo+
Solo
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 138
God Stats
66W - 50L
1,609 SR
Queue Stats
586W - 650L
1,517 Elo+
Solo
Charybdis
Charybdis
Tompiika
Charybdis
Level 144
God Stats
4W - 5L
1,519 SR
Queue Stats
59W - 51L
1,588 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,556 Elo+

VS

Team Averages
Level 64
1,502 SR
1,565 Elo+
Achilles
Achilles
NekoAvenger
Achilles
Level 89
God Stats
32W - 12L
1,764 SR
Queue Stats
75W - 71L
1,545 Elo+
Party 1
Scylla
Scylla
Nitroxyde83
Scylla
Level 62
God Stats
6W - 2L
1,427 SR
Queue Stats
12W - 9L
1,567 Elo+
Solo
Artio
Artio
jmix1999
Artio
Level 40
God Stats
2W - 3L
1,316 SR
Queue Stats
12W - 9L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
0 / 6 / 0
10,164
484
15,439
16,416
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PowerOfNow
Fenrir
13
0 / 3 / 0
10,241
488
11,219
20,219
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Tompiika
Charybdis
14
0 / 5 / 0
10,630
506
10,185
16,003
5,849

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NekoAvenger
Achilles
17
8 / 0 / 6
13,267
632
17,363
24,511
33,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
17
3 / 0 / 9
12,407
591
23,217
10,591
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
jmix1999
Artio
16
3 / 0 / 11
12,319
587
8,337
20,417
29,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
6
0
0
W
Achilles
NekoAvenger
Achilles
8
0
6
11
W
Scylla
3
0
9
7.5
L
Fenrir
PowerOfNow
Fenrir
0
3
0
0
L
Charybdis
Tompiika
Charybdis
0
5
0
0
W
Artio
jmix1999
Artio
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
48,917
52,638
Taken
55,519
28,472
Mitigated
68,176
10,469
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
15,439
517
291
2,534
16,416
5,484
0
9,271
6,637
39,142
0
W
Achilles
NekoAvenger
Achilles
17,363
3,719
420
6,565
24,511
33,767
681
6,967
16,572
934
43,612
W
Scylla
23,217
689
0
1,660
10,591
4,465
1,002
2,659
7,737
74,772
0
L
Fenrir
PowerOfNow
Fenrir
11,219
1,874
0
4,344
20,219
17,139
0
12,060
7,364
0
21,043
L
Charybdis
Tompiika
Charybdis
10,185
5,297
522
2,778
16,003
5,849
440
9,279
6,240
0
55,565
W
Artio
jmix1999
Artio
8,337
557
2,367
6,554
20,417
29,944
621
6,866
13,375
30,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
37,993
195
Minions Killed
194
5
Camps Cleared
11
1,022,346
Distance Traveled
1,239,232
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,164
484
58
3
3
357,811
6
W
Achilles
13,267
632
56
3
6
434,163
2
W
Scylla
12,407
591
109
5
5
393,544
2
L
Fenrir
10,241
488
15
1
0
359,935
4
L
Charybdis
10,630
506
122
6
2
304,600
2
W
Artio
12,319
587
29
1
0
411,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role