Player Matchup

Nox
Nox
Kountra
Nox
Level 155
God Stats
3W - 6L
1,458 SR
Queue Stats
70W - 69L
1,587 Elo+
Solo
Bacchus
Bacchus
PERSIANJ0315
Bacchus
Level 122
God Stats
32W - 36L
1,474 SR
Queue Stats
378W - 425L
1,569 Elo+
Solo
Hun Batz
Hun Batz
WolfNight-19
Hun Batz
Level 119
God Stats
1W - 3L
1,588 SR
Queue Stats
216W - 189L
1,539 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,565 Elo+

VS

Team Averages
Level 123
1,514 SR
1,589 Elo+
Sol
Sol
Merseus
Sol
Level 86
God Stats
2W - 3L
1,275 SR
Queue Stats
198W - 209L
1,632 Elo+
Solo
Sylvanus
Sylvanus
PizzaRoll_Tyrant
Sylvanus
Level 154
God Stats
11W - 5L
1,695 SR
Queue Stats
321W - 344L
1,531 Elo+
Solo
Ullr
Ullr
krumf
Ullr
Level 128
God Stats
16W - 11L
1,572 SR
Queue Stats
56W - 49L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 2 / 4
8,404
600
12,286
6,304
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PERSIANJ0315
Bacchus
11
0 / 4 / 5
8,524
609
8,678
17,696
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
WolfNight-19
Hun Batz
13
4 / 6 / 1
8,627
616
10,549
11,731
3,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 3 / 6
9,636
688
10,286
13,185
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 5
11,218
801
7,783
13,695
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
krumf
Ullr
14
3 / 1 / 8
9,566
683
11,409
12,755
4,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
12
12
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
1
2
4
1.5
W
Sol
3
3
6
2
L
Bacchus
PERSIANJ0315
Bacchus
0
4
5
0.63
W
6
1
5
8.5
L
Hun Batz
WolfNight-19
Hun Batz
4
6
1
0.75
W
Ullr
krumf
Ullr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
29,478
35,731
Taken
39,635
20,610
Mitigated
20,433
8,473
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
12,286
476
0
811
6,304
2,150
0
3,617
2,687
45,783
0
W
Sol
10,286
5,809
0
5,424
13,185
4,521
2,100
8,481
4,704
49,177
0
L
Bacchus
PERSIANJ0315
Bacchus
8,678
900
472
5,027
17,696
14,485
0
9,812
7,884
18,744
0
W
7,783
1,061
6,644
9,555
13,695
11,148
661
7,376
6,319
19,216
0
L
Hun Batz
WolfNight-19
Hun Batz
10,549
1,749
0
2,163
11,731
3,975
0
5,032
6,699
0
24,441
W
Ullr
krumf
Ullr
11,409
4,301
0
1,050
12,755
4,764
0
5,301
7,454
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
30,420
156
Minions Killed
162
6
Camps Cleared
6
718,894
Distance Traveled
749,314
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,404
600
94
7
4
225,151
3
W
Sol
9,636
688
85
6
3
234,138
4
L
Bacchus
8,524
609
30
2
0
249,026
1
W
Sylvanus
11,218
801
14
1
0
253,322
1
L
Hun Batz
8,627
616
32
2
2
244,717
5
W
Ullr
9,566
683
63
5
3
261,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role