Player Matchup

Hades
Hades
TekTTerryZino
Hades
Level 62
God Stats
3W - 6L
1,546 SR
Queue Stats
271W - 342L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Untoldcam7898
Cthulhu
Level 66
God Stats
6W - 10L
1,405 SR
Queue Stats
195W - 287L
1,304 Elo+
Party 1
Artemis
Artemis
VAGAM3R
Artemis
Level 91
God Stats
5W - 2L
1,562 SR
Queue Stats
198W - 265L
1,278 Elo+
Party 1
Team Averages
Level 73
1,504 SR
1,325 Elo+

VS

Team Averages
Level 95
1,490 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sub999
Baron Samedi
Level 50
God Stats
2W - 0L
1,682 SR
Queue Stats
17W - 12L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
treeming810
Tsukuyomi
Level 107
God Stats
3W - 2L
1,287 SR
Queue Stats
27W - 44L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
8,522
710
8,560
16,941
7,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
2 / 6 / 4
8,205
684
7,464
20,877
9,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
VAGAM3R
Artemis
10
2 / 7 / 3
7,461
622
6,580
10,494
3,792
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 14
8,684
724
13,786
6,884
2,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Sub999
Baron Samedi
14
8 / 4 / 12
10,027
836
15,752
11,033
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
treeming810
Tsukuyomi
14
11 / 1 / 9
10,187
849
13,025
11,715
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
21
21
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
14
4.5
W
Baron Samedi
Sub999
Baron Samedi
8
4
12
3.5
L
3
8
3
0.56
L
Cthulhu
2
6
4
0.67
L
Artemis
VAGAM3R
Artemis
2
7
3
0.5
W
Tsukuyomi
treeming810
Tsukuyomi
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
42,563
48,312
Taken
29,632
20,008
Mitigated
15,375
7,791
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,786
5,052
0
1,035
6,884
2,490
919
4,926
1,958
0
37,423
W
Baron Samedi
Sub999
Baron Samedi
15,752
2,580
2,419
4,984
11,033
5,448
357
6,454
4,579
34,000
0
L
8,560
196
333
3,008
16,941
7,055
0
5,031
11,483
20,396
0
L
Cthulhu
7,464
387
158
3,322
20,877
9,161
0
7,578
12,750
19,471
0
L
Artemis
VAGAM3R
Artemis
6,580
1,405
0
970
10,494
3,792
930
4,972
5,217
0
19,646
W
Tsukuyomi
treeming810
Tsukuyomi
13,025
3,894
0
3,447
11,715
7,437
578
5,274
6,441
3,869
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
28,898
103
Minions Killed
133
1
Camps Cleared
7
569,288
Distance Traveled
647,575
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,684
724
65
5
2
198,996
4
W
Baron Samedi
10,027
836
38
3
2
219,408
3
L
Hades
8,522
710
41
3
0
193,573
0
L
Cthulhu
8,205
684
32
3
1
211,212
0
L
Artemis
7,461
622
30
3
0
164,503
0
W
Tsukuyomi
10,187
849
30
3
3
229,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role