Player Matchup

King Arthur
King Arthur
Anooski
King Arthur
Level 129
God Stats
2W - 5L
1,428 SR
Queue Stats
221W - 205L
1,651 Elo+
Solo
Geb
Geb
FunnyRat
Geb
Level 127
God Stats
0W - 1L
1,637 SR
Queue Stats
37W - 49L
1,415 Elo+
Party 1
Ra
Ra
PoyoSlayer
Ra
Level 68
God Stats
2W - 2L
1,689 SR
Queue Stats
41W - 57L
1,427 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,497 Elo+

VS

Team Averages
Level 130
1,426 SR
1,513 Elo+
Skadi
Skadi
Grigorii1993
Skadi
Level 149
God Stats
26W - 26L
1,644 SR
Queue Stats
298W - 317L
1,564 Elo+
Solo
Sol
Sol
IDonnyyy
Sol
Level 102
God Stats
1W - 3L
1,165 SR
Queue Stats
229W - 294L
1,462 Elo+
Solo
Hercules
Hercules
dankhelp
Hercules
Level 138
God Stats
3W - 3L
1,469 SR
Queue Stats
121W - 129L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anooski
King Arthur
10
0 / 5 / 1
6,404
582
4,587
15,298
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 12 / 0
6,472
588
7,876
16,273
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 0
6,293
572
5,064
11,784
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 15
9,637
876
14,702
7,579
2,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
9 / 1 / 16
9,799
891
14,657
10,652
3,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
dankhelp
Hercules
13
8 / 0 / 14
9,387
853
8,569
13,318
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
1
Kills
26
27
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anooski
King Arthur
0
5
1
0.1
L
1
12
0
0.08
W
9
0
15
16.5
W
9
1
16
17
L
0
10
0
0
W
Hercules
dankhelp
Hercules
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
37,928
43,355
Taken
31,549
20,233
Mitigated
19,713
3,534
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anooski
King Arthur
4,587
418
0
934
15,298
10,788
0
5,538
9,535
2,610
12,481
L
7,876
587
123
641
16,273
5,771
0
6,136
9,851
14,714
0
W
14,702
4,418
0
1,180
7,579
2,548
1,198
5,152
2,016
0
44,347
W
14,657
5,679
0
6,405
10,652
3,500
1,715
4,980
5,197
33,778
0
L
5,064
293
379
1,457
11,784
3,674
0
3,093
8,348
22,296
0
W
Hercules
dankhelp
Hercules
8,569
2,223
467
6,378
13,318
13,665
255
3,734
9,074
462
21,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,169
Gold Earned
28,823
81
Minions Killed
125
1
Camps Cleared
8
513,534
Distance Traveled
629,011
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,404
582
30
3
0
180,109
3
L
Geb
6,472
588
20
2
0
168,410
1
W
Skadi
9,637
876
58
5
3
214,371
3
W
Sol
9,799
891
42
4
3
188,776
2
L
Ra
6,293
572
31
3
1
165,015
0
W
Hercules
9,387
853
25
2
2
225,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role