Player Matchup

Ne Zha
Ne Zha
BouncyBaIls
Ne Zha
Level 120
God Stats
4W - 0L
1,654 SR
Queue Stats
160W - 178L
1,527 Elo+
Party 1
Bacchus
Bacchus
Cookiexbandit
Bacchus
Level 125
God Stats
1W - 1L
1,547 SR
Queue Stats
212W - 242L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
SirB0unce
Zhong Kui
Level 29
God Stats
17W - 6L
1,653 SR
Queue Stats
21W - 22L
1,482 Elo+
Party 1
Chronos
Chronos
The_buck502
Chronos
Level 142
God Stats
18W - 14L
1,581 SR
Queue Stats
335W - 353L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
qujckscope
Amaterasu
Level 99
God Stats
5W - 3L
1,610 SR
Queue Stats
149W - 176L
1,530 Elo+
Party 1
Team Averages
Level 103
1,609 SR
1,523 Elo+

VS

Team Averages
Level 78
1,461 SR
1,499 Elo+
Cerberus
Cerberus
G0ldL0vesPP
Cerberus
Level 29
God Stats
0W - 2L
1,508 SR
Queue Stats
53W - 47L
1,567 Elo+
Party 2
Bakasura
Bakasura
IrjshHitman
Bakasura
Level 143
God Stats
2W - 2L
1,617 SR
Queue Stats
340W - 246L
1,512 Elo+
Party 2
Mulan
Mulan
MilLootSim
Mulan
Level 34
God Stats
1W - 3L
1,385 SR
Queue Stats
138W - 122L
1,533 Elo+
Solo
Heimdallr
Heimdallr
binetwolf
Heimdallr
Level 63
God Stats
53W - 59L
1,466 SR
Queue Stats
199W - 204L
1,469 Elo+
Solo
Hades
Hades
exctrjeg
Hades
Level 120
God Stats
0W - 2L
1,329 SR
Queue Stats
52W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
9 / 7 / 8
13,130
547
21,375
22,329
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
16
0 / 3 / 10
9,898
412
9,663
21,106
27,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SirB0unce
Zhong Kui
16
2 / 8 / 6
10,847
452
10,716
17,305
11,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
The_buck502
Chronos
20
7 / 0 / 11
13,923
580
22,850
13,999
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
qujckscope
Amaterasu
20
4 / 7 / 4
12,762
532
11,732
21,696
20,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G0ldL0vesPP
Cerberus
14
0 / 3 / 9
9,842
410
6,566
21,363
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
IrjshHitman
Bakasura
20
10 / 4 / 8
13,749
573
20,520
23,603
13,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
18
6 / 3 / 9
11,889
495
14,768
22,634
23,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
binetwolf
Heimdallr
17
3 / 8 / 4
10,744
448
11,663
18,755
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
exctrjeg
Hades
18
6 / 5 / 7
12,073
503
14,219
17,262
7,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
62
22
Kills
25
25
Deaths
23
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
7
8
1.86
W
Bacchus
0
3
10
1.67
L
Cerberus
G0ldL0vesPP
Cerberus
0
3
9
1.5
L
Bakasura
IrjshHitman
Bakasura
10
4
8
3.5
L
Mulan
6
3
9
3.5
W
Zhong Kui
SirB0unce
Zhong Kui
2
8
6
0.63
W
Chronos
The_buck502
Chronos
7
0
11
12.5
L
Heimdallr
binetwolf
Heimdallr
3
8
4
0.63
L
Hades
exctrjeg
Hades
6
5
7
1.9
W
Amaterasu
qujckscope
Amaterasu
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,336
Damage
67,736
96,435
Taken
103,617
75,145
Mitigated
75,661
24,777
Healing
27,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
21,375
6,505
0
6,456
22,329
9,078
0
5,715
16,594
0
92,200
W
Bacchus
9,663
1,129
598
2,630
21,106
27,245
0
4,093
16,671
38,190
0
L
Cerberus
G0ldL0vesPP
Cerberus
6,566
540
115
5,233
21,363
24,252
0
10,440
10,923
30,833
0
L
Bakasura
IrjshHitman
Bakasura
20,520
13,155
0
6,756
23,603
13,329
0
6,628
16,975
0
127,740
L
Mulan
14,768
2,527
221
5,974
22,634
23,055
656
6,603
16,031
0
70,338
W
Zhong Kui
SirB0unce
Zhong Kui
10,716
778
0
2,062
17,305
11,344
513
6,904
9,985
54,163
0
W
Chronos
The_buck502
Chronos
22,850
9,239
0
6,151
13,999
6,703
75
2,936
11,053
129,515
10,539
L
Heimdallr
binetwolf
Heimdallr
11,663
5,399
0
3,439
18,755
7,494
222
8,760
9,883
0
78,394
L
Hades
exctrjeg
Hades
14,219
1,525
304
5,601
17,262
7,531
575
10,152
7,110
68,691
0
W
Amaterasu
qujckscope
Amaterasu
11,732
5,365
821
6,059
21,696
20,775
1,224
1,680
19,560
0
83,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
58,297
589
Minions Killed
616
0
Camps Cleared
0
2,357,010
Distance Traveled
2,230,198
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,130
547
110
5
0
479,565
6
W
Bacchus
9,898
412
43
2
0
515,843
11
L
Cerberus
9,842
410
29
1
0
449,381
5
L
Bakasura
13,749
573
201
8
0
569,609
3
L
Mulan
11,889
495
118
5
0
408,566
2
W
Zhong Kui
10,847
452
97
4
0
408,669
0
W
Chronos
13,923
580
200
8
0
493,529
1
L
Heimdallr
10,744
448
131
5
0
372,455
2
L
Hades
12,073
503
137
6
0
430,187
3
W
Amaterasu
12,762
532
139
6
0
459,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role