Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ItsMeValentina
Ares
Level 135
God Stats
8W - 5L
1,653 SR
Queue Stats
607W - 586L
1,557 Elo+
Solo
Poseidon
Poseidon
de0xide
Poseidon
Level 119
God Stats
16W - 11L
1,634 SR
Queue Stats
151W - 160L
1,531 Elo+
Solo
Cliodhna
Cliodhna
guest248
Cliodhna
Level 108
God Stats
16W - 12L
1,608 SR
Queue Stats
112W - 110L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
platza13
Erlang Shen
Level 109
God Stats
2W - 4L
1,297 SR
Queue Stats
139W - 88L
1,592 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,560 Elo+

VS

Team Averages
Level 128
1,601 SR
1,560 Elo+
Kuzenbo
Kuzenbo
DeusEvolutionis
Kuzenbo
Level 160
God Stats
0W - 3L
1,466 SR
Queue Stats
693W - 697L
1,555 Elo+
Solo
Scylla
Scylla
Ivan0625
Scylla
Level 98
God Stats
16W - 15L
1,683 SR
Queue Stats
490W - 503L
1,541 Elo+
Solo
Chaac
Chaac
Orangepip
Chaac
Level 142
God Stats
18W - 10L
1,770 SR
Queue Stats
246W - 228L
1,599 Elo+
Solo
Fenrir
Fenrir
Samus93
Fenrir
Level 119
God Stats
1W - 3L
1,677 SR
Queue Stats
44W - 42L
1,547 Elo+
Solo
Neith
Neith
Veneni
Neith
Level 121
God Stats
2W - 1L
1,407 SR
Queue Stats
118W - 129L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,311
631
3,663
3,898
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 3
5,459
546
1,561
5,432
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
de0xide
Poseidon
11
3 / 1 / 1
6,235
624
3,573
3,172
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
guest248
Cliodhna
11
1 / 2 / 4
6,078
608
6,013
6,429
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
platza13
Erlang Shen
11
3 / 3 / 1
6,395
640
5,977
7,830
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,377
538
2,056
5,759
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Ivan0625
Scylla
4
1 / 0 / 0
4,135
414
247
730
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Orangepip
Chaac
9
1 / 3 / 1
5,477
548
5,592
9,454
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Samus93
Fenrir
10
3 / 3 / 3
5,884
588
4,882
9,109
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Veneni
Neith
10
2 / 1 / 1
6,195
620
3,680
4,720
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
8
8
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
1
0
2
2
W
0
2
3
0.75
L
Scylla
Ivan0625
Scylla
1
0
0
1
L
Chaac
Orangepip
Chaac
1
3
1
0.5
L
Fenrir
Samus93
Fenrir
3
3
3
1.5
L
Neith
Veneni
Neith
2
1
1
2.5
W
Poseidon
de0xide
Poseidon
3
1
1
3.5
W
Cliodhna
guest248
Cliodhna
1
2
4
1.5
W
Erlang Shen
platza13
Erlang Shen
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
16,457
26,761
Taken
29,772
11,951
Mitigated
13,904
10,136
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,663
1,837
0
1,960
3,898
1,030
670
219
3,679
0
43,346
L
2,056
719
0
2,023
5,759
4,042
0
1,468
4,253
19,247
0
W
1,561
58
159
1,744
5,432
2,430
0
1,147
4,285
8,216
0
L
Scylla
Ivan0625
Scylla
247
42
0
420
730
142
0
199
501
8,452
0
L
Chaac
Orangepip
Chaac
5,592
1,079
203
4,374
9,454
5,448
0
298
9,130
0
28,463
L
Fenrir
Samus93
Fenrir
4,882
1,649
0
3,062
9,109
2,979
0
2,662
6,311
0
29,104
L
Neith
Veneni
Neith
3,680
1,860
0
2,042
4,720
1,293
0
259
4,443
0
41,395
W
Poseidon
de0xide
Poseidon
3,573
741
0
757
3,172
805
0
536
2,614
43,032
0
W
Cliodhna
guest248
Cliodhna
6,013
1,283
0
2,720
6,429
1,840
0
379
5,974
0
32,380
W
Erlang Shen
platza13
Erlang Shen
5,977
3,238
0
2,796
7,830
5,846
0
0
7,252
0
31,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
27,068
341
Minions Killed
273
0
Camps Cleared
0
1,047,466
Distance Traveled
878,532
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,311
631
93
9
0
179,060
5
L
Kuzenbo
5,377
538
33
3
0
200,530
3
W
Ares
5,459
546
18
2
0
222,450
2
L
Scylla
4,135
414
25
3
0
67,641
0
L
Chaac
5,477
548
61
6
0
191,736
2
L
Fenrir
5,884
588
68
7
0
224,801
2
L
Neith
6,195
620
86
9
0
193,824
4
W
Poseidon
6,235
624
82
8
0
225,887
5
W
Cliodhna
6,078
608
80
8
0
235,443
4
W
Erlang Shen
6,395
640
68
7
0
184,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role