Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HateSky
Fenrir
Level 159
God Stats
13W - 18L
1,518 SR
Queue Stats
785W - 770L
1,600 Elo+
Party 3
Ao Kuang
Ao Kuang
Pufals
Ao Kuang
Level 160
God Stats
0W - 2L
1,416 SR
Queue Stats
79W - 67L
1,625 Elo+
Party 2
Anhur
Anhur
anizokezob
Anhur
Level 115
God Stats
20W - 24L
1,532 SR
Queue Stats
285W - 283L
1,579 Elo+
Party 3
Mulan
Mulan
балора
Mulan
Level 154
God Stats
6W - 8L
1,547 SR
Queue Stats
303W - 304L
1,552 Elo+
Solo
Team Averages
Level 149
1,503 SR
1,571 Elo+

VS

Team Averages
Level 133
1,608 SR
1,562 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Avadrullado
Mercury
Level 127
God Stats
6W - 3L
1,610 SR
Queue Stats
109W - 115L
1,570 Elo+
Solo
Chronos
Chronos
Bopahh
Chronos
Level 139
God Stats
18W - 8L
1,724 SR
Queue Stats
202W - 177L
1,565 Elo+
Party 1
Scylla
Scylla
JamScones
Scylla
Level 140
God Stats
20W - 16L
1,536 SR
Queue Stats
124W - 102L
1,609 Elo+
Party 1
Khepri
Khepri
skunkerooni
Khepri
Level 132
God Stats
18W - 8L
1,669 SR
Queue Stats
294W - 268L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 3 / 2
8,109
579
3,926
5,824
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
HateSky
Fenrir
12
3 / 3 / 2
7,974
570
6,109
12,729
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Pufals
Ao Kuang
14
3 / 2 / 3
8,245
589
8,473
12,110
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
0 / 7 / 3
6,870
491
6,682
11,930
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 3
6,826
488
5,887
7,593
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 0
8,750
625
5,372
8,621
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Avadrullado
Mercury
14
4 / 4 / 2
8,283
592
6,094
9,633
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Bopahh
Chronos
16
6 / 2 / 3
9,898
707
11,628
10,679
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
JamScones
Scylla
15
3 / 1 / 2
8,607
615
7,195
5,146
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
2 / 2 / 5
7,637
546
3,494
8,973
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
17
17
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
2
1.33
W
Izanami
 
Izanami
2
3
0
0.67
W
Mercury
Avadrullado
Mercury
4
4
2
1.25
W
Chronos
Bopahh
Chronos
6
2
3
3.75
L
Fenrir
HateSky
Fenrir
3
3
2
1.33
W
Scylla
JamScones
Scylla
3
1
2
4
L
Ao Kuang
Pufals
Ao Kuang
3
2
3
2.25
L
Anhur
0
7
3
0.21
W
Khepri
2
2
5
2.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,077
Damage
33,783
50,186
Taken
43,052
23,480
Mitigated
16,454
17,511
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,926
1,281
0
578
5,824
2,347
0
1,937
3,761
55,386
0
W
Izanami
 
Izanami
5,372
3,303
0
2,889
8,621
3,028
1,744
5,508
3,113
0
51,290
W
Mercury
Avadrullado
Mercury
6,094
3,082
0
750
9,633
2,929
0
2,587
6,957
0
58,350
W
Chronos
Bopahh
Chronos
11,628
4,409
0
2,928
10,679
2,396
0
170
10,509
75,573
0
L
Fenrir
HateSky
Fenrir
6,109
1,358
338
3,536
12,729
6,310
0
6,417
6,286
0
32,793
W
Scylla
JamScones
Scylla
7,195
591
0
442
5,146
1,527
128
1,120
3,998
69,543
0
L
Ao Kuang
Pufals
Ao Kuang
8,473
2,297
138
7,055
12,110
9,028
303
2,258
9,776
38,850
5,864
L
Anhur
6,682
2,497
158
2,207
11,930
3,266
0
8,607
3,323
0
34,196
W
Khepri
3,494
389
286
1,756
8,973
6,574
0
2,253
6,629
15,363
0
L
5,887
545
0
3,501
7,593
2,529
0
2,718
4,723
0
28,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
43,175
399
Minions Killed
506
0
Camps Cleared
0
1,307,724
Distance Traveled
1,491,818
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,109
579
115
8
0
262,897
3
W
Izanami
8,750
625
119
9
0
270,910
6
W
Mercury
8,283
592
86
6
0
312,808
2
W
Chronos
9,898
707
135
10
0
299,555
7
L
Fenrir
7,974
570
58
4
0
299,963
5
W
Scylla
8,607
615
151
11
0
303,653
5
L
Ao Kuang
8,245
589
81
6
0
270,434
1
L
Anhur
6,870
491
75
5
0
256,546
7
W
Khepri
7,637
546
15
1
0
304,892
6
L
Mulan
6,826
488
70
5
0
217,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role