Player Matchup

Jormungandr
Jormungandr
Chillin Villain
Jormungandr
Level 47
God Stats
7W - 9L
1,380 SR
Queue Stats
34W - 39L
1,386 Elo+
Solo
Cupid
Cupid
ITS_3IGMAC
Cupid
Level 39
God Stats
1W - 15L
1,123 SR
Queue Stats
14W - 33L
1,233 Elo+
Party 2
Danzaburou
Danzaburou
PRETTYBOI_TEEZE
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 2
Bakasura
Bakasura
Simplu12345
Bakasura
Level 40
God Stats
3W - 6L
1,538 SR
Queue Stats
76W - 89L
1,422 Elo+
Solo
Sol
Sol
jaded-blockade7
Sol
Level 43
God Stats
7W - 13L
1,389 SR
Queue Stats
30W - 44L
1,364 Elo+
Solo
Team Averages
Level 39
1,386 SR
1,343 Elo+

VS

Team Averages
Level 103
1,510 SR
1,426 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Atrin1x
Da Ji
Level 46
God Stats
4W - 6L
1,451 SR
Queue Stats
38W - 53L
1,386 Elo+
Party 1
Zeus
Zeus
Ghoul-39
Zeus
Level 142
God Stats
14W - 4L
1,703 SR
Queue Stats
235W - 219L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
JollyKitten158
Sylvanus
Level 81
God Stats
21W - 28L
1,431 SR
Queue Stats
54W - 51L
1,362 Elo+
Party 3
Neith
Neith
TorqdHammer
Neith
Level 86
God Stats
86W - 88L
1,463 SR
Queue Stats
153W - 171L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chillin Villain
Jormungandr
9
0 / 3 / 1
5,696
407
3,803
7,046
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
10
0 / 5 / 0
6,184
442
939
7,586
2,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
PRETTYBOI_TEEZE
Danzaburou
10
2 / 9 / 0
6,164
440
6,720
9,075
2,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Simplu12345
Bakasura
12
1 / 3 / 1
7,091
507
3,046
11,647
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
6,807
486
4,451
5,208
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 0
8,130
581
2,896
9,218
5,835
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Atrin1x
Da Ji
14
4 / 0 / 5
8,332
595
3,442
6,747
2,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
9 / 0 / 1
9,312
665
7,500
2,516
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
4 / 2 / 6
8,046
575
4,727
12,756
9,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 8
7,546
539
9,382
7,702
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
21
21
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Da Ji
Atrin1x
Da Ji
4
0
5
6.5
L
Jormungandr
Chillin Villain
Jormungandr
0
3
1
0.17
W
Zeus
9
0
1
9.5
L
Cupid
0
5
0
0
W
Sylvanus
4
2
6
3.5
L
Danzaburou
PRETTYBOI_TEEZE
Danzaburou
2
9
0
0.22
L
Bakasura
Simplu12345
Bakasura
1
3
1
0.5
W
3
1
8
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
27,947
40,562
Taken
38,939
14,380
Mitigated
21,691
9,665
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,896
319
0
4,441
9,218
5,835
850
3,428
5,737
49,209
0
W
Da Ji
Atrin1x
Da Ji
3,442
778
0
480
6,747
2,459
0
608
6,139
0
51,955
L
Jormungandr
Chillin Villain
Jormungandr
3,803
665
0
432
7,046
4,211
0
2,860
4,182
18,312
0
W
Zeus
7,500
1,013
0
320
2,516
863
149
0
2,516
55,444
0
L
Cupid
939
334
0
1,079
7,586
2,514
0
4,350
3,236
0
25,252
W
Sylvanus
4,727
1,975
2,015
4,600
12,756
9,837
1,065
2,418
10,233
17,960
0
L
Danzaburou
PRETTYBOI_TEEZE
Danzaburou
6,720
3,041
0
475
9,075
2,057
290
2,494
6,581
0
23,591
L
Bakasura
Simplu12345
Bakasura
3,046
2,180
0
4,628
11,647
3,791
0
2,826
8,821
0
27,916
W
9,382
4,673
0
2,862
7,702
2,697
2,260
1,344
6,358
0
47,376
L
4,451
1,513
0
3,051
5,208
1,807
698
2,589
2,619
31,349
5,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
41,366
284
Minions Killed
444
0
Camps Cleared
0
1,137,566
Distance Traveled
1,312,961
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,130
581
124
9
0
234,482
6
W
Da Ji
8,332
595
86
6
0
340,779
0
L
Jormungandr
5,696
407
31
2
0
201,124
1
W
Zeus
9,312
665
123
9
0
275,569
8
L
Cupid
6,184
442
60
4
0
255,821
1
W
Sylvanus
8,046
575
35
3
0
225,052
6
L
Danzaburou
6,164
440
39
3
0
225,716
0
L
Bakasura
7,091
507
75
5
0
292,611
3
W
Neith
7,546
539
76
5
0
237,079
7
L
Sol
6,807
486
79
6
0
162,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role