Player Matchup

Amaterasu
Amaterasu
CHES_DEATHQ8
Amaterasu
Level 66
God Stats
0W - 3L
1,185 SR
Queue Stats
90W - 98L
1,469 Elo+
Party 1
Agni
Agni
Heltsi69
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,383 Elo+
Solo
Yemoja
Yemoja
Migrasha
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,221 Elo+
Party 1
Sol
Sol
bratokk1
Sol
Level 56
God Stats
11W - 5L
1,644 SR
Queue Stats
110W - 117L
1,434 Elo+
Solo
Awilix
Awilix
pabculerocky72
Awilix
Level 46
God Stats
8W - 12L
1,485 SR
Queue Stats
134W - 122L
1,519 Elo+
Solo
Team Averages
Level 43
1,463 SR
1,405 Elo+

VS

Team Averages
Level 73
1,619 SR
1,526 Elo+
Izanami
Izanami
AceOfSpades0010
Izanami
Level 16
God Stats
16W - 6L
1,548 SR
Queue Stats
19W - 12L
1,564 Elo+
Party 2
He Bo
He Bo
Batteriet123
He Bo
Level 125
God Stats
5W - 3L
1,602 SR
Queue Stats
106W - 76L
1,567 Elo+
Party 2
Olorun
Olorun
FranskJävel
Olorun
Level 48
God Stats
3W - 4L
1,629 SR
Queue Stats
76W - 54L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
MarioToast
Gilgamesh
Level 88
God Stats
4W - 0L
1,755 SR
Queue Stats
32W - 20L
1,382 Elo+
Solo
Cerberus
Cerberus
Nightmight0901
Cerberus
Level 89
God Stats
11W - 12L
1,562 SR
Queue Stats
85W - 64L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHES_DEATHQ8
Amaterasu
7
0 / 6 / 1
4,357
436
2,247
9,882
4,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
9
3 / 2 / 0
5,421
542
2,886
5,774
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Migrasha
Yemoja
7
0 / 3 / 0
4,509
451
2,139
5,640
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,460
446
3,360
5,816
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 1 / 0
4,338
434
1,523
3,431
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,537
554
2,371
2,846
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 2
6,162
616
7,156
5,172
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
12
2 / 1 / 4
6,702
670
5,206
4,742
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MarioToast
Gilgamesh
10
4 / 2 / 1
6,494
649
5,064
6,516
2,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
9
3 / 0 / 2
5,760
576
3,119
6,928
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
5
1
2
6
L
Amaterasu
CHES_DEATHQ8
Amaterasu
0
6
1
0.08
W
Olorun
2
1
4
4
L
Agni
3
2
0
1.5
W
Gilgamesh
MarioToast
Gilgamesh
4
2
1
2.25
L
Yemoja
Migrasha
Yemoja
0
3
0
0
W
Cerberus
3
0
2
4
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
22,916
30,543
Taken
26,204
12,387
Mitigated
10,694
5,445
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,371
1,507
0
1,210
2,846
772
0
1,341
1,505
0
37,514
W
7,156
411
0
893
5,172
1,365
0
1,210
3,860
37,968
0
L
Amaterasu
CHES_DEATHQ8
Amaterasu
2,247
877
0
1,028
9,882
4,702
0
3,677
6,205
0
13,243
W
Olorun
5,206
3,455
0
1,940
4,742
1,573
834
1,391
3,315
43,656
0
L
Agni
2,886
497
0
1,535
5,774
2,103
594
4,369
1,405
21,264
0
W
Gilgamesh
MarioToast
Gilgamesh
5,064
1,743
0
1,006
6,516
2,992
1,282
1,030
5,300
0
25,199
L
Yemoja
Migrasha
Yemoja
2,139
496
421
674
5,640
2,988
105
3,435
2,205
7,707
0
W
Cerberus
3,119
192
0
2,421
6,928
3,992
17
3,241
3,687
11,059
0
L
3,360
575
0
1,359
5,816
1,749
306
2,882
2,934
24,813
3,386
L
1,523
452
0
428
3,431
845
0
1,118
2,313
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
30,655
177
Minions Killed
330
0
Camps Cleared
0
819,933
Distance Traveled
935,392
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,537
554
83
8
0
176,716
3
W
He Bo
6,162
616
73
7
0
209,154
3
L
Amaterasu
4,357
436
25
3
0
180,278
1
W
Olorun
6,702
670
92
9
0
186,462
2
L
Agni
5,421
542
41
4
0
185,403
2
W
Gilgamesh
6,494
649
62
6
0
156,463
0
L
Yemoja
4,509
451
9
1
0
172,245
1
W
Cerberus
5,760
576
20
2
0
206,597
2
L
Sol
4,460
446
67
7
0
163,967
2
L
Awilix
4,338
434
35
4
0
118,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role