Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Mojjeman
Sobek
Level 78
God Stats
7W - 4L
1,533 SR
Queue Stats
146W - 136L
1,509 Elo+
Solo
Bastet
Bastet
ecksbeats
Bastet
Level 123
God Stats
49W - 33L
1,589 SR
Queue Stats
612W - 640L
1,496 Elo+
Solo
Chiron
Chiron
itzTrxppz--
Chiron
Level 127
God Stats
17W - 19L
1,558 SR
Queue Stats
424W - 381L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
leventahmet540
Heimdallr
Level 112
God Stats
46W - 34L
1,584 SR
Queue Stats
886W - 859L
1,531 Elo+
Solo
Team Averages
Level 112
1,553 SR
1,513 Elo+

VS

Team Averages
Level 96
1,514 SR
1,511 Elo+
Apollo
Apollo
Chriis-33000
Apollo
Level 103
God Stats
1W - 2L
1,639 SR
Queue Stats
354W - 366L
1,471 Elo+
Solo
Scylla
Scylla
CryzMaams
Scylla
Level 57
God Stats
1W - 1L
1,445 SR
Queue Stats
28W - 22L
1,530 Elo+
Solo
Fenrir
Fenrir
DonAasi
Fenrir
Level 113
God Stats
7W - 5L
1,544 SR
Queue Stats
40W - 30L
1,553 Elo+
Party 1
Ymir
Ymir
JohnnyLarusso
Ymir
Level 104
God Stats
14W - 9L
1,657 SR
Queue Stats
182W - 182L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Naapuri8
Kumbhakarna
Level 104
God Stats
0W - 1L
1,286 SR
Queue Stats
33W - 29L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 0
6,297
630
4,616
4,349
3,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
Mojjeman
Sobek
9
3 / 0 / 4
6,129
613
2,189
5,137
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
ecksbeats
Bastet
10
4 / 0 / 1
5,857
586
3,812
3,733
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
3 / 0 / 4
5,731
573
5,220
6,176
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
leventahmet540
Heimdallr
10
0 / 0 / 1
5,836
584
5,937
3,695
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 6 / 0
4,268
427
2,957
7,800
1,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
CryzMaams
Scylla
9
0 / 3 / 1
5,262
526
1,885
4,602
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DonAasi
Fenrir
8
1 / 1 / 0
4,975
498
2,209
5,932
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 0
5,769
577
1,116
7,895
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Naapuri8
Kumbhakarna
7
0 / 3 / 0
4,575
458
2,075
7,955
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
0
4
L
Apollo
0
6
0
0
L
Scylla
CryzMaams
Scylla
0
3
1
0.17
L
Fenrir
DonAasi
Fenrir
1
1
0
1
L
0
1
0
0
W
Sobek
Mojjeman
Sobek
3
0
4
5
L
Kumbhakarna
Naapuri8
Kumbhakarna
0
3
0
0
W
Bastet
ecksbeats
Bastet
4
0
1
4.5
W
Chiron
3
0
4
5
W
Heimdallr
leventahmet540
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
10,242
23,090
Taken
34,184
10,294
Mitigated
14,390
12,644
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,616
806
0
2,234
4,349
3,135
882
1,085
3,176
37,304
0
L
Apollo
2,957
1,383
0
1,546
7,800
1,705
0
1,639
6,161
0
19,234
L
Scylla
CryzMaams
Scylla
1,885
444
0
531
4,602
1,349
0
1,875
2,727
26,336
0
L
Fenrir
DonAasi
Fenrir
2,209
421
0
2,702
5,932
1,674
0
2,150
3,782
0
19,752
L
1,116
317
0
3,448
7,895
6,479
0
0
7,895
33,535
0
W
Sobek
Mojjeman
Sobek
2,189
385
0
2,913
5,137
3,005
0
1,031
4,106
13,873
0
L
Kumbhakarna
Naapuri8
Kumbhakarna
2,075
347
236
2,465
7,955
3,183
0
1,141
6,814
11,529
0
W
Bastet
ecksbeats
Bastet
3,812
380
0
2,497
3,733
1,010
0
634
3,021
0
24,553
W
Chiron
5,220
3,361
314
3,919
6,176
1,720
0
1,044
5,132
0
36,533
W
Heimdallr
leventahmet540
Heimdallr
5,937
2,922
0
767
3,695
1,424
276
943
2,579
0
37,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
24,849
285
Minions Killed
243
0
Camps Cleared
0
1,006,568
Distance Traveled
1,004,778
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,297
630
70
7
0
193,282
3
L
Apollo
4,268
427
31
3
0
173,429
0
L
Scylla
5,262
526
77
8
0
169,762
4
L
Fenrir
4,975
498
43
4
0
223,863
2
L
Ymir
5,769
577
78
8
0
239,433
0
W
Sobek
6,129
613
27
3
0
204,116
3
L
Kumbhakarna
4,575
458
14
1
0
198,291
3
W
Bastet
5,857
586
58
6
0
254,128
1
W
Chiron
5,731
573
55
6
0
188,380
1
W
Heimdallr
5,836
584
75
8
0
166,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role