Player Matchup

Hel
Hel
GEROS117
Hel
Level 157
God Stats
0W - 1L
1,655 SR
Queue Stats
24W - 15L
1,651 Elo+
Solo
Neith
Neith
KushLifeMOB
Neith
Level 49
God Stats
17W - 13L
1,580 SR
Queue Stats
18W - 15L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
SPCartman98
Baron Samedi
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
36W - 21L
1,676 Elo+
Solo
Mercury
Mercury
XstreamyX
Mercury
Level 148
God Stats
0W - 4L
1,510 SR
Queue Stats
33W - 24L
1,646 Elo+
Solo
Team Averages
Level 121
1,618 SR
1,637 Elo+

VS

Team Averages
Level 109
1,574 SR
1,506 Elo+
Thanatos
Thanatos
Cegman
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Insane Fingaz
Ymir
Level 159
God Stats
32W - 37L
1,500 SR
Queue Stats
64W - 90L
1,417 Elo+
Solo
Agni
Agni
STEELERSCHICK20
Agni
Level 61
God Stats
1W - 0L
1,662 SR
Queue Stats
4W - 2L
1,523 Elo+
Solo
Cupid
Cupid
Th3 Rephlex
Cupid
Level 149
God Stats
14W - 8L
1,636 SR
Queue Stats
111W - 109L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
7,662
697
3,753
12,751
2,983
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 3
9,268
843
7,754
9,129
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SPCartman98
Baron Samedi
13
2 / 6 / 3
8,446
768
6,635
10,490
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XstreamyX
Mercury
14
3 / 7 / 4
8,666
788
5,095
10,484
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cegman
Thanatos
18
16 / 1 / 3
11,773
1,070
20,608
9,363
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 13
9,395
854
4,581
13,019
10,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 2 / 4
9,513
865
4,951
6,081
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 2 / 5
10,890
990
6,656
7,222
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
27
27
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cegman
Thanatos
16
1
3
17.5
L
0
9
4
0.22
W
0
4
13
1.63
L
4
5
3
1.1
L
Baron Samedi
SPCartman98
Baron Samedi
2
6
3
0.58
W
4
2
4
3
W
7
2
5
4.75
L
Mercury
XstreamyX
Mercury
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
36,796
42,854
Taken
35,685
10,920
Mitigated
20,508
6,227
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cegman
Thanatos
20,608
9,305
0
10,355
9,363
4,559
473
3,226
6,137
0
45,929
L
3,753
367
203
1,049
12,751
2,983
0
2,699
9,731
22,074
0
W
4,581
371
124
2,771
13,019
10,948
466
3,343
9,676
28,278
0
L
7,754
3,266
0
1,365
9,129
2,177
0
1,947
6,991
0
30,341
L
Baron Samedi
SPCartman98
Baron Samedi
6,635
179
707
1,773
10,490
3,780
0
2,378
7,978
23,242
0
W
4,951
131
0
409
6,081
2,181
995
2,162
3,919
24,956
0
W
6,656
3,147
42
1,266
7,222
2,820
3,457
2,370
4,852
0
45,925
L
Mercury
XstreamyX
Mercury
5,095
3,009
115
1,015
10,484
1,980
0
2,885
7,417
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
41,571
170
Minions Killed
221
7
Camps Cleared
16
681,527
Distance Traveled
888,291
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,773
1,070
58
5
8
284,593
0
L
Hel
7,662
697
39
4
2
158,560
3
W
Ymir
9,395
854
46
4
1
184,443
1
L
Neith
9,268
843
58
5
1
171,248
1
L
Baron Samedi
8,446
768
34
3
1
163,798
0
W
Agni
9,513
865
38
3
1
218,768
0
W
Cupid
10,890
990
79
7
6
200,487
0
L
Mercury
8,666
788
39
4
3
187,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role