Player Matchup

Neith
Neith
HesperidesDK
Neith
Level 107
God Stats
4W - 8L
1,400 SR
Queue Stats
69W - 91L
1,391 Elo+
Party 2
Thanatos
Thanatos
KrnaJ
Thanatos
Level 28
God Stats
0W - 3L
1,218 SR
Queue Stats
8W - 15L
1,281 Elo+
Party 1
Sol
Sol
Nelehua
Sol
Level 57
God Stats
7W - 12L
1,356 SR
Queue Stats
28W - 36L
1,375 Elo+
Party 1
Thor
Thor
Playboy1312
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,217 Elo+
Party 2
Bacchus
Bacchus
TaliaMusk
Bacchus
Level 138
God Stats
0W - 1L
1,724 SR
Queue Stats
10W - 12L
1,181 Elo+
Party 2
Team Averages
Level 67
1,440 SR
1,289 Elo+

VS

Team Averages
Level 75
1,526 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IMTHEFATCAT
Xing Tian
Level 56
God Stats
3W - 2L
1,844 SR
Queue Stats
192W - 198L
1,481 Elo+
Solo
Sol
Sol
Mithmedo
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,365 Elo+
Solo
Ra
Ra
Victor_Belford
Ra
Level 88
God Stats
4W - 2L
1,285 SR
Queue Stats
16W - 12L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,912
991
9,256
17,152
6,593
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
KrnaJ
Thanatos
16
6 / 13 / 2
11,051
1,105
14,338
25,900
8,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
14
0 / 1 / 2
8,299
830
2,829
2,309
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 10 / 3
9,149
915
4,926
14,835
4,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TaliaMusk
Bacchus
14
1 / 7 / 0
8,535
854
5,133
15,835
18,767
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
13 / 0 / 15
12,858
1,286
21,139
3,691
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
 
Cernunnos
18
10 / 0 / 15
11,590
1,159
18,124
5,639
1,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
IMTHEFATCAT
Xing Tian
19
3 / 1 / 32
11,381
1,138
10,011
12,758
12,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 18
10,992
1,099
11,511
11,207
3,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 23
10,905
1,091
8,183
6,795
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
141
8
Kills
38
39
Deaths
8
11
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
15
20.5
W
Cernunnos
 
Cernunnos
10
0
15
17.5
L
0
8
4
0.25
W
Xing Tian
IMTHEFATCAT
Xing Tian
3
1
32
19
L
Thanatos
KrnaJ
Thanatos
6
13
2
0.54
W
7
4
18
4
L
Sol
0
1
2
1
L
1
10
3
0.25
L
Bacchus
TaliaMusk
Bacchus
1
7
0
0.14
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
68,968
76,031
Taken
40,090
39,083
Mitigated
21,492
7,105
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,139
17,588
0
685
3,691
1,626
0
746
2,945
0
47,522
W
Cernunnos
 
Cernunnos
18,124
11,634
486
1,994
5,639
1,912
0
1,258
4,381
0
39,879
L
9,256
4,137
0
769
17,152
6,593
0
6,231
10,921
0
47,442
W
Xing Tian
IMTHEFATCAT
Xing Tian
10,011
1,133
0
500
12,758
12,045
0
1,814
10,606
18,244
0
L
Thanatos
KrnaJ
Thanatos
14,338
1,949
0
5,963
25,900
8,114
0
10,010
15,890
0
33,850
W
11,511
5,231
0
3,075
11,207
3,699
0
1,925
9,191
30,538
0
L
Sol
2,829
1,183
0
367
2,309
615
0
1,240
1,069
7,921
0
L
4,926
1,045
0
6
14,835
4,994
0
8,517
6,318
0
10,514
L
Bacchus
TaliaMusk
Bacchus
5,133
190
0
0
15,835
18,767
0
3,707
10,528
12,202
0
W
8,183
1,657
4,432
1,603
6,795
2,210
0
2,219
4,463
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
57,726
154
Minions Killed
234
4
Camps Cleared
10
670,943
Distance Traveled
927,953
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,858
1,286
77
8
8
178,083
0
W
Cernunnos
11,590
1,159
45
5
1
177,568
0
L
Neith
9,912
991
79
8
0
178,473
1
W
Xing Tian
11,381
1,138
11
1
0
203,398
0
L
Thanatos
11,051
1,105
37
4
0
182,592
1
W
Sol
10,992
1,099
38
4
1
168,421
0
L
Sol
8,299
830
16
2
0
51,279
0
L
Thor
9,149
915
8
1
3
123,245
4
L
Bacchus
8,535
854
14
1
1
135,354
0
W
Ra
10,905
1,091
63
6
0
200,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role