Player Matchup

Chiron
Chiron
FATALMISTAKE777
Chiron
Level 160
God Stats
41W - 42L
1,634 SR
Queue Stats
464W - 295L
1,599 Elo+
Party 1
Geb
Geb
GOD TOYZZZZ
Geb
Level 139
God Stats
8W - 4L
1,613 SR
Queue Stats
171W - 80L
1,712 Elo+
Party 1
Zhong Kui
Zhong Kui
SimplyRise
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 1
Team Averages
Level 147
1,583 SR
1,566 Elo+

VS

Team Averages
Level 100
1,585 SR
1,420 Elo+
Bakasura
Bakasura
ComradeNixon
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,691 Elo+
Solo
Artio
Artio
Daru97
Artio
Level 68
God Stats
0W - 1L
1,698 SR
Queue Stats
20W - 44L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
spoty97
Nu Wa
Level 75
God Stats
8W - 7L
1,557 SR
Queue Stats
40W - 69L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,338
758
6,547
7,789
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 14
8,726
793
3,935
13,056
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SimplyRise
Zhong Kui
13
10 / 2 / 2
9,479
862
15,568
9,110
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ComradeNixon
Bakasura
11
4 / 5 / 1
7,990
726
10,540
12,148
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Daru97
Artio
10
1 / 3 / 3
7,458
678
2,395
11,176
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
spoty97
Nu Wa
9
0 / 6 / 3
6,739
613
3,882
6,882
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ComradeNixon
Bakasura
4
5
1
0.9
L
Artio
Daru97
Artio
1
3
3
0.83
W
4
1
5
6.5
W
0
2
14
3.5
W
Zhong Kui
SimplyRise
Zhong Kui
10
2
2
5.5
L
Nu Wa
spoty97
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
16,817
29,955
Taken
30,206
18,231
Mitigated
15,731
7,669
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ComradeNixon
Bakasura
10,540
5,915
0
1,299
12,148
4,230
0
8,617
3,171
0
17,181
L
Artio
Daru97
Artio
2,395
604
440
1,430
11,176
9,728
0
6,928
3,790
8,251
0
W
6,547
990
992
2,875
7,789
2,577
1,592
1,668
5,347
0
45,446
W
3,935
541
0
1,147
13,056
10,149
240
3,048
8,819
10,516
0
W
Zhong Kui
SimplyRise
Zhong Kui
15,568
830
0
2,655
9,110
5,505
592
2,197
5,957
39,410
0
L
Nu Wa
spoty97
Nu Wa
3,882
1,213
67
163
6,882
1,773
8
3,380
3,376
17,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
22,187
152
Minions Killed
86
6
Camps Cleared
3
662,471
Distance Traveled
518,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,990
726
39
4
2
209,127
3
L
Artio
7,458
678
12
1
1
189,343
1
W
Chiron
8,338
758
81
7
5
229,861
2
W
Geb
8,726
793
8
1
0
214,298
1
W
Zhong Kui
9,479
862
63
6
1
218,312
1
L
Nu Wa
6,739
613
35
3
0
120,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role