Player Matchup

Neith
Neith
angel687
Neith
Level 78
God Stats
235W - 252L
1,584 SR
Queue Stats
306W - 326L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
chasperhauritz
Tsukuyomi
Level 158
God Stats
4W - 6L
1,532 SR
Queue Stats
363W - 292L
1,573 Elo+
Party 1
Agni
Agni
noctis9lionheart
Agni
Level 154
God Stats
18W - 11L
1,623 SR
Queue Stats
192W - 174L
1,502 Elo+
Solo
Ares
Ares
oli-kj
Ares
Level 129
God Stats
5W - 4L
1,761 SR
Queue Stats
263W - 209L
1,606 Elo+
Party 1
Chaac
Chaac
xHaulrigx
Chaac
Level 127
God Stats
4W - 1L
1,798 SR
Queue Stats
20W - 28L
1,507 Elo+
Party 1
Team Averages
Level 129
1,660 SR
1,549 Elo+

VS

Team Averages
Level 128
1,566 SR
1,588 Elo+
Eset
Eset
 
Eset
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Titus4017
Heimdallr
Level 124
God Stats
10W - 15L
1,492 SR
Queue Stats
91W - 97L
1,525 Elo+
Solo
Susano
Susano
XI-_xT3R0x_-IX
Susano
Level 159
God Stats
15W - 10L
1,696 SR
Queue Stats
509W - 372L
1,679 Elo+
Party 2
Sol
Sol
armando_ML06
Sol
Level 129
God Stats
6W - 7L
1,670 SR
Queue Stats
282W - 213L
1,577 Elo+
Party 2
Bacchus
Bacchus
aspid1972
Bacchus
Level 148
God Stats
4W - 9L
1,470 SR
Queue Stats
323W - 269L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
angel687
Neith
12
1 / 2 / 1
6,995
583
3,973
6,055
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
chasperhauritz
Tsukuyomi
13
6 / 0 / 5
7,731
644
8,819
7,235
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 3
7,555
630
5,679
4,571
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
oli-kj
Ares
11
1 / 1 / 6
6,690
558
3,297
8,613
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
xHaulrigx
Chaac
13
3 / 3 / 2
7,549
629
6,195
11,307
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 5 / 1
5,581
465
1,813
8,507
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Titus4017
Heimdallr
6
0 / 1 / 0
4,866
406
1,981
4,963
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 4 / 1
6,707
559
6,840
10,823
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
6,877
573
3,811
5,869
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
aspid1972
Bacchus
13
4 / 3 / 1
7,133
594
6,420
10,401
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
8
8
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
1
0.1
L
Heimdallr
Titus4017
Heimdallr
0
1
0
0
L
2
4
1
0.63
W
Neith
angel687
Neith
1
2
1
0.75
L
2
0
1
2.5
L
Bacchus
aspid1972
Bacchus
4
3
1
1.5
W
Tsukuyomi
chasperhauritz
Tsukuyomi
6
0
5
8.5
W
2
2
3
1.75
W
Ares
oli-kj
Ares
1
1
6
4
W
Chaac
xHaulrigx
Chaac
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
20,865
37,781
Taken
40,563
20,697
Mitigated
15,414
13,286
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,813
160
211
1,622
8,507
2,079
0
3,253
4,859
26,681
0
L
Heimdallr
Titus4017
Heimdallr
1,981
662
122
1,584
4,963
1,566
0
1,727
3,202
0
10,802
L
6,840
1,693
0
3,612
10,823
4,501
0
608
9,606
0
35,615
W
Neith
angel687
Neith
3,973
1,674
0
2,697
6,055
1,748
312
2,351
3,704
0
45,770
L
3,811
1,892
0
2,626
5,869
1,763
0
577
5,292
45,396
6,019
L
Bacchus
aspid1972
Bacchus
6,420
623
0
2,488
10,401
5,505
0
2,608
7,629
42,568
0
W
Tsukuyomi
chasperhauritz
Tsukuyomi
8,819
2,678
0
2,295
7,235
2,683
0
2,594
4,490
0
43,193
W
5,679
477
138
1,158
4,571
1,388
0
869
3,688
48,866
0
W
Ares
oli-kj
Ares
3,297
200
0
1,293
8,613
7,698
25
2,837
5,701
19,264
0
W
Chaac
xHaulrigx
Chaac
6,195
2,035
0
5,705
11,307
7,180
470
2,620
7,983
0
45,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
31,164
424
Minions Killed
328
0
Camps Cleared
0
1,269,104
Distance Traveled
1,084,164
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,581
465
51
4
0
203,412
2
L
Heimdallr
4,866
406
23
2
0
128,778
0
L
Susano
6,707
559
77
6
0
248,571
2
W
Neith
6,995
583
98
8
0
218,921
2
L
Sol
6,877
573
91
8
0
236,481
2
L
Bacchus
7,133
594
86
7
0
266,922
4
W
Tsukuyomi
7,731
644
80
7
0
299,982
2
W
Agni
7,555
630
105
9
0
237,650
2
W
Ares
6,690
558
39
3
0
270,352
3
W
Chaac
7,549
629
102
9
0
242,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role