Player Matchup

Achilles
Achilles
ArTex EaGLe
Achilles
Level 124
God Stats
5W - 3L
1,696 SR
Queue Stats
592W - 619L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
ArTex FreezZe
Kuzenbo
Level 88
God Stats
3W - 2L
1,800 SR
Queue Stats
141W - 135L
1,463 Elo+
Party 1
King Arthur
King Arthur
ArTex Odin
King Arthur
Level 87
God Stats
14W - 22L
1,480 SR
Queue Stats
511W - 545L
1,463 Elo+
Party 1
Scylla
Scylla
Goblixo
Scylla
Level 86
God Stats
0W - 3L
1,115 SR
Queue Stats
146W - 166L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
easey14
Heimdallr
Level 101
God Stats
0W - 4L
1,275 SR
Queue Stats
356W - 404L
1,381 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,421 Elo+

VS

Team Averages
Level 104
1,566 SR
1,446 Elo+
Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Acecap4562128
Sol
Level 66
God Stats
8W - 2L
1,754 SR
Queue Stats
273W - 272L
1,479 Elo+
Solo
Terra
Terra
Boyar_MM
Terra
Level 127
God Stats
66W - 50L
1,558 SR
Queue Stats
645W - 674L
1,435 Elo+
Solo
Cliodhna
Cliodhna
DrRoboMancer
Cliodhna
Level 140
God Stats
68W - 54L
1,523 SR
Queue Stats
918W - 1,054L
1,388 Elo+
Solo
Vulcan
Vulcan
Ygg Dayto
Vulcan
Level 107
God Stats
2W - 4L
1,495 SR
Queue Stats
514W - 516L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArTex EaGLe
Achilles
18
5 / 8 / 3
11,923
497
15,490
23,470
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
15
0 / 2 / 3
9,533
397
9,737
24,392
27,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
ArTex Odin
King Arthur
19
6 / 9 / 2
12,100
504
16,634
28,016
19,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Goblixo
Scylla
15
1 / 3 / 5
9,525
397
11,228
15,723
5,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
easey14
Heimdallr
16
0 / 6 / 1
9,623
401
5,611
15,683
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 0 / 12
11,496
479
7,172
18,121
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 3 / 14
12,636
527
18,000
20,593
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Boyar_MM
Terra
18
2 / 3 / 15
11,744
489
13,832
23,512
28,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
DrRoboMancer
Cliodhna
20
11 / 5 / 5
14,482
603
23,037
23,552
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Ygg Dayto
Vulcan
19
4 / 1 / 8
12,283
512
21,834
9,322
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
26
28
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
12
10
W
5
3
14
4
L
Achilles
ArTex EaGLe
Achilles
5
8
3
0.81
L
Kuzenbo
0
2
3
0.75
L
King Arthur
ArTex Odin
King Arthur
6
9
2
0.78
W
Terra
Boyar_MM
Terra
2
3
15
3.17
W
Cliodhna
DrRoboMancer
Cliodhna
11
5
5
2.7
L
Scylla
Goblixo
Scylla
1
3
5
1.17
W
Vulcan
Ygg Dayto
Vulcan
4
1
8
8
L
Heimdallr
easey14
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,700
Damage
83,875
107,284
Taken
95,100
69,679
Mitigated
77,126
20,090
Healing
49,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,172
3,206
4,545
7,609
18,121
23,546
311
5,119
13,002
0
22,384
W
18,000
5,996
0
11,276
20,593
8,189
3,856
3,918
16,675
115,763
0
L
Achilles
ArTex EaGLe
Achilles
15,490
4,226
0
5,335
23,470
10,914
491
11,377
11,679
0
84,760
L
Kuzenbo
9,737
2,303
0
5,072
24,392
27,799
0
12,166
11,476
40,437
0
L
King Arthur
ArTex Odin
King Arthur
16,634
548
0
4,367
28,016
19,903
305
11,156
15,629
0
87,147
W
Terra
Boyar_MM
Terra
13,832
850
2,226
9,272
23,512
28,025
481
4,134
19,378
59,630
0
W
Cliodhna
DrRoboMancer
Cliodhna
23,037
4,096
684
9,157
23,552
13,173
3,000
5,669
17,883
0
126,502
L
Scylla
Goblixo
Scylla
11,228
818
0
3,011
15,723
5,817
0
7,286
8,058
61,986
0
W
Vulcan
Ygg Dayto
Vulcan
21,834
3,629
875
3,942
9,322
4,193
484
2,178
7,144
90,258
0
L
Heimdallr
easey14
Heimdallr
5,611
1,428
0
2,305
15,683
5,246
922
8,667
6,776
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
62,641
580
Minions Killed
638
0
Camps Cleared
0
2,201,377
Distance Traveled
2,434,066
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,496
479
37
2
0
466,552
3
W
Sol
12,636
527
156
7
0
449,393
2
L
Achilles
11,923
497
131
5
0
483,700
0
L
Kuzenbo
9,533
397
64
3
0
514,468
6
L
King Arthur
12,100
504
164
7
0
421,223
2
W
Terra
11,744
489
96
4
0
507,196
3
W
Cliodhna
14,482
603
209
9
0
500,067
14
L
Scylla
9,525
397
95
4
0
440,245
0
W
Vulcan
12,283
512
140
6
0
510,858
3
L
Heimdallr
9,623
401
126
5
0
341,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role