Player Matchup

Ganesha
Ganesha
Akira_Gmx
Ganesha
Level 47
God Stats
7W - 4L
1,525 SR
Queue Stats
44W - 63L
1,306 Elo+
Party 3
Odin
Odin
LosterDude
Odin
Level 47
God Stats
5W - 8L
1,435 SR
Queue Stats
83W - 107L
1,322 Elo+
Party 1
Loki
Loki
Tarzan_Gmx
Loki
Level 44
God Stats
5W - 7L
1,391 SR
Queue Stats
61W - 88L
1,316 Elo+
Party 3
Neith
Neith
ZetMoo
Neith
Level 10
God Stats
1W - 1L
1,766 SR
Queue Stats
11W - 17L
1,209 Elo+
Party 1
Discordia
Discordia
yoyothomas62
Discordia
Level 43
God Stats
3W - 8L
1,294 SR
Queue Stats
46W - 55L
1,313 Elo+
Party 3
Team Averages
Level 38
1,482 SR
1,293 Elo+

VS

Team Averages
Level 61
1,462 SR
1,382 Elo+
Artio
Artio
DimitriBalance
Artio
Level 49
God Stats
6W - 7L
1,411 SR
Queue Stats
182W - 197L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
JKN2904
Zhong Kui
Level 84
God Stats
62W - 81L
1,438 SR
Queue Stats
243W - 427L
1,349 Elo+
Party 2
Cernunnos
Cernunnos
RRoshan18
Cernunnos
Level 85
God Stats
11W - 3L
1,670 SR
Queue Stats
325W - 411L
1,445 Elo+
Party 2
Ymir
Ymir
sal44
Ymir
Level 18
God Stats
18W - 18L
1,470 SR
Queue Stats
18W - 18L
1,368 Elo+
Party 2
Bakasura
Bakasura
smokefrostt
Bakasura
Level 69
God Stats
15W - 24L
1,323 SR
Queue Stats
195W - 334L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akira_Gmx
Ganesha
7
0 / 1 / 1
4,859
486
2,792
8,462
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,028
503
3,612
5,282
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,017
502
1,756
6,852
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
ZetMoo
Neith
7
1 / 4 / 0
4,366
437
3,556
5,731
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
yoyothomas62
Discordia
9
0 / 1 / 1
5,140
514
4,641
4,388
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,484
548
2,941
5,765
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JKN2904
Zhong Kui
11
3 / 0 / 0
6,161
616
5,078
6,741
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RRoshan18
Cernunnos
10
4 / 1 / 1
5,621
562
7,345
6,714
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
sal44
Ymir
9
0 / 0 / 3
5,591
559
2,250
6,463
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
smokefrostt
Bakasura
8
3 / 1 / 1
5,618
562
2,644
5,721
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Akira_Gmx
Ganesha
0
1
1
0.5
W
1
0
1
1.5
W
Zhong Kui
JKN2904
Zhong Kui
3
0
0
3
L
0
2
0
0
W
Cernunnos
RRoshan18
Cernunnos
4
1
1
4.5
L
1
3
0
0.33
L
Neith
ZetMoo
Neith
1
4
0
0.25
W
Ymir
sal44
Ymir
0
0
3
1.5
W
Bakasura
smokefrostt
Bakasura
3
1
1
3.5
L
Discordia
yoyothomas62
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
20,258
30,715
Taken
31,404
8,873
Mitigated
15,105
8,050
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Akira_Gmx
Ganesha
2,792
324
1,034
3,158
8,462
2,886
0
1,880
6,582
16,806
0
W
2,941
286
84
2,204
5,765
3,927
0
0
5,369
16,764
0
W
Zhong Kui
JKN2904
Zhong Kui
5,078
427
0
3,566
6,741
4,347
62
3,446
2,763
27,001
0
L
3,612
994
0
498
5,282
1,881
0
2,436
2,300
0
20,929
W
Cernunnos
RRoshan18
Cernunnos
7,345
4,022
204
3,542
6,714
1,854
310
964
5,750
0
29,988
L
1,756
662
0
1,101
6,852
1,516
0
1,410
5,363
0
24,672
L
Neith
ZetMoo
Neith
3,556
1,810
100
424
5,731
1,482
0
340
5,371
0
14,516
W
Ymir
sal44
Ymir
2,250
294
0
2,424
6,463
3,492
52
1,902
4,561
20,604
0
W
Bakasura
smokefrostt
Bakasura
2,644
1,932
0
1,354
5,721
1,485
0
781
4,762
0
19,746
L
Discordia
yoyothomas62
Discordia
4,641
92
0
1,735
4,388
1,108
0
3,215
759
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
28,475
183
Minions Killed
225
0
Camps Cleared
0
920,699
Distance Traveled
976,133
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,859
486
13
1
0
188,784
1
W
Artio
5,484
548
42
4
0
205,908
0
W
Zhong Kui
6,161
616
58
6
0
185,835
2
L
Odin
5,028
503
34
3
0
177,966
3
W
Cernunnos
5,621
562
50
5
0
165,857
4
L
Loki
5,017
502
54
5
0
195,886
4
L
Neith
4,366
437
34
3
0
170,727
0
W
Ymir
5,591
559
27
3
0
182,234
0
W
Bakasura
5,618
562
48
5
0
236,299
5
L
Discordia
5,140
514
48
5
0
187,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role