Player Matchup

Fenrir
Fenrir
Bear-Wolf-Claw
Fenrir
Level 29
God Stats
2W - 3L
1,278 SR
Queue Stats
49W - 77L
1,245 Elo+
Party 2
Neith
Neith
Merry_xDRAGONx
Neith
Level 56
God Stats
1W - 1L
1,288 SR
Queue Stats
98W - 113L
1,390 Elo+
Solo
Chaac
Chaac
Purgerator4
Chaac
Level 84
God Stats
7W - 14L
1,293 SR
Queue Stats
88W - 117L
1,292 Elo+
Party 2
Anubis
Anubis
Viciado88
Anubis
Level 105
God Stats
7W - 15L
1,300 SR
Queue Stats
468W - 493L
1,449 Elo+
Solo
Camazotz
Camazotz
YT-ThesePlaysTho
Camazotz
Level 66
God Stats
6W - 4L
1,275 SR
Queue Stats
173W - 207L
1,323 Elo+
Solo
Team Averages
Level 68
1,287 SR
1,340 Elo+

VS

Team Averages
Level 67
1,454 SR
1,427 Elo+
Ao Kuang
Ao Kuang
BOP_BastBond
Ao Kuang
Level 81
God Stats
3W - 2L
1,676 SR
Queue Stats
263W - 293L
1,482 Elo+
Party 1
Scylla
Scylla
BOP_MomoLeader
Scylla
Level 79
God Stats
29W - 37L
1,520 SR
Queue Stats
234W - 256L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
TheCrazyMan59
Sylvanus
Level 29
God Stats
2W - 3L
1,345 SR
Queue Stats
74W - 68L
1,478 Elo+
Party 1
Cerberus
Cerberus
VariableWool454
Cerberus
Level 85
God Stats
8W - 12L
1,497 SR
Queue Stats
184W - 198L
1,388 Elo+
Solo
Neith
Neith
danyans
Neith
Level 59
God Stats
0W - 2L
1,230 SR
Queue Stats
40W - 80L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,403
463
2,787
10,742
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 6
7,490
468
9,631
6,967
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 4
9,055
566
12,725
11,239
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Viciado88
Anubis
14
5 / 1 / 2
8,524
533
7,917
8,896
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 2
8,873
555
10,372
12,744
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BOP_BastBond
Ao Kuang
13
4 / 5 / 0
7,597
475
8,474
15,639
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 1
7,205
450
9,066
8,511
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TheCrazyMan59
Sylvanus
10
0 / 3 / 6
7,104
444
3,417
11,192
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
12
0 / 2 / 0
6,757
422
4,721
14,083
9,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
danyans
Neith
12
4 / 4 / 0
7,405
463
5,789
9,687
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
8
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BOP_BastBond
Ao Kuang
4
5
0
0.8
L
0
5
1
0.1
W
1
3
4
1
W
1
1
6
4
W
4
0
4
6
L
Sylvanus
TheCrazyMan59
Sylvanus
0
3
6
1
L
Cerberus
0
2
0
0
W
Anubis
Viciado88
Anubis
5
1
2
6
W
8
3
2
3
L
Neith
danyans
Neith
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
31,467
50,588
Taken
59,112
23,684
Mitigated
29,545
23,259
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BOP_BastBond
Ao Kuang
8,474
2,445
0
5,099
15,639
4,627
0
1,473
13,944
45,306
0
L
9,066
377
130
1,550
8,511
2,049
0
3,631
4,787
45,686
0
W
2,787
606
0
2,685
10,742
5,991
208
3,057
7,589
0
20,457
W
9,631
4,129
200
3,795
6,967
2,479
1,131
2,779
4,062
0
49,748
W
12,725
3,432
0
5,929
11,239
7,167
0
6,266
4,925
0
56,824
L
Sylvanus
TheCrazyMan59
Sylvanus
3,417
846
2,018
1,879
11,192
9,302
0
1,679
9,465
14,290
0
L
Cerberus
4,721
75
0
2,675
14,083
9,923
686
0
13,506
33,814
0
W
Anubis
Viciado88
Anubis
7,917
319
0
4,443
8,896
4,145
129
5,529
3,021
48,790
0
W
10,372
3,067
0
6,207
12,744
3,902
0
7,333
5,313
0
38,220
L
Neith
danyans
Neith
5,789
1,668
199
2,285
9,687
3,644
924
1,134
8,507
0
40,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
36,068
413
Minions Killed
320
0
Camps Cleared
0
1,505,258
Distance Traveled
1,320,142
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,597
475
81
5
0
286,157
0
L
Scylla
7,205
450
81
5
0
257,734
3
W
Fenrir
7,403
463
26
2
0
308,875
4
W
Neith
7,490
468
111
7
0
271,582
0
W
Chaac
9,055
566
112
7
0
315,108
1
L
Sylvanus
7,104
444
23
1
0
254,802
4
L
Cerberus
6,757
422
67
4
0
264,367
0
W
Anubis
8,524
533
104
7
0
261,381
3
W
Camazotz
8,873
555
60
4
0
348,312
4
L
Neith
7,405
463
68
4
0
257,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role