Player Matchup

Artio
Artio
Acer31
Artio
Level 120
God Stats
17W - 11L
1,646 SR
Queue Stats
179W - 165L
1,507 Elo+
Party 2
Rama
Rama
Fendeh
Rama
Level 108
God Stats
3W - 6L
1,504 SR
Queue Stats
89W - 69L
1,566 Elo+
Party 2
Sol
Sol
Mozuuhs
Sol
Level 88
God Stats
2W - 8L
1,456 SR
Queue Stats
159W - 186L
1,463 Elo+
Solo
Thanatos
Thanatos
TopMelee
Thanatos
Level 61
God Stats
11W - 12L
1,509 SR
Queue Stats
162W - 162L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Wenobi
Sun Wukong
Level 108
God Stats
0W - 3L
1,186 SR
Queue Stats
93W - 118L
1,444 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,502 Elo+

VS

Team Averages
Level 89
1,564 SR
1,464 Elo+
Gilgamesh
Gilgamesh
AliBaba998Twtich
Gilgamesh
Level 109
God Stats
13W - 13L
1,504 SR
Queue Stats
51W - 48L
1,470 Elo+
Solo
Zeus
Zeus
BurnsPlanter
Zeus
Level 102
God Stats
13W - 9L
1,550 SR
Queue Stats
182W - 203L
1,459 Elo+
Solo
Olorun
Olorun
EmerorOWolf
Olorun
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 1
Anhur
Anhur
iHitman_92
Anhur
Level 121
God Stats
2W - 4L
1,476 SR
Queue Stats
426W - 428L
1,475 Elo+
Party 1
Chaac
Chaac
jessi415
Chaac
Level 100
God Stats
65W - 56L
1,557 SR
Queue Stats
356W - 371L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acer31
Artio
7
0 / 4 / 0
4,216
422
1,212
8,083
2,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Fendeh
Rama
8
0 / 3 / 0
4,623
462
3,233
4,847
892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
10
0 / 0 / 0
5,593
559
3,445
3,166
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TopMelee
Thanatos
9
0 / 4 / 1
5,211
521
2,600
6,623
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Wenobi
Sun Wukong
9
0 / 2 / 0
5,084
508
1,822
6,457
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
4 / 1 / 1
6,073
607
3,177
7,688
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 5
6,372
637
5,423
4,981
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
9
0 / 0 / 1
5,529
553
1,536
5,295
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
12
6 / 0 / 1
7,006
701
3,774
6,220
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
jessi415
Chaac
11
0 / 0 / 3
6,475
648
2,973
4,811
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
Acer31
Artio
0
4
0
0
W
Gilgamesh
4
1
1
4.5
W
3
0
5
5.5
W
Olorun
0
0
1
0.5
L
Rama
Fendeh
Rama
0
3
0
0
L
Sol
0
0
0
0
L
Thanatos
TopMelee
Thanatos
0
4
1
0.13
L
Sun Wukong
Wenobi
Sun Wukong
0
2
0
0
W
Anhur
6
0
1
6.5
W
Chaac
jessi415
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
16,883
29,176
Taken
28,995
8,737
Mitigated
9,148
11,773
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Acer31
Artio
1,212
94
144
1,529
8,083
2,292
0
3,116
4,967
10,832
0
W
Gilgamesh
3,177
1,156
0
3,380
7,688
2,655
450
630
6,962
0
31,462
W
5,423
516
547
763
4,981
1,126
0
893
4,038
38,287
0
W
Olorun
1,536
611
67
2,360
5,295
1,312
964
2,347
2,792
27,728
0
L
Rama
Fendeh
Rama
3,233
2,181
0
1,015
4,847
892
0
1,068
3,779
0
25,652
L
Sol
3,445
338
0
1,062
3,166
818
0
909
2,257
34,543
0
L
Thanatos
TopMelee
Thanatos
2,600
365
0
5,381
6,623
1,732
0
1,866
4,757
0
25,319
L
Sun Wukong
Wenobi
Sun Wukong
1,822
250
0
2,642
6,457
3,003
0
0
6,094
0
21,952
W
Anhur
3,774
1,538
0
1,965
6,220
1,787
280
513
5,707
0
34,597
W
Chaac
jessi415
Chaac
2,973
253
310
3,300
4,811
2,268
256
0
4,568
177
33,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
31,455
254
Minions Killed
357
0
Camps Cleared
0
1,013,027
Distance Traveled
1,007,165
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,216
422
16
2
0
208,118
5
W
Gilgamesh
6,073
607
72
7
0
203,698
2
W
Zeus
6,372
637
63
6
0
207,287
4
W
Olorun
5,529
553
64
6
0
196,109
4
L
Rama
4,623
462
50
5
0
177,501
1
L
Sol
5,593
559
75
8
0
214,097
3
L
Thanatos
5,211
521
63
6
0
222,533
2
L
Sun Wukong
5,084
508
50
5
0
190,778
2
W
Anhur
7,006
701
77
8
0
199,297
4
W
Chaac
6,475
648
81
8
0
200,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role