Player Matchup

Horus
Horus
arsMAESTROars
Horus
Level 158
God Stats
2W - 5L
1,269 SR
Queue Stats
244W - 279L
1,508 Elo+
Solo
Kukulkan
Kukulkan
m1qatar
Kukulkan
Level 106
God Stats
1W - 1L
1,521 SR
Queue Stats
10W - 37L
1,155 Elo+
Solo
Medusa
Medusa
oXSamiraXo
Medusa
Level 49
God Stats
5W - 8L
1,386 SR
Queue Stats
204W - 259L
1,411 Elo+
Solo
Team Averages
Level 104
1,392 SR
1,358 Elo+

VS

Team Averages
Level 80
1,485 SR
1,412 Elo+
Cliodhna
Cliodhna
Iconic_Keezle
Cliodhna
Level 139
God Stats
4W - 8L
1,717 SR
Queue Stats
395W - 384L
1,571 Elo+
Solo
Raijin
Raijin
Kris-fd
Raijin
Level 65
God Stats
1W - 5L
1,269 SR
Queue Stats
56W - 101L
1,270 Elo+
Solo
Danzaburou
Danzaburou
nazzar1
Danzaburou
Level 35
God Stats
87W - 129L
1,468 SR
Queue Stats
122W - 194L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
14,466
723
13,796
34,602
37,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
m1qatar
Kukulkan
14
2 / 11 / 9
13,395
670
10,068
13,865
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
oXSamiraXo
Medusa
19
8 / 10 / 6
15,840
792
15,981
19,442
5,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Iconic_Keezle
Cliodhna
19
19 / 7 / 5
15,783
789
34,645
21,225
9,424
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Kris-fd
Raijin
15
2 / 5 / 7
11,772
589
9,088
15,245
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nazzar1
Danzaburou
17
4 / 4 / 13
13,513
676
10,370
13,404
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
25
25
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Iconic_Keezle
Cliodhna
19
7
5
3.07
L
Raijin
Kris-fd
Raijin
2
5
7
1.1
W
6
4
6
2.25
W
Kukulkan
m1qatar
Kukulkan
2
11
9
0.59
L
Danzaburou
nazzar1
Danzaburou
4
4
13
2.63
W
Medusa
oXSamiraXo
Medusa
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
54,103
67,909
Taken
49,874
45,922
Mitigated
17,419
18,012
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Iconic_Keezle
Cliodhna
34,645
3,570
538
5,684
21,225
9,424
1,314
3,467
17,147
0
82,719
L
Raijin
Kris-fd
Raijin
9,088
1,307
78
3,287
15,245
4,086
489
3,749
10,931
34,986
0
W
13,796
6,025
2,079
13,424
34,602
37,899
557
5,262
27,946
0
37,872
W
Kukulkan
m1qatar
Kukulkan
10,068
619
0
210
13,865
2,932
102
923
12,393
24,747
0
L
Danzaburou
nazzar1
Danzaburou
10,370
3,052
320
4,160
13,404
3,909
658
3,057
9,842
0
46,115
W
Medusa
oXSamiraXo
Medusa
15,981
7,330
0
2,299
19,442
5,091
3,053
2,900
15,917
0
52,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
41,068
161
Minions Killed
202
4
Camps Cleared
13
898,928
Distance Traveled
976,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
15,783
789
83
4
5
364,945
1
L
Raijin
11,772
589
52
3
4
295,378
3
W
Horus
14,466
723
48
2
2
355,931
4
W
Kukulkan
13,395
670
42
2
1
204,657
1
L
Danzaburou
13,513
676
67
3
4
315,945
4
W
Medusa
15,840
792
71
4
1
338,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role