Player Matchup

Loki
Loki
DezTroyer-420
Loki
Level 64
God Stats
27W - 19L
1,601 SR
Queue Stats
98W - 105L
1,477 Elo+
Party 1
Mulan
Mulan
Immortalchill3r
Mulan
Level 118
God Stats
5W - 6L
1,638 SR
Queue Stats
650W - 631L
1,554 Elo+
Solo
Anubis
Anubis
OSO Masturvix
Anubis
Level 155
God Stats
46W - 42L
1,601 SR
Queue Stats
309W - 301L
1,595 Elo+
Solo
Osiris
Osiris
ShredderPeek
Osiris
Level 158
God Stats
18W - 25L
1,556 SR
Queue Stats
120W - 150L
1,525 Elo+
Solo
Neith
Neith
grandcanion
Neith
Level 129
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 7L
1,289 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,488 Elo+

VS

Team Averages
Level 121
1,553 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DJPon343
Scylla
Level 105
God Stats
3W - 4L
1,430 SR
Queue Stats
231W - 226L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDinkyDoinkler
Tsukuyomi
Level 102
God Stats
20W - 18L
1,536 SR
Queue Stats
261W - 242L
1,566 Elo+
Solo
Pele
Pele
cloudeddream
Pele
Level 160
God Stats
47W - 39L
1,638 SR
Queue Stats
645W - 619L
1,582 Elo+
Solo
Aphrodite
Aphrodite
crackhead_2526
Aphrodite
Level 124
God Stats
18W - 21L
1,663 SR
Queue Stats
316W - 251L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,195
639
940
3,300
588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 2 / 0
3,296
659
1,433
3,994
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,442
488
0
272
32
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
6
0 / 1 / 1
3,396
679
1,660
3,103
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
2,811
562
445
1,592
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
3 / 0 / 2
3,894
779
2,455
2,935
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DJPon343
Scylla
6
0 / 1 / 0
3,351
670
161
1,589
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
7
1 / 0 / 0
3,768
754
2,159
2,353
750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 0 / 2
3,467
693
550
3,307
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
crackhead_2526
Aphrodite
6
1 / 0 / 4
3,833
767
1,093
1,204
387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Scylla
DJPon343
Scylla
0
1
0
0
L
0
1
0
0
L
1
2
0
0.5
L
0
0
0
0
L
Osiris
0
1
1
0.5
W
Tsukuyomi
1
0
0
1
W
1
0
2
2
W
Aphrodite
crackhead_2526
Aphrodite
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,478
Damage
6,418
12,261
Taken
11,388
4,307
Mitigated
2,846
4,474
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,455
880
56
1,562
2,935
652
0
0
2,935
0
15,182
W
Scylla
DJPon343
Scylla
161
81
0
500
1,589
322
0
0
1,589
12,761
0
L
940
312
0
1,402
3,300
588
0
0
3,010
0
9,525
L
1,433
163
123
1,430
3,994
2,123
0
416
3,578
0
6,032
L
0
0
0
0
272
32
0
0
272
0
0
L
Osiris
1,660
548
0
1,142
3,103
1,136
104
407
2,696
0
13,983
W
Tsukuyomi
2,159
453
0
1,610
2,353
750
0
0
2,353
0
16,337
W
550
61
0
2,124
3,307
735
0
0
3,307
0
13,436
W
Aphrodite
crackhead_2526
Aphrodite
1,093
332
697
686
1,204
387
0
0
1,204
7,435
0
L
445
172
126
251
1,592
428
0
431
1,161
0
6,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,140
Gold Earned
18,313
79
Minions Killed
133
0
Camps Cleared
0
400,731
Distance Traveled
475,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,894
779
23
5
0
82,559
0
W
Scylla
3,351
670
27
5
0
78,411
0
L
Loki
3,195
639
24
5
0
96,258
1
L
Mulan
3,296
659
8
2
0
95,821
0
L
Anubis
2,442
488
0
0
0
10,549
0
L
Osiris
3,396
679
32
6
0
105,770
0
W
Tsukuyomi
3,768
754
37
7
0
104,178
2
W
Pele
3,467
693
35
7
0
113,522
1
W
Aphrodite
3,833
767
11
2
0
96,781
1
L
Neith
2,811
562
15
3
0
92,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role