Player Matchup

Chiron
Chiron
Masters
ghgfddrt
Chiron
Masters
Level 157
God Stats
12W - 1L
1,995 SR
Queue Stats
195W - 47L
2,895 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,995 SR
2,895 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,798 SR
2,423 MMR
Medusa
Medusa
Masters
Swaight
Medusa
Masters
Level 127
God Stats
4W - 2L
1,798 SR
Queue Stats
88W - 54L
2,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ghgfddrt
Chiron
10
2 / 0 / 0
5,547
1,109
4,355
5,691
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
UllrOlorunSkadiChronosIzanami

VS

Bans
Ah Muzen CabAnhurBastetBellonaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Swaight
Medusa
9
0 / 2 / 0
4,526
905
4,165
5,269
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Swaight
Medusa
0
2
0
0
W
Chiron
ghgfddrt
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,355
Damage
4,165
5,691
Taken
5,269
2,425
Mitigated
2,288
3,380
Healing
994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Swaight
Medusa
4,165
2,004
0
994
5,269
2,288
0
212
5,057
0
21,890
W
Chiron
ghgfddrt
Chiron
4,355
1,707
0
3,380
5,691
2,425
0
279
5,412
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,547
Gold Earned
4,526
58
Minions Killed
41
3
Camps Cleared
1
101,870
Distance Traveled
111,969
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,526
905
41
8
1
111,969
3
W
Chiron
5,547
1,109
58
12
3
101,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role