Player Matchup

Gilgamesh
Gilgamesh
BBkingV
Gilgamesh
Level 25
God Stats
14W - 6L
1,514 SR
Queue Stats
17W - 18L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Derpyhooves31
Heimdallr
Level 42
God Stats
1W - 8L
1,312 SR
Queue Stats
20W - 24L
1,424 Elo+
Party 2
Ares
Ares
HeavyAnchor
Ares
Level 71
God Stats
1W - 2L
1,294 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
RurouniHart
Kukulkan
Level 129
God Stats
5W - 3L
1,602 SR
Queue Stats
106W - 114L
1,456 Elo+
Party 2
Nemesis
Nemesis
SavCabb
Nemesis
Level 31
God Stats
6W - 3L
1,659 SR
Queue Stats
33W - 40L
1,433 Elo+
Party 2
Team Averages
Level 60
1,476 SR
1,408 Elo+

VS

Team Averages
Level 52
1,404 SR
1,408 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FrRrAanKy
Atlas
Level 61
God Stats
5W - 15L
1,321 SR
Queue Stats
5W - 16L
1,237 Elo+
Solo
Scylla
Scylla
Russiana
Scylla
Level 49
God Stats
12W - 16L
1,466 SR
Queue Stats
141W - 180L
1,422 Elo+
Party 1
Izanami
Izanami
SadElla
Izanami
Level 90
God Stats
22W - 27L
1,477 SR
Queue Stats
246W - 279L
1,441 Elo+
Party 1
Janus
Janus
Soppier32
Janus
Level 28
God Stats
1W - 6L
1,257 SR
Queue Stats
47W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBkingV
Gilgamesh
17
4 / 4 / 5
10,725
766
8,392
13,404
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Derpyhooves31
Heimdallr
17
1 / 4 / 12
9,972
712
5,871
8,598
3,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 15
11,955
854
14,423
20,211
22,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
RurouniHart
Kukulkan
19
8 / 2 / 16
12,473
891
28,923
11,904
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SavCabb
Nemesis
18
7 / 3 / 11
12,071
862
9,371
11,830
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 4 / 7
11,111
794
16,241
24,413
17,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
FrRrAanKy
Atlas
13
1 / 7 / 3
8,520
609
5,744
14,783
5,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Russiana
Scylla
18
9 / 3 / 4
11,902
850
13,681
10,805
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SadElla
Izanami
15
0 / 6 / 1
8,239
589
7,078
14,292
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Soppier32
Janus
16
2 / 5 / 2
9,674
691
6,499
11,189
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
25
Kills
15
15
Deaths
25
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
4
7
1.63
W
Gilgamesh
BBkingV
Gilgamesh
4
4
5
1.63
W
Heimdallr
Derpyhooves31
Heimdallr
1
4
12
1.75
L
Atlas
FrRrAanKy
Atlas
1
7
3
0.36
W
5
2
15
6.25
W
Kukulkan
RurouniHart
Kukulkan
8
2
16
8
L
Scylla
Russiana
Scylla
9
3
4
3.67
L
Izanami
SadElla
Izanami
0
6
1
0.08
W
Nemesis
SavCabb
Nemesis
7
3
11
4.17
L
Janus
Soppier32
Janus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,980
Damage
49,243
65,947
Taken
75,482
53,178
Mitigated
34,420
16,903
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
16,241
6,796
0
7,534
24,413
17,727
0
11,439
12,315
0
40,607
W
Gilgamesh
BBkingV
Gilgamesh
8,392
1,763
183
3,330
13,404
13,793
1,007
6,002
6,886
0
32,945
W
Heimdallr
Derpyhooves31
Heimdallr
5,871
2,369
0
1,242
8,598
3,625
1,140
4,005
4,274
0
33,674
L
Atlas
FrRrAanKy
Atlas
5,744
1,151
0
381
14,783
5,117
0
9,381
5,171
10,275
0
W
14,423
787
810
5,261
20,211
22,881
70
7,181
12,197
22,338
0
W
Kukulkan
RurouniHart
Kukulkan
28,923
2,979
0
3,389
11,904
5,661
943
2,642
8,877
72,742
0
L
Scylla
Russiana
Scylla
13,681
403
0
1,026
10,805
3,572
328
6,833
3,661
35,145
0
L
Izanami
SadElla
Izanami
7,078
4,180
0
1,633
14,292
4,405
0
8,050
5,874
0
30,019
W
Nemesis
SavCabb
Nemesis
9,371
2,055
0
2,688
11,830
7,218
0
5,198
6,081
0
29,651
L
Janus
Soppier32
Janus
6,499
551
0
1,862
11,189
3,599
736
7,731
3,247
29,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,196
Gold Earned
49,446
296
Minions Killed
266
11
Camps Cleared
5
1,471,682
Distance Traveled
1,257,076
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,111
794
56
4
2
327,322
2
W
Gilgamesh
10,725
766
62
4
4
302,317
0
W
Heimdallr
9,972
712
69
5
1
261,163
1
L
Atlas
8,520
609
16
1
0
195,436
2
W
Ares
11,955
854
23
2
1
299,272
1
W
Kukulkan
12,473
891
87
6
3
300,052
3
L
Scylla
11,902
850
64
5
1
266,985
2
L
Izanami
8,239
589
61
4
1
228,447
1
W
Nemesis
12,071
862
55
4
2
308,878
1
L
Janus
9,674
691
69
5
1
238,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role