Player Matchup

Zeus
Zeus
BanMyNameUrGaii
Zeus
Level 103
God Stats
15W - 15L
1,540 SR
Queue Stats
115W - 162L
1,277 Elo+
Party 1
Ymir
Ymir
SoggyKookiez
Ymir
Level 6
God Stats
1W - 0L
1,180 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Mulan
Mulan
x400xRUNNERx
Mulan
Level 85
God Stats
4W - 3L
1,474 SR
Queue Stats
85W - 134L
1,281 Elo+
Party 1
Team Averages
Level 65
1,398 SR
1,281 Elo+

VS

Team Averages
Level 85
1,583 SR
1,378 Elo+
Sylvanus
Sylvanus
ST Rusher z
Sylvanus
Level 85
God Stats
1W - 1L
1,758 SR
Queue Stats
42W - 31L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
ghillieandknive
Ao Kuang
Level 92
God Stats
6W - 3L
1,696 SR
Queue Stats
14W - 14L
1,359 Elo+
Solo
Izanami
Izanami
x6Soul6Reaper6
Izanami
Level 79
God Stats
8W - 10L
1,294 SR
Queue Stats
110W - 161L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
9,806
891
17,211
5,948
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 18
7,732
703
2,817
8,988
5,319
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 10
8,813
801
10,801
12,674
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ST Rusher z
Sylvanus
10
0 / 6 / 2
6,825
620
5,187
12,970
7,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
10
3 / 7 / 0
7,004
637
8,204
13,570
5,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 7 / 2
6,489
590
7,370
11,688
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
L
Sylvanus
ST Rusher z
Sylvanus
0
6
2
0.17
W
0
1
18
9
L
Ao Kuang
3
7
0
0.43
W
7
1
10
12
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
20,761
27,610
Taken
38,228
17,763
Mitigated
17,786
7,486
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,211
653
249
1,776
5,948
2,028
1,080
3,058
2,890
49,227
0
L
Sylvanus
ST Rusher z
Sylvanus
5,187
1,071
3,335
4,287
12,970
7,729
0
7,793
4,962
19,875
0
W
2,817
489
0
634
8,988
5,319
150
4,482
4,506
5,395
0
L
Ao Kuang
8,204
2,975
0
3,135
13,570
5,320
0
6,668
6,678
14,666
0
W
10,801
2,257
1,007
3,820
12,674
10,416
0
6,116
6,558
0
26,275
L
7,370
4,778
378
733
11,688
4,737
18
5,917
5,463
0
26,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
20,318
137
Minions Killed
94
7
Camps Cleared
4
603,417
Distance Traveled
513,305
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,806
891
81
7
3
217,621
1
L
Sylvanus
6,825
620
33
3
0
158,305
1
W
Ymir
7,732
703
11
1
0
184,484
1
L
Ao Kuang
7,004
637
16
1
2
173,580
2
W
Mulan
8,813
801
45
4
4
201,312
4
L
Izanami
6,489
590
45
4
2
181,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role