Player Matchup

Bellona
Bellona
Masters
Swaight
Bellona
Masters
Level 127
God Stats
9W - 1L
1,944 SR
Queue Stats
88W - 54L
2,408 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,944 SR
2,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,492 SR
1,637 MMR
Izanami
Izanami
Silver I
JulionSeven
Izanami
Silver I
Level 125
God Stats
1W - 1L
1,492 SR
Queue Stats
8W - 9L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Swaight
Bellona
16
7 / 0 / 0
10,031
912
11,112
8,511
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SkadiFenrirBastetAh Muzen CabOlorun

VS

Bans
ChronosUllrKaliHadesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JulionSeven
Izanami
12
0 / 7 / 0
7,570
688
2,899
12,294
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
JulionSeven
Izanami
0
7
0
0
W
Bellona
Swaight
Bellona
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
2,899
8,511
Taken
12,294
8,530
Mitigated
5,252
2,879
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JulionSeven
Izanami
2,899
1,383
0
2,227
12,294
5,252
0
194
12,100
0
36,649
W
Bellona
Swaight
Bellona
11,112
5,193
0
2,879
8,511
8,530
2,010
354
8,157
0
61,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,031
Gold Earned
7,570
117
Minions Killed
90
8
Camps Cleared
2
232,559
Distance Traveled
197,513
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,570
688
90
8
2
197,513
0
W
Bellona
10,031
912
117
11
8
232,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role