Player Matchup

Ares
Ares
DrR3dn3ck
Ares
Level 149
God Stats
4W - 2L
1,536 SR
Queue Stats
303W - 191L
1,645 Elo+
Party 1
Sol
Sol
TragicFox
Sol
Level 75
God Stats
17W - 11L
1,621 SR
Queue Stats
494W - 428L
1,617 Elo+
Party 1
Rama
Rama
blabermouth
Rama
Level 135
God Stats
2W - 3L
1,504 SR
Queue Stats
276W - 301L
1,380 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,547 Elo+

VS

Team Averages
Level 60
1,517 SR
1,310 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
The_Panda_Ronin
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 2
Tsukuyomi
Tsukuyomi
splitz_146
Tsukuyomi
Level 17
God Stats
2W - 2L
1,551 SR
Queue Stats
2W - 8L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
6 / 2 / 10
9,184
835
7,057
10,639
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 1 / 5
9,072
825
13,882
7,293
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 9
7,300
664
7,181
8,438
2,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 5 / 1
6,841
622
8,733
10,885
7,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 3
6,458
587
4,237
11,497
10,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
splitz_146
Tsukuyomi
10
1 / 6 / 2
6,507
592
7,043
9,791
3,974
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
1
0.5
W
Ares
6
2
10
5.5
L
1
5
3
0.5
W
9
1
5
11.5
W
1
2
9
2.75
L
Tsukuyomi
splitz_146
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
20,013
26,370
Taken
32,173
17,023
Mitigated
22,003
4,949
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,733
568
0
2,394
10,885
7,648
0
5,798
5,087
24,988
0
W
Ares
7,057
742
0
1,045
10,639
11,207
29
1,864
8,775
10,970
0
L
4,237
1,016
222
414
11,497
10,381
0
8,196
3,301
0
11,695
W
13,882
4,398
0
3,404
7,293
2,867
250
2,759
4,534
36,441
3,013
W
7,181
3,637
0
500
8,438
2,949
366
4,890
3,548
0
25,834
L
Tsukuyomi
splitz_146
Tsukuyomi
7,043
1,534
0
872
9,791
3,974
0
6,077
3,714
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
19,806
120
Minions Killed
80
6
Camps Cleared
2
598,010
Distance Traveled
544,975
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,841
622
45
4
2
182,203
5
W
Ares
9,184
835
11
1
1
208,150
1
L
Osiris
6,458
587
19
2
0
174,095
3
W
Sol
9,072
825
71
6
2
201,795
5
W
Rama
7,300
664
38
3
3
188,065
3
L
Tsukuyomi
6,507
592
16
1
0
188,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role