Player Matchup

Hachiman
Hachiman
Derpnerp
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 2
Bakasura
Bakasura
FMJM3ZA
Bakasura
Level 124
God Stats
1W - 1L
1,568 SR
Queue Stats
22W - 26L
1,483 Elo+
Party 2
Chronos
Chronos
Remake69
Chronos
Level 44
God Stats
5W - 5L
1,558 SR
Queue Stats
85W - 111L
1,399 Elo+
Solo
Hel
Hel
Saint Kiitch
Hel
Level 43
God Stats
17W - 19L
1,524 SR
Queue Stats
82W - 95L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
xe1 fyt
Sun Wukong
Level 87
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 15L
1,530 Elo+
Party 2
Team Averages
Level 65
1,483 SR
1,459 Elo+

VS

Team Averages
Level 60
1,546 SR
1,489 Elo+
Ah Puch
Ah Puch
DarkGamer325
Ah Puch
Level 90
God Stats
4W - 5L
1,232 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Odin
Odin
Gurp2423
Odin
Level 57
God Stats
3W - 2L
1,600 SR
Queue Stats
73W - 72L
1,564 Elo+
Party 1
Ares
Ares
Jatt_Phoot
Ares
Level 56
God Stats
9W - 1L
1,693 SR
Queue Stats
23W - 20L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
Xxyoung_merckxX
Ratatoskr
Level 48
God Stats
3W - 2L
1,513 SR
Queue Stats
39W - 26L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
rickysingh5
Kukulkan
Level 47
God Stats
9W - 1L
1,693 SR
Queue Stats
15W - 15L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Derpnerp
Hachiman
19
2 / 6 / 6
12,826
855
14,414
15,601
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FMJM3ZA
Bakasura
19
3 / 5 / 4
12,993
866
17,715
20,776
7,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Remake69
Chronos
19
3 / 5 / 5
12,454
830
14,218
12,632
4,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 9 / 5
12,370
825
7,821
17,985
8,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xe1 fyt
Sun Wukong
20
1 / 6 / 9
12,876
858
10,992
24,423
19,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

23

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkGamer325
Ah Puch
20
0 / 8 / 21
12,366
824
9,082
13,999
7,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
2 / 0 / 28
13,749
917
13,492
11,271
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 1 / 23
16,533
1,102
14,932
19,497
30,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
Xxyoung_merckxX
Ratatoskr
20
10 / 2 / 16
14,653
977
22,857
15,212
8,201
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
rickysingh5
Kukulkan
20
12 / 0 / 16
16,362
1,091
24,350
10,062
5,158
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
135
11
Kills
31
31
Deaths
11
29
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkGamer325
Ah Puch
0
8
21
1.31
L
Hachiman
Derpnerp
Hachiman
2
6
6
0.83
L
Bakasura
FMJM3ZA
Bakasura
3
5
4
1
W
Odin
2
0
28
16
W
7
1
23
18.5
L
Chronos
Remake69
Chronos
3
5
5
1.1
L
2
9
5
0.5
W
Ratatoskr
Xxyoung_merckxX
Ratatoskr
10
2
16
9
W
Kukulkan
rickysingh5
Kukulkan
12
0
16
20
L
Sun Wukong
xe1 fyt
Sun Wukong
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,160
Damage
84,713
91,417
Taken
70,041
46,130
Mitigated
63,145
13,146
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkGamer325
Ah Puch
9,082
2,291
0
828
13,999
7,261
0
3,575
9,796
21,721
0
L
Hachiman
Derpnerp
Hachiman
14,414
10,939
0
2,671
15,601
6,329
0
9,775
5,452
0
46,217
L
Bakasura
FMJM3ZA
Bakasura
17,715
12,132
0
1,387
20,776
7,550
0
8,268
12,256
0
34,524
W
Odin
13,492
3,015
0
944
11,271
11,655
0
2,866
7,693
6,144
28,000
W
14,932
1,039
369
2,747
19,497
30,870
0
7,774
9,583
30,478
0
L
Chronos
Remake69
Chronos
14,218
8,141
0
1,531
12,632
4,404
0
7,210
5,146
22,401
0
L
7,821
773
2,769
3,127
17,985
8,076
0
13,499
4,265
34,114
0
W
Ratatoskr
Xxyoung_merckxX
Ratatoskr
22,857
5,678
0
1,945
15,212
8,201
0
4,254
10,024
0
46,573
W
Kukulkan
rickysingh5
Kukulkan
24,350
4,058
0
0
10,062
5,158
0
2,916
5,721
80,284
0
L
Sun Wukong
xe1 fyt
Sun Wukong
10,992
2,284
0
1,661
24,423
19,771
0
10,937
12,761
0
40,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
73,663
331
Minions Killed
307
8
Camps Cleared
13
1,344,622
Distance Traveled
1,378,171
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,366
824
28
2
0
165,437
0
L
Hachiman
12,826
855
70
5
1
242,113
0
L
Bakasura
12,993
866
56
4
3
341,999
0
W
Odin
13,749
917
50
3
2
315,395
0
W
Ares
16,533
1,102
24
2
0
303,182
0
L
Chronos
12,454
830
36
2
2
198,201
0
L
Hel
12,370
825
92
6
1
249,302
1
W
Ratatoskr
14,653
977
44
3
9
317,582
3
W
Kukulkan
16,362
1,091
161
11
2
276,575
0
L
Sun Wukong
12,876
858
77
5
1
313,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role