Player Matchup

Chronos
Chronos
AmethystRose_xx
Chronos
Level 159
God Stats
1W - 2L
1,212 SR
Queue Stats
153W - 165L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
HoodedBandit23
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Markillees___
Danzaburou
Level 44
God Stats
13W - 10L
1,499 SR
Queue Stats
115W - 135L
1,441 Elo+
Party 2
Sol
Sol
phoeniex10
Sol
Level 116
God Stats
18W - 15L
1,513 SR
Queue Stats
325W - 328L
1,464 Elo+
Party 2
King Arthur
King Arthur
solo-man_5000
King Arthur
Level 42
God Stats
3W - 6L
1,127 SR
Queue Stats
19W - 29L
1,397 Elo+
Solo
Team Averages
Level 75
1,370 SR
1,489 Elo+

VS

Team Averages
Level 85
1,503 SR
1,438 Elo+
Athena
Athena
Dullahan1051
Athena
Level 150
God Stats
11W - 8L
1,594 SR
Queue Stats
180W - 175L
1,393 Elo+
Party 1
Mulan
Mulan
Freeman1177
Mulan
Level 125
God Stats
2W - 2L
1,622 SR
Queue Stats
19W - 28L
1,418 Elo+
Party 1
Ravana
Ravana
KhornesBear
Ravana
Level 110
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 20L
1,416 Elo+
Party 1
Merlin
Merlin
TopDmgDiff
Merlin
Level 33
God Stats
14W - 4L
1,763 SR
Queue Stats
113W - 54L
1,696 Elo+
Solo
Hachiman
Hachiman
destortyer929
Hachiman
Level 8
God Stats
3W - 3L
1,274 SR
Queue Stats
5W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,994
599
4,761
6,088
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
HoodedBandit23
Heimdallr
8
0 / 1 / 1
4,976
498
1,822
4,757
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Markillees___
Danzaburou
9
1 / 2 / 4
5,481
548
5,708
5,986
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 3
6,607
661
5,126
7,342
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
solo-man_5000
King Arthur
9
1 / 1 / 2
5,491
549
3,268
7,659
3,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 2 / 1
4,863
486
3,351
9,961
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,394
539
3,680
7,932
6,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
8
3 / 2 / 0
5,233
523
4,750
5,358
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
TopDmgDiff
Merlin
10
0 / 2 / 0
5,596
560
6,119
4,184
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
destortyer929
Hachiman
9
1 / 1 / 0
5,173
517
2,089
2,751
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Athena
0
2
1
0.25
L
0
2
2
0.5
W
Heimdallr
HoodedBandit23
Heimdallr
0
1
1
0.5
L
Ravana
3
2
0
1.5
W
Danzaburou
Markillees___
Danzaburou
1
2
4
1.5
L
Merlin
TopDmgDiff
Merlin
0
2
0
0
L
Hachiman
destortyer929
Hachiman
1
1
0
1
W
4
0
3
5.5
W
King Arthur
solo-man_5000
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
19,989
31,832
Taken
30,186
10,547
Mitigated
16,913
14,861
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,761
1,614
680
3,385
6,088
2,031
0
2,296
3,792
22,116
6,493
L
Athena
3,351
937
745
3,668
9,961
6,542
0
3,589
6,372
12,447
0
L
3,680
373
0
1,296
7,932
6,837
0
2,462
5,470
0
23,734
W
Heimdallr
HoodedBandit23
Heimdallr
1,822
1,061
0
1,625
4,757
1,205
0
1,097
3,660
0
12,100
L
Ravana
4,750
1,410
0
946
5,358
1,618
27
712
4,646
0
21,905
W
Danzaburou
Markillees___
Danzaburou
5,708
1,803
0
2,128
5,986
1,708
0
1,616
4,370
0
22,388
L
Merlin
TopDmgDiff
Merlin
6,119
128
0
698
4,184
1,454
0
2,298
1,886
39,297
0
L
Hachiman
destortyer929
Hachiman
2,089
1,086
0
673
2,751
462
0
538
2,213
0
17,116
W
5,126
1,817
0
4,733
7,342
2,009
2,121
2,931
4,411
42,401
0
W
King Arthur
solo-man_5000
King Arthur
3,268
844
0
2,310
7,659
3,594
145
1,530
6,129
186
20,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
26,259
266
Minions Killed
253
0
Camps Cleared
0
971,895
Distance Traveled
1,003,919
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,994
599
56
6
0
190,910
4
L
Athena
4,863
486
14
1
0
243,332
1
L
Mulan
5,394
539
68
7
0
178,139
1
W
Heimdallr
4,976
498
20
2
0
176,046
0
L
Ravana
5,233
523
43
4
0
196,171
1
W
Danzaburou
5,481
548
55
6
0
203,838
0
L
Merlin
5,596
560
79
8
0
197,943
1
L
Hachiman
5,173
517
49
5
0
188,334
2
W
Sol
6,607
661
91
9
0
193,235
1
W
King Arthur
5,491
549
44
4
0
207,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role