Player Matchup

Bakasura
Bakasura
AMG SUSS
Bakasura
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,453 Elo+
Party 3
Ares
Ares
DWN4Pound04
Ares
Level 84
God Stats
63W - 56L
1,493 SR
Queue Stats
133W - 138L
1,418 Elo+
Party 1
Chaac
Chaac
GreenEggNSpam808
Chaac
Level 89
God Stats
26W - 17L
1,564 SR
Queue Stats
138W - 139L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
NaniStalkah808
Heimdallr
Level 106
God Stats
3W - 6L
1,315 SR
Queue Stats
135W - 139L
1,381 Elo+
Party 1
Anubis
Anubis
aSourSnatch
Anubis
Level 16
God Stats
1W - 0L
1,177 SR
Queue Stats
6W - 15L
1,335 Elo+
Party 3
Team Averages
Level 77
1,410 SR
1,397 Elo+

VS

Team Averages
Level 79
1,577 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Da Creeper07
Kukulkan
Level 114
God Stats
33W - 20L
1,581 SR
Queue Stats
145W - 146L
1,480 Elo+
Solo
Pele
Pele
Darkknight4492
Pele
Level 41
God Stats
6W - 7L
1,503 SR
Queue Stats
103W - 142L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
InpliedTie
Cthulhu
Level 107
God Stats
1W - 1L
1,801 SR
Queue Stats
77W - 85L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AMG SUSS
Bakasura
12
4 / 1 / 4
7,250
558
3,051
6,933
2,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 8
5,787
445
5,361
7,762
4,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
6,800
523
7,396
9,878
9,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
NaniStalkah808
Heimdallr
11
6 / 3 / 5
6,601
508
7,767
8,338
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
1 / 6 / 5
5,956
458
2,591
7,320
2,469
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 2 / 0
7,426
571
7,386
9,062
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
 
Ullr
9
1 / 3 / 1
5,837
449
5,943
8,569
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Da Creeper07
Kukulkan
12
5 / 3 / 2
7,556
581
7,438
6,366
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 1
6,560
505
3,391
10,906
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
InpliedTie
Cthulhu
10
1 / 2 / 1
6,434
495
3,813
11,376
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
11
12
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
0
1.5
L
Ullr
 
Ullr
1
3
1
0.5
W
Bakasura
AMG SUSS
Bakasura
4
1
4
6
W
1
0
8
5
L
Kukulkan
Da Creeper07
Kukulkan
5
3
2
2
L
1
6
1
0.25
W
4
2
2
2.5
L
Cthulhu
InpliedTie
Cthulhu
1
2
1
0.75
W
Heimdallr
NaniStalkah808
Heimdallr
6
3
5
2.83
W
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
27,971
40,231
Taken
46,279
22,242
Mitigated
15,474
9,550
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,386
4,917
0
4,507
9,062
3,020
1,239
540
8,412
0
48,531
L
Ullr
 
Ullr
5,943
2,779
0
1,668
8,569
2,453
177
2,020
6,549
0
27,833
W
Bakasura
AMG SUSS
Bakasura
3,051
2,311
0
1,723
6,933
2,578
0
1,673
5,260
0
22,791
W
5,361
141
315
1,033
7,762
4,758
0
2,183
5,579
14,503
0
L
Kukulkan
Da Creeper07
Kukulkan
7,438
646
7
555
6,366
1,815
484
2,132
4,234
39,723
0
L
3,391
1,003
0
3,268
10,906
3,051
0
791
10,115
0
33,307
W
7,396
725
0
3,291
9,878
9,915
772
1,182
8,696
0
34,969
L
Cthulhu
InpliedTie
Cthulhu
3,813
454
453
4,070
11,376
5,135
48
2,469
8,907
26,433
0
W
Heimdallr
NaniStalkah808
Heimdallr
7,767
3,026
0
2,264
8,338
2,522
0
2,683
5,655
0
27,655
W
Anubis
2,591
265
0
924
7,320
2,469
0
3,530
3,790
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
33,813
222
Minions Killed
339
0
Camps Cleared
0
1,200,934
Distance Traveled
1,248,097
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,426
571
94
7
0
240,049
0
L
Ullr
5,837
449
52
4
0
267,879
2
W
Bakasura
7,250
558
60
5
0
262,215
3
W
Ares
5,787
445
21
2
0
260,210
1
L
Kukulkan
7,556
581
79
6
0
186,513
1
L
Pele
6,560
505
63
5
0
273,788
1
W
Chaac
6,800
523
59
5
0
241,702
0
L
Cthulhu
6,434
495
51
4
0
279,868
3
W
Heimdallr
6,601
508
50
4
0
243,598
2
W
Anubis
5,956
458
32
2
0
193,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role