Player Matchup

Artemis
Artemis
LupusLogos
Artemis
Level 160
God Stats
1W - 1L
1,930 SR
Queue Stats
152W - 57L
1,910 Elo+
Party 2
Janus
Janus
RonTL
Janus
Level 160
God Stats
8W - 6L
1,626 SR
Queue Stats
33W - 29L
1,677 Elo+
Solo
Bastet
Bastet
Tavrhe
Bastet
Level 156
God Stats
2W - 1L
1,656 SR
Queue Stats
34W - 10L
1,883 Elo+
Party 2
Team Averages
Level 159
1,737 SR
1,823 Elo+

VS

Team Averages
Level 123
1,794 SR
1,807 Elo+
Sobek
Sobek
Ictinaetus
Sobek
Level 124
God Stats
5W - 3L
1,769 SR
Queue Stats
334W - 247L
1,707 Elo+
Party 1
Ullr
Ullr
KÌNKŶxGØØBIS
Ullr
Level 116
God Stats
147W - 54L
1,918 SR
Queue Stats
238W - 104L
1,971 Elo+
Solo
Eset
Eset
grafixxgod
Eset
Level 129
God Stats
7W - 7L
1,693 SR
Queue Stats
439W - 320L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LupusLogos
Artemis
14
8 / 1 / 3
8,394
839
12,271
5,243
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
RonTL
Janus
12
1 / 2 / 9
7,183
718
5,530
6,602
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Tavrhe
Bastet
12
3 / 1 / 8
7,584
758
6,023
6,336
1,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 5 / 3
6,693
669
3,152
13,642
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 3 / 1
6,807
681
7,924
7,984
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
5,851
585
4,095
6,218
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
3
0.5
L
3
3
1
1.17
W
Artemis
LupusLogos
Artemis
8
1
3
9.5
W
Janus
RonTL
Janus
1
2
9
2.75
W
Bastet
Tavrhe
Bastet
3
1
8
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
15,171
18,181
Taken
27,844
5,488
Mitigated
17,414
4,672
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,152
422
0
2,798
13,642
13,403
0
2,186
11,264
6,709
0
L
7,924
2,602
0
731
7,984
2,389
0
2,132
5,696
0
22,717
W
Artemis
LupusLogos
Artemis
12,271
6,298
0
1,077
5,243
2,031
759
2,685
2,558
0
31,880
W
Janus
RonTL
Janus
5,530
379
33
1,996
6,602
1,570
0
1,648
4,954
31,292
0
W
Bastet
Tavrhe
Bastet
6,023
1,309
0
1,566
6,336
1,887
620
3,098
3,238
0
14,932
L
4,095
185
152
789
6,218
1,622
0
1,116
4,990
20,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
19,351
130
Minions Killed
106
7
Camps Cleared
3
580,100
Distance Traveled
496,888
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,693
669
29
3
0
158,660
0
L
Ullr
6,807
681
41
4
2
191,247
1
W
Artemis
8,394
839
47
5
4
174,051
1
W
Janus
7,183
718
70
7
1
190,193
3
W
Bastet
7,584
758
13
1
2
215,856
3
L
Eset
5,851
585
36
4
1
146,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role