Player Matchup

Bellona
Bellona
Geministic
Bellona
Level 127
God Stats
8W - 2L
1,792 SR
Queue Stats
412W - 317L
1,712 Elo+
Party 1
Vulcan
Vulcan
NIPTASTIC2
Vulcan
Level 143
God Stats
2W - 3L
1,274 SR
Queue Stats
440W - 340L
1,719 Elo+
Party 1
Mulan
Mulan
PinkAngel303
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 29L
1,678 Elo+
Party 1
Team Averages
Level 99
1,522 SR
1,703 Elo+

VS

Team Averages
Level 79
1,521 SR
1,418 Elo+
Gilgamesh
Gilgamesh
N4dy4
Gilgamesh
Level 109
God Stats
11W - 7L
1,452 SR
Queue Stats
74W - 71L
1,584 Elo+
Party 2
Olorun
Olorun
The JPDubz
Olorun
Level 108
God Stats
0W - 1L
1,610 SR
Queue Stats
30W - 33L
1,485 Elo+
Party 2
Yemoja
Yemoja
ZombieCarrots21
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Geministic
Bellona
15
4 / 1 / 12
10,969
731
11,882
12,251
8,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
NIPTASTIC2
Vulcan
17
11 / 0 / 9
11,975
798
33,489
11,047
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 3 / 9
10,643
710
11,552
14,690
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N4dy4
Gilgamesh
11
0 / 8 / 3
8,215
548
8,634
28,197
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
The JPDubz
Olorun
12
3 / 9 / 1
9,334
622
9,645
19,683
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 2
9,181
612
4,464
15,365
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
4
4
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Geministic
Bellona
4
1
12
10
L
Gilgamesh
N4dy4
Gilgamesh
0
8
3
0.19
W
Vulcan
NIPTASTIC2
Vulcan
11
0
9
15.5
W
5
3
9
3.17
L
Olorun
The JPDubz
Olorun
3
9
1
0.39
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,923
Damage
22,743
37,988
Taken
63,245
21,618
Mitigated
30,703
9,832
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Geministic
Bellona
11,882
5,113
419
2,309
12,251
8,701
1,085
4,321
7,631
0
46,230
L
Gilgamesh
N4dy4
Gilgamesh
8,634
1,286
870
6,333
28,197
13,058
0
12,404
15,491
0
26,602
W
Vulcan
NIPTASTIC2
Vulcan
33,489
14,978
0
1,401
11,047
4,703
498
4,114
6,652
85,993
0
W
11,552
1,277
0
5,703
14,690
8,214
1,026
5,559
8,679
0
22,083
L
Olorun
The JPDubz
Olorun
9,645
3,527
1,016
3,024
19,683
7,507
64
10,895
8,526
30,324
3,679
L
4,464
736
1,819
5,035
15,365
10,138
0
9,539
5,518
15,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
26,730
202
Minions Killed
121
12
Camps Cleared
2
913,415
Distance Traveled
705,898
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,969
731
52
3
6
280,389
1
L
Gilgamesh
8,215
548
35
2
0
255,270
4
W
Vulcan
11,975
798
131
9
6
336,540
1
W
Mulan
10,643
710
19
1
0
296,486
1
L
Olorun
9,334
622
68
5
2
218,528
1
L
Yemoja
9,181
612
18
1
0
232,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role