Player Matchup

Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 55
God Stats
50W - 42L
1,502 SR
Queue Stats
159W - 215L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
RavRaichu
Sylvanus
Level 113
God Stats
0W - 2L
1,436 SR
Queue Stats
335W - 359L
1,509 Elo+
Solo
Discordia
Discordia
pikmin978
Discordia
Level 73
God Stats
1W - 2L
1,135 SR
Queue Stats
188W - 234L
1,379 Elo+
Party 2
Heimdallr
Heimdallr
sagejosh
Heimdallr
Level 74
God Stats
1W - 1L
1,407 SR
Queue Stats
24W - 27L
1,437 Elo+
Solo
Team Averages
Level 73
1,396 SR
1,433 Elo+

VS

Team Averages
Level 43
1,435 SR
1,351 Elo+
Bakasura
Bakasura
GrimSolipsismTTV
Bakasura
Level 64
God Stats
2W - 1L
1,193 SR
Queue Stats
19W - 21L
1,390 Elo+
Party 1
Neith
Neith
HistoricasLP
Neith
Level 40
God Stats
2W - 3L
1,488 SR
Queue Stats
21W - 48L
1,187 Elo+
Solo
Amaterasu
Amaterasu
LiquidateEx
Amaterasu
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 1
Anubis
Anubis
Pompire
Anubis
Level 13
God Stats
5W - 3L
1,494 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 1
Ymir
Ymir
Shmockk1
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 0
6,956
464
5,157
10,670
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
PPFOREHEAD
Arachne
10
2 / 3 / 0
6,522
435
4,896
9,160
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RavRaichu
Sylvanus
8
0 / 4 / 1
5,673
378
3,320
12,633
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
pikmin978
Discordia
12
0 / 5 / 1
6,794
453
4,672
7,595
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
sagejosh
Heimdallr
9
2 / 6 / 1
6,362
424
9,809
10,822
2,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,012
601
8,678
10,343
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 5
6,725
448
10,039
9,731
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
LiquidateEx
Amaterasu
13
0 / 0 / 5
7,428
495
4,919
8,072
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Pompire
Anubis
14
10 / 1 / 4
8,555
570
9,888
6,690
2,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
10
1 / 1 / 6
6,748
450
3,014
9,995
6,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
7
0
3
8.5
W
1
2
5
1.75
W
Amaterasu
LiquidateEx
Amaterasu
0
0
5
2.5
L
Arachne
PPFOREHEAD
Arachne
2
3
0
0.67
W
Anubis
Pompire
Anubis
10
1
4
12
L
Sylvanus
RavRaichu
Sylvanus
0
4
1
0.13
W
Ymir
1
1
6
4
L
Discordia
pikmin978
Discordia
0
5
1
0.1
L
Heimdallr
sagejosh
Heimdallr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,854
Damage
36,538
50,880
Taken
44,831
23,225
Mitigated
21,384
10,570
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,157
2,715
0
2,713
10,670
6,768
0
0
9,998
0
40,683
W
8,678
5,840
0
3,496
10,343
4,220
620
1,354
8,887
0
66,987
W
10,039
3,217
0
5,060
9,731
2,617
468
1,427
8,269
0
39,161
W
Amaterasu
LiquidateEx
Amaterasu
4,919
2,643
0
4,443
8,072
5,273
322
0
8,072
0
35,472
L
Arachne
PPFOREHEAD
Arachne
4,896
2,835
0
2,268
9,160
3,341
0
1,030
7,606
0
34,731
W
Anubis
Pompire
Anubis
9,888
754
22
3,269
6,690
2,897
416
3,112
3,374
42,446
0
L
Sylvanus
RavRaichu
Sylvanus
3,320
1,128
246
1,993
12,633
9,071
102
4,202
8,050
15,090
0
W
Ymir
3,014
1,284
358
2,591
9,995
6,377
104
1,689
8,234
14,159
0
L
Discordia
pikmin978
Discordia
4,672
208
0
816
7,595
1,314
0
4,822
2,773
37,726
0
L
Heimdallr
sagejosh
Heimdallr
9,809
3,951
0
2,534
10,822
2,731
0
2,848
7,617
0
33,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
38,468
301
Minions Killed
388
0
Camps Cleared
0
1,316,356
Distance Traveled
1,503,530
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,956
464
91
6
0
275,553
3
W
Bakasura
9,012
601
147
10
0
368,244
1
W
Neith
6,725
448
67
4
0
286,729
1
W
Amaterasu
7,428
495
67
4
0
299,767
3
L
Arachne
6,522
435
59
4
0
320,172
0
W
Anubis
8,555
570
78
5
0
281,734
3
L
Sylvanus
5,673
378
29
2
0
222,830
2
W
Ymir
6,748
450
29
2
0
267,056
0
L
Discordia
6,794
453
72
5
0
246,800
3
L
Heimdallr
6,362
424
50
3
0
251,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role