Player Matchup

Medusa
Medusa
Hexalle
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Party 1
Tyr
Tyr
Spagtoot
Tyr
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,492 Elo+
Party 1
Scylla
Scylla
Xenorae
Scylla
Level 55
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 19L
1,608 Elo+
Party 1
Team Averages
Level 52
1,584 SR
1,531 Elo+

VS

Team Averages
Level 62
1,441 SR
1,264 Elo+
Achilles
Achilles
Panda147
Achilles
Level 50
God Stats
0W - 3L
1,322 SR
Queue Stats
6W - 11L
1,387 Elo+
Party 2
Merlin
Merlin
SirVanHoose
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Izanami
Izanami
cmdCTRL
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 810L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hexalle
Medusa
11
3 / 0 / 10
7,850
785
6,120
4,464
1,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 3 / 6
8,179
818
5,978
8,374
4,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Xenorae
Scylla
12
4 / 2 / 12
7,979
798
10,576
7,232
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Panda147
Achilles
11
3 / 6 / 1
7,237
724
8,373
11,577
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
9
0 / 6 / 3
6,120
612
4,450
8,708
2,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
cmdCTRL
Izanami
7
1 / 4 / 1
5,853
585
760
5,045
1,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hexalle
Medusa
3
0
10
8
L
Achilles
Panda147
Achilles
3
6
1
0.58
L
Merlin
0
6
3
0.25
W
8
3
6
3.67
W
Scylla
Xenorae
Scylla
4
2
12
5
L
Izanami
cmdCTRL
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
13,583
20,070
Taken
25,330
7,953
Mitigated
15,310
3,402
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hexalle
Medusa
6,120
3,706
0
926
4,464
1,312
1,868
2,136
2,257
0
15,958
L
Achilles
Panda147
Achilles
8,373
1,808
0
562
11,577
11,087
0
3,053
8,254
2,551
13,348
L
Merlin
4,450
268
62
560
8,708
2,896
0
4,934
3,438
17,135
0
W
5,978
1,913
0
1,057
8,374
4,842
0
2,392
5,788
0
15,954
W
Scylla
Xenorae
Scylla
10,576
336
141
1,278
7,232
1,799
707
1,280
5,481
28,756
0
L
Izanami
cmdCTRL
Izanami
760
570
0
644
5,045
1,327
0
1,847
2,958
0
4,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
19,210
91
Minions Killed
66
7
Camps Cleared
1
536,331
Distance Traveled
443,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,850
785
18
2
1
177,308
0
L
Achilles
7,237
724
26
3
0
185,964
6
L
Merlin
6,120
612
28
3
1
161,633
0
W
Tyr
8,179
818
20
2
5
182,576
0
W
Scylla
7,979
798
53
5
1
176,447
0
L
Izanami
5,853
585
12
1
0
95,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role