Player Matchup

Kukulkan
Kukulkan
HARDBOILEDJESUS
Kukulkan
Level 14
God Stats
2W - 2L
1,582 SR
Queue Stats
12W - 21L
1,277 Elo+
Party 2
Sobek
Sobek
Serpsy
Sobek
Level 53
God Stats
2W - 3L
1,475 SR
Queue Stats
81W - 153L
1,215 Elo+
Party 2
Kali
Kali
TallHats
Kali
Level 66
God Stats
0W - 3L
1,423 SR
Queue Stats
38W - 79L
1,262 Elo+
Party 2
Team Averages
Level 44
1,493 SR
1,251 Elo+

VS

Team Averages
Level 86
1,476 SR
1,352 Elo+
Neith
Neith
ECV1846SDC
Neith
Level 124
God Stats
18W - 20L
1,488 SR
Queue Stats
102W - 136L
1,440 Elo+
Solo
Hercules
Hercules
Tewbee
Hercules
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 65L
1,315 Elo+
Party 1
Bacchus
Bacchus
ak-tastic
Bacchus
Level 67
God Stats
6W - 9L
1,440 SR
Queue Stats
20W - 40L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 5 / 1
7,694
592
6,239
10,055
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Serpsy
Sobek
13
2 / 1 / 1
8,800
677
5,057
15,012
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kali
11
0 / 6 / 1
7,315
563
3,649
11,362
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 1 / 5
9,641
742
13,369
5,080
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tewbee
Hercules
14
4 / 0 / 3
9,453
727
7,039
8,664
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
ak-tastic
Bacchus
13
3 / 2 / 5
8,884
683
7,272
9,926
10,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
5
7.5
L
Kukulkan
1
5
1
0.3
L
Sobek
Serpsy
Sobek
2
1
1
2.5
L
Kali
0
6
1
0.08
W
Hercules
Tewbee
Hercules
4
0
3
5.5
W
Bacchus
ak-tastic
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
27,680
36,429
Taken
23,670
28,460
Mitigated
21,348
7,113
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,369
4,838
526
1,034
5,080
1,806
713
2,566
2,398
0
33,230
L
Kukulkan
6,239
1,721
0
0
10,055
4,118
0
3,175
6,880
22,005
0
L
Sobek
Serpsy
Sobek
5,057
578
0
5,522
15,012
18,584
234
2,959
12,053
20,438
0
L
Kali
3,649
1,245
0
1,591
11,362
5,758
667
1,953
9,409
0
16,497
W
Hercules
Tewbee
Hercules
7,039
978
424
4,959
8,664
9,288
484
4,338
4,078
460
28,887
W
Bacchus
ak-tastic
Bacchus
7,272
357
0
0
9,926
10,254
137
4,592
5,136
22,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
27,978
93
Minions Killed
144
4
Camps Cleared
7
708,465
Distance Traveled
738,905
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,641
742
59
5
2
208,640
3
L
Kukulkan
7,694
592
44
3
1
222,373
5
L
Sobek
8,800
677
21
2
1
267,256
5
L
Kali
7,315
563
28
2
2
218,836
7
W
Hercules
9,453
727
57
4
1
260,696
2
W
Bacchus
8,884
683
28
2
4
269,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role