Player Matchup

Sylvanus
Sylvanus
BlackShadeow129
Sylvanus
Level 36
God Stats
13W - 9L
1,426 SR
Queue Stats
17W - 12L
1,313 Elo+
Solo
Izanami
Izanami
LosterDude
Izanami
Level 46
God Stats
6W - 5L
1,604 SR
Queue Stats
83W - 107L
1,331 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MassiveBeastkoen
Ah Muzen Cab
Level 147
God Stats
6W - 2L
1,592 SR
Queue Stats
431W - 454L
1,467 Elo+
Solo
Cliodhna
Cliodhna
RiberDK
Cliodhna
Level 126
God Stats
3W - 5L
1,259 SR
Queue Stats
494W - 511L
1,439 Elo+
Solo
Odin
Odin
ZetMoo
Odin
Level 8
God Stats
3W - 6L
1,330 SR
Queue Stats
11W - 17L
1,209 Elo+
Party 2
Team Averages
Level 73
1,442 SR
1,352 Elo+

VS

Team Averages
Level 88
1,491 SR
1,439 Elo+
Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Breewee
Scylla
Level 129
God Stats
1W - 4L
1,172 SR
Queue Stats
101W - 93L
1,474 Elo+
Party 1
Ymir
Ymir
IstAllesSkill
Ymir
Level 65
God Stats
3W - 2L
1,449 SR
Queue Stats
46W - 51L
1,461 Elo+
Party 1
Chaac
Chaac
kitulus420
Chaac
Level 81
God Stats
10W - 10L
1,529 SR
Queue Stats
233W - 267L
1,363 Elo+
Solo
Rama
Rama
pol4rb34r_BW
Rama
Level 86
God Stats
2W - 1L
1,806 SR
Queue Stats
409W - 551L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 4 / 4
8,964
448
7,784
18,527
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LosterDude
Izanami
12
2 / 7 / 4
8,160
408
10,874
14,058
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
MassiveBeastkoen
Ah Muzen Cab
15
0 / 3 / 3
9,153
458
5,063
11,469
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
RiberDK
Cliodhna
15
9 / 6 / 4
10,101
505
14,890
18,844
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
ZetMoo
Odin
14
2 / 5 / 1
8,897
445
5,773
16,874
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 2 / 8
10,348
517
10,515
11,816
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Breewee
Scylla
20
8 / 2 / 6
11,765
588
18,494
9,830
3,059
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 8
10,462
523
11,656
17,579
17,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
17
4 / 5 / 9
10,475
524
11,968
17,807
13,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 7
10,420
521
9,190
11,256
3,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
16
Kills
25
25
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
8
3.5
L
Sylvanus
3
4
4
1.25
W
Scylla
Breewee
Scylla
8
2
6
5.5
W
7
2
8
5.5
L
Izanami
LosterDude
Izanami
2
7
4
0.57
L
Ah Muzen Cab
MassiveBeastkoen
Ah Muzen Cab
0
3
3
0.5
L
Cliodhna
RiberDK
Cliodhna
9
6
4
1.83
L
Odin
ZetMoo
Odin
2
5
1
0.5
W
Chaac
4
5
9
1.7
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,384
Damage
61,823
79,772
Taken
68,288
45,569
Mitigated
41,851
25,565
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,515
2,282
0
335
11,816
3,430
603
1,352
10,303
0
61,068
L
Sylvanus
7,784
3,029
3,880
7,222
18,527
14,462
331
9,739
8,515
26,180
0
W
Scylla
Breewee
Scylla
18,494
1,640
28
3,749
9,830
3,059
0
308
9,522
104,221
0
W
11,656
999
0
3,669
17,579
17,946
306
3,683
13,760
24,172
0
L
Izanami
LosterDude
Izanami
10,874
6,022
295
971
14,058
5,110
330
5,394
8,493
0
49,811
L
Ah Muzen Cab
MassiveBeastkoen
Ah Muzen Cab
5,063
2,455
0
5,529
11,469
3,883
0
4,256
6,953
0
65,300
L
Cliodhna
RiberDK
Cliodhna
14,890
3,199
538
5,211
18,844
8,222
379
6,189
12,323
0
61,671
L
Odin
ZetMoo
Odin
5,773
2,686
88
1,831
16,874
13,892
725
5,069
11,192
0
38,303
W
Chaac
11,968
2,422
308
8,251
17,807
13,931
1,305
982
16,248
5,497
59,322
W
9,190
6,541
0
3,193
11,256
3,485
3,089
1,459
9,797
0
78,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
53,470
422
Minions Killed
582
0
Camps Cleared
0
1,697,984
Distance Traveled
1,811,194
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,348
517
97
5
0
391,919
0
L
Sylvanus
8,964
448
38
2
0
304,088
0
W
Scylla
11,765
588
207
10
0
377,394
5
W
Ymir
10,462
523
27
1
0
359,718
5
L
Izanami
8,160
408
98
5
0
323,351
3
L
Ah Muzen Cab
9,153
458
109
5
0
320,581
4
L
Cliodhna
10,101
505
95
5
0
368,573
3
L
Odin
8,897
445
82
4
0
381,391
0
W
Chaac
10,475
524
118
6
0
373,985
2
W
Rama
10,420
521
133
7
0
308,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role