Player Matchup

Hades
Hades
 
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Forsaken_King21
Hachiman
Level 25
God Stats
1W - 0L
1,289 SR
Queue Stats
23W - 20L
1,373 Elo+
Party 1
Scylla
Scylla
GandhiDied
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,415 Elo+
Party 1
Geb
Geb
Kenpachi_ZARa11
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,375 Elo+
Party 1
Ullr
Ullr
ReV Truth
Ullr
Level 48
God Stats
20W - 24L
1,413 SR
Queue Stats
106W - 106L
1,504 Elo+
Solo
Team Averages
Level 59
1,440 SR
1,434 Elo+

VS

Team Averages
Level 64
1,439 SR
1,412 Elo+
Anhur
Anhur
I Sgt Pepper 63
Anhur
Level 63
God Stats
2W - 5L
1,347 SR
Queue Stats
165W - 176L
1,478 Elo+
Party 2
Cerberus
Cerberus
J-DUBS_805
Cerberus
Level 140
God Stats
33W - 49L
1,410 SR
Queue Stats
449W - 488L
1,381 Elo+
Party 3
Anubis
Anubis
JuevozGigante
Anubis
Level 27
God Stats
3W - 2L
1,591 SR
Queue Stats
96W - 101L
1,369 Elo+
Party 3
Zeus
Zeus
Musty2saucin
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 321L
1,374 Elo+
Party 3
Fenrir
Fenrir
SupernalMink63
Fenrir
Level 13
God Stats
2W - 4L
1,345 SR
Queue Stats
21W - 15L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
6 / 1 / 2
8,649
665
8,231
9,885
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
11
2 / 2 / 0
6,409
493
3,008
4,857
1,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GandhiDied
Scylla
11
1 / 3 / 3
6,873
529
2,583
4,317
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,288
484
1,586
6,000
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
13
1 / 1 / 1
7,122
548
3,742
9,324
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,501
500
3,321
7,084
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
J-DUBS_805
Cerberus
10
0 / 0 / 6
6,463
497
2,276
4,521
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 0
7,160
551
5,631
7,461
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,648
511
3,873
6,875
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 4
6,986
537
5,280
7,024
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
9
9
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
2
7
W
Hachiman
2
2
0
1
W
Scylla
GandhiDied
Scylla
1
3
3
0.83
L
3
1
2
4
L
Cerberus
J-DUBS_805
Cerberus
0
0
6
3
L
1
3
0
0.33
W
0
2
1
0.25
L
1
5
1
0.3
W
Ullr
1
1
1
1.5
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
20,381
34,383
Taken
32,965
12,819
Mitigated
12,437
12,448
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,231
1,625
0
5,897
9,885
5,603
363
5,616
3,887
49,616
0
W
Hachiman
3,008
1,317
0
609
4,857
1,053
0
721
4,096
0
26,001
W
Scylla
GandhiDied
Scylla
2,583
88
0
643
4,317
1,174
794
978
3,159
32,646
0
L
3,321
960
0
2,538
7,084
1,906
0
1,391
5,648
0
39,552
L
Cerberus
J-DUBS_805
Cerberus
2,276
75
0
1,559
4,521
3,762
0
1,372
2,907
16,323
0
L
5,631
274
51
1,727
7,461
2,939
0
4,692
2,436
33,266
0
W
1,586
151
0
999
6,000
2,257
0
1,777
4,181
12,506
0
L
3,873
390
0
575
6,875
1,766
744
2,597
4,146
34,502
0
W
Ullr
3,742
1,740
0
4,300
9,324
2,732
0
1,832
7,280
0
43,612
L
5,280
1,510
0
3,246
7,024
2,064
0
1,839
5,028
0
34,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
33,758
367
Minions Killed
330
0
Camps Cleared
0
1,251,275
Distance Traveled
1,186,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,649
665
121
9
0
224,479
0
W
Hachiman
6,409
493
65
5
0
235,375
3
W
Scylla
6,873
529
76
6
0
254,416
3
L
Anhur
6,501
500
77
6
0
229,978
4
L
Cerberus
6,463
497
32
2
0
266,457
0
L
Anubis
7,160
551
80
6
0
227,215
0
W
Geb
6,288
484
19
1
0
270,749
0
L
Zeus
6,648
511
83
6
0
227,561
0
W
Ullr
7,122
548
86
7
0
266,256
0
L
Fenrir
6,986
537
58
4
0
235,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role